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#351 |
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Senior Member
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yeah , we know how to get the rootkey but how to use it
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#352 |
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Member
![]() Join Date: Nov 2011
Posts: 173
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some dev need to step up and make a cfw using that method but no one is brave enough
after what happened with geo hot
Last edited by fouzi; 11-10-2011 at 01:15 PM. |
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#353 |
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Member
![]() Join Date: Oct 2010
Location: Russia
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Yeah... a nice, sweet job at Sony. A real martyr.
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#354 |
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Member
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I don't think that people realize the potential power that has been leaked. eventually, people will come to understand it. I know a lot of people want to play online as well as have cfw but why keep pushing for cfw when the ability to be able to play any game regardless of the FW is at our fingertips? Knowledge is power. We need to keep this in mind as we go forth. IMO, making cfw just for the purpose of going online is a waste of time. the possibility of dual booting gives me hope and hopefully soon, finding a way to dual boot otherOs and GameOs would be the stuff.
__________________
Alucard: Bet your a skank!
Hellsing: Bet your an arsehole! Alucard: B**CH I EAT PEOPLE!!! |
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Likes: (1) |
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#355 |
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Member
![]() Join Date: Nov 2011
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its strange how math said that it was leaked but then explaning how to use it
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#356 | |
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Apprentice
![]() Join Date: Jan 2011
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#357 |
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Member
![]() Join Date: Oct 2010
Location: Russia
Posts: 47
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From what I've read from one of the devs here it seems that we are able to play 3.56+ games knowing the metldr keys. I mean it leads somehow to 3.55 eboot fixes. Everyone seems to be concentrating on getting the PS3 fully open through bootldr and is not keen on getting those fixes. However I can understand that. If I'm mistaken please correct me.
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#358 |
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Member
![]() Join Date: Jan 2008
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What needs to happen:
1) Get console key on 3.55 (easy to do now that we have a tut). Must be done on 3.55 since we cannot get it in 3.60. 2) Dump bootldr (Now this is something gitbrew managed to do with software(?) this can probably be done in gameOS or otherOS if so). This file is maintained every update and is unaltered to best of my knowledge so if we perform any kind of modification it will carry from FW to FW. 3) Decrypt bootldr with console key. 4) Modify it (create your own, use Math's code as a basis) so it will execute code and dump the lv0 metadata keys. The lines which those are on are within the SELF/SCE Header. (Abuses chain of trust and therefore gives us private keys) If we can get this far then we can do some damage. @depblkman We'd run into the private keys along the way so it would lead to CFW. We may be able to decrypt a game faster than making a CFW but key wise we're getting them at the same time. Last edited by Elegant; 11-10-2011 at 01:52 PM. |
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#359 |
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Member
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Anyone already see this:http://pastebin.com/8ZCqqsQq
Sorry if it double post. |
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#360 |
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Apprentice
![]() Join Date: Dec 2010
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Link fixed...
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