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Old 11-10-2011   #371
baargle
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Originally Posted by Elegant View Post
What needs to happen:

1) Get console key on 3.55 (easy to do now that we have a tut). Must be done on 3.55 since we cannot get it in 3.60.

2) Dump bootldr (Now this is something gitbrew managed to do with software(?) this can probably be done in gameOS or otherOS if so). This file is maintained every update and is unaltered to best of my knowledge so if we perform any kind of modification it will carry from FW to FW.

3) Decrypt bootldr with console key.

4) Modify it (create your own, use Math's code as a basis) so it will execute code and dump the lv0 metadata keys. The lines which those are on are within the SELF/SCE Header. (Abuses chain of trust and therefore gives us private keys)

If we can get this far then we can do some damage.

@depblkman We'd run into the private keys along the way so it would lead to CFW. We may be able to decrypt a game faster than making a CFW but key wise we're getting them at the same time.
"If we can get this far then we can do some damage." - well actually, there wouldn't be anything left to hack whatsoever, just documentation of function which isn't hacking.
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Old 11-10-2011   #372
DzhoPS3HAX
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Originally Posted by TheEvolution_PT View Post
Anyone already see this:http://pastebin.com/8ZCqqsQq
Sorry if it double post.


what is it?
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Old 11-10-2011   #373
baargle
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Originally Posted by VIRGIN KLM View Post
The way is a different story.
The ability is all that matters and being on 3.72 CFW would allow us to...
Or atleast if Math wants to help us without releasing anything, just lead us how we can decrypt the contents of a PS2 classic game so we can acquire the optimized self emu file to understand to keep us busy to understand how it works.
Is that such a big deal?
The emulator isn't stored in the PS2 classic game you download though, it's stored in the "firmware". (completely obvious)
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Originally Posted by DzhoPS3HAX View Post
what is it?
A person on previous page said it's a member of ps3hax's METLDR dump (useless, nothing of note given we can all get our own and not interesting)
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Old 11-10-2011   #374
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Originally Posted by VIRGIN KLM View Post
Well I partially agree but dunno if you seen my posts on other threads about some facts why 3.55 starts to get old you'll get what I mean...
For example 3.72 added a new kernel function for PS2 Classics that would be epicly wanted by everyone and could allow us to play every PS2 game on non-BC consoles.
There are more reasons like the new PSP emu with antialiasing on 960x540 on 3.70 but my point is that there will be firmwares with nice features why not take potential of them? It's sad and a pitty not to... :/
The reason that we hack our PS3 (if we are not pure pirates) it's because we want to push it's functionality off limmits right?
I can totally agree with that statement. understanding that with new firmware comes new features. I too would love the ps2 kernel on cfw. I have too many good games for my ps2 that i would love to play on ps3. and yes, you are right about pushing the ps3 to it's limits. i don't think that we even scratched the surface of what we can do with it.
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Old 11-10-2011   #375
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eussNL key:

ERK+RIV:
[eussNL] Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
[eussNL] 0000C740 C0 CE FE 84 C2 27 F7 5B D0 7A 7E B8 46 50 9F 93
[eussNL] 0000C750 B2 38 E7 70 DA CB 9F F4 A3 88 F8 12 48 2B E2 1B
[eussNL] 0000C760 47 EE 74 54 E4 77 4C C9 B8 96 0C 7B 59 F4 C1 4D
[eussNL] 0000C770 04 05 06 07 80 80 80 80 0C 0D 0E 0F 80 80 80 80
[eussNL] 0000C780 FF FF FF FF FF FF FF E0 00 00 00 00 00 00 00 00
PUBLIC:
[eussNL] Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
[eussNL] 0000EC30 C2 D4 AA F3 19 35 50 19 AF 99 D4 4E 2B 58 CA 29
[eussNL] 0000EC40 25 2C 89 12 3D 11 D6 21 8F 40 B1 38 CA B2 9B 71
[eussNL] 0000EC50 01 F3 AE B7 2A 97 50 19 00 00 00 00 00 00 00 00

geohot key :

erk: C0 CE FE 84 C2 27 F7 5B D0 7A 7E B8 46 50 9F 93 B2 38 E7 70 DA CB 9F F4 A3 88 F8 12 48 2B E2 1B
riv: 47 EE 74 54 E4 77 4C C9 B8 96 0C 7B 59 F4 C1 4D
pub: C2 D4 AA F3 19 35 50 19 AF 99 D4 4E 2B 58 CA 29 25 2C 89 12 3D 11 D6 21 8F 40 B1 38 CA B2 9B 71 01 F3 AE B7 2A 97 50 19
R: 80 6E 07 8F A1 52 97 90 CE 1A AE 02 BA DD 6F AA A6 AF 74 17
n: E1 3A 7E BC 3A CC EB 1C B5 6C C8 60 FC AB DB 6A 04 8C 55 E1
K: BA 90 55 91 68 61 B9 77 ED CB ED 92 00 50 92 F6 6C 7A 3D 8D
Da: C5 B2 BF A1 A4 13 DD 16 F2 6D 31 C0 F2 ED 47 20 DC FB 06 70


The mail was sent to ps3crunch on purpose (it is my opinion)
The question is why that value is obtained using a similar result?
Or am I wrong?
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Old 11-10-2011   #376
VIRGIN KLM
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Originally Posted by baargle View Post
The emulator isn't stored in the PS2 classic game you download though, it's stored in the "firmware". (completely obvious)
Fail, it is not... What is obvious is that you haven't checked the posts we did comming down to the conclusion that PS2 Classics DO NOT use anymore any of the firmware included self files.
Sony scrapped the internal emulator on the ps2_emu, they just left it for BC consoles and for a couple stability reasons.
It bundles games with a profile-specificated emulator.
If what you said was true PS3 would recognise the installed PS2 Classics on 3.55 as PS2 Classics or worst case scenario it would say the typical message about PS2 Format Discs on non BC models, but it can't since the important function for recognising PS2 Classics (for advanced users also known as P2 Data Type) is missing on 3.55.
3,55 Has NO CLUE what the hell is this type of data.
Think of it like, let's say 1.35 OFW would recognise a PSP Mini or a game with trophies...
Originally Posted by yozh View Post
yes but apparently the features you mention are not off limits, you can update your console and get those features, or just get another ps3.
Fail on reading and quoting.
You can't play any game you want on OFW on non-BC consoles, and the ones on PSN are lame.
Also I have zero plans on buying AGAIN a game I own because Sony just decided that it's just ok to milk the cow over and over.
Secondly, I have no plans on giving a peny again to Sony, either if this is a brand new console (not even used, I want to discourage the idea of people buying Sony products in any way) either paying for a PSN game, no way. 3rd, I cannot buy anything from PSN even if I had a second PS3 on OFW because I DO NOT agree with it's TOS.
Now you see why I'm correct.
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Last edited by VIRGIN KLM; 11-10-2011 at 07:13 PM.
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Old 11-10-2011   #377
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Originally Posted by baargle View Post
Except he's completely wrong.

Apparently since 3.60, the keys have been moved out of METLDR.
how can he be wrong can you explain ?? =)
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Old 11-10-2011   #378
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Originally Posted by VIRGIN KLM View Post
Fail, it is not... What is obvious is that you haven't checked the posts we did comming down to the conclusion that PS2 Classics DO NOT use anymore any of the firmware included self files.
Sony scrapped the internal emulator on the ps2_emu, they just left it for BC consoles and for a couple stability reasons.
It bundles games with a profile-specificated emulator.
If what you said was true PS3 would recognise the installed PS2 Classics on 3.55 as PS2 Classics or worst case scenario it would say the typical message about PS2 Format Discs on non BC models, but it can't since the important function for recognising PS2 Classics (for advanced users also known as P2 Data Type) is missing on 3.55.
3,55 Has NO CLUE what the hell is this type of data.
Think of it like, let's say 1.35 OFW would recognise a PSP Mini or a game with trophies...
Hey man, check out my thread on stuff I have experimenting with via Sony's PS2 emulator for BC consoles without the EE chip:

http://www.ps3hax.net/showthread.php?t=29763

You may find it interesting! Peace.
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Old 11-10-2011   #379
VIRGIN KLM
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Originally Posted by Persian McLovin View Post
Hey man, check out my thread on stuff I have experimenting with via Sony's PS2 emulator for BC consoles without the EE chip:

http://www.ps3hax.net/showthread.php?t=29763

You may find it interesting! Peace.
Don't worry I 've read all of it since your first post!
I have also (well had since it YLOD) a BC machine without the EE and my cousin has one with both EE and GS.
So har I haven't experienced even a tiny difference in emulation between them, the ones that failed on one of them failed on the other one too... SSX for example.
I'm gonna post in your thread some answers on the case since I researched them and I found out why some of these stuff you experienced occured.

I still pray somebody in this scene reallise that there are people who have brain, have heart, and are able to love and thank without being scammers/haters or sucking up.
I hope Math could hear that.
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Originally Posted by benedett87 View Post
eussNL key:

ERK+RIV:
[eussNL] Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
[eussNL] 0000C740 C0 CE FE 84 C2 27 F7 5B D0 7A 7E B8 46 50 9F 93
[eussNL] 0000C750 B2 38 E7 70 DA CB 9F F4 A3 88 F8 12 48 2B E2 1B
[eussNL] 0000C760 47 EE 74 54 E4 77 4C C9 B8 96 0C 7B 59 F4 C1 4D
[eussNL] 0000C770 04 05 06 07 80 80 80 80 0C 0D 0E 0F 80 80 80 80
[eussNL] 0000C780 FF FF FF FF FF FF FF E0 00 00 00 00 00 00 00 00
PUBLIC:
[eussNL] Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
[eussNL] 0000EC30 C2 D4 AA F3 19 35 50 19 AF 99 D4 4E 2B 58 CA 29
[eussNL] 0000EC40 25 2C 89 12 3D 11 D6 21 8F 40 B1 38 CA B2 9B 71
[eussNL] 0000EC50 01 F3 AE B7 2A 97 50 19 00 00 00 00 00 00 00 00

geohot key :

erk: C0 CE FE 84 C2 27 F7 5B D0 7A 7E B8 46 50 9F 93 B2 38 E7 70 DA CB 9F F4 A3 88 F8 12 48 2B E2 1B
riv: 47 EE 74 54 E4 77 4C C9 B8 96 0C 7B 59 F4 C1 4D
pub: C2 D4 AA F3 19 35 50 19 AF 99 D4 4E 2B 58 CA 29 25 2C 89 12 3D 11 D6 21 8F 40 B1 38 CA B2 9B 71 01 F3 AE B7 2A 97 50 19
R: 80 6E 07 8F A1 52 97 90 CE 1A AE 02 BA DD 6F AA A6 AF 74 17
n: E1 3A 7E BC 3A CC EB 1C B5 6C C8 60 FC AB DB 6A 04 8C 55 E1
K: BA 90 55 91 68 61 B9 77 ED CB ED 92 00 50 92 F6 6C 7A 3D 8D
Da: C5 B2 BF A1 A4 13 DD 16 F2 6D 31 C0 F2 ED 47 20 DC FB 06 70


The mail was sent to ps3crunch on purpose (it is my opinion)
The question is why that value is obtained using a similar result?
Or am I wrong?
Hmm sounds like a simmilar fail to that fail PS3 giving always back 4 as a random number!
Also I remember a developer saying that Sony's elf encryption is a joke, this could be what he means...!
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Old 11-10-2011   #380
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I would like to make a bootldr but I'm completely against soldering my PS3 (trial and error, could brick PS3 with a bug in bootldr code, so I would have to have a dump to restore to when I screw up and a way for which to do it). I hope someone has steadier hands than I do and a little bit of knowledge in C (one of the easiest languages ).
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