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[Update 2] Skyrim Sucks On PS3 Due To Ram Restriction - Possible Fixes
Whilst i haven’t played Skyrim on the PS3, due to wanting to keep it for PC play, i have read ... [Read More]
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i remember orange box having same sucky framerate drops cuz of ram restrictions
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Apprentice
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X360 is just a better gaming console..
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Senior Member
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This is exactly why the Uncharted team made a loader that streams the data for the graphics.
Have you noticed? No loading times in Uncharted after the gameplay starts. For the record this is just the Skyrim-team following the "3w.org"-standard; or the gaming standard of 2011 in this case, and assuming the implementation works in "IE6" or the PS3 in this case. In other words, this is a compatibility issue, or the lack of such.
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US 4USB ports OFW 3.15 PS Ubuntu
EU 4USB ports CFW 4.21.1 REX There is only one OS; AmigaOS, the rest are just [l]imitations. Last edited by advocatusdiaboli; 12-06-2011 at 04:55 AM. |
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#5 |
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what if sony release a update to use USB device to improve the performace of PS3 like windows 7(Use USB devices as RAM)
plz can someone explain if this is possible on PS3 or not
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#6 | |
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I would agree were it not for the poor hardware design of the 360.
Many people got a ps3 for other reasons also before it was demoted to a simple games machine I think I will buy another Xbox but I'm not leaving this scene
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#7 |
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Its weird, the 360 started off as a games console, now Microsoft are trying to turn it into a Multimedia device.
Where as the PS3 started off as a Multimedia Computer and Sony are trying to turn it into a games console. Microsoft have improved through time and Sony have degraded. Regardless of which console is better, it looks like no proper fix will ever exist for the PS3. |
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This might be the only reason that I am happy that we don't have a new CFW...if we did, I would have bought this game, and I would be pulling my hair out right now. I think I am done buying PS3 games from this company anyway...Fallout 3 still doesn't work correctly even after all these years.
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Poor hardware? It has a 512 GDDR3 GFX, and 90% of the multi platform games looks way better on the X360, with much more Anti-Aliasing and not so much blur-effects. I have both consoles, but my X360 is without a doubt the one that is used the most.
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#10 | |
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I could be wrong, but when @japsander said poor hardware, he could have been speaking about RROD and such occurrences. Anyhow, don't turn this into a PS3 VS 360 thread, after all this is a PS3 forum
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