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#11 |
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Member
![]() Join Date: Apr 2010
Location: France
Posts: 156
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You have already published lines.qrc.
share if possible raf.qrc |
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#12 |
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Homebrew Developer
![]() Join Date: Oct 2010
Location: Chester
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@ BLACKBUD
Here you go http://www.mediafire.com/?x67wua1i3k2akbh It has not been edited cus it only has shaders in there for raf files (dynamic backgrounds) ************* [ - Post Merged - ] ************* @ gliitch & Octopus Just decompress your lines.qrc and edit the dds files inside to change the background colors. My quick start zip http://www.mediafire.com/?b21y58sf92gx9i2 has the offsets and dds files extracted already. If you wanted a black, red or any other color wave I think you would have to edit the fragmental (fpo) and vertical (vpo) shaders. Something which I have not really tried cus there isn't a extractor nor compiler for .qrc files so the size has to match. You can use sce_disasm to decrypt the shaders and i'm sure there is a program to edit them cus someone done something like that with the psp. |
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Likes: (1) |
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#13 |
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Member
![]() Join Date: Apr 2010
Location: France
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Big thank you for the lesson and tomorrow I will test your file!
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#14 |
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Senior Member
![]() Join Date: Feb 2011
Location: Hovering over your home.
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@BLACKBUD
@Glowball1 has a great TUT as a sticky on this site that may help too: http://www.ps3hax.net/showthread.php?t=25618
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