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#141 | |
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Homebrew Developer
![]() Join Date: Nov 2010
Location: Outer Limits
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#142 |
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Member
![]() Join Date: Jan 2011
Location: Gliese 581g
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if i read my sentence again it it doesn´t make realy sense
sry i dont want say that all devs want make money with dongles...sometimes my englisch is just epic fail :Di dont think you are a dev who sells a new "cobra-king" dongle when you have full reverse engineered it
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#145 |
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Homebrew Developer
![]() Join Date: Jun 2009
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Very cool :D
Is there any way to run homebrew made with this yet on a retail PS3? There still isn't 3.70 CFW right? Would it be usable with one of the modern dongles like True Blue (it's my understanding that even with those dongles newer games still need to be patched in some way to work)? Forgive me if this has all been answered already. The thread is getting a bit long to read everything posted.
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#146 | |
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Member
![]() Join Date: Jan 2011
Location: Gliese 581g
Posts: 613
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#147 |
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Homebrew Developer
![]() Join Date: Nov 2010
Location: ps3devwiki.com/wiki/User:Euss
Posts: 658
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http://www.ps3devwiki.com/wiki/PS3_D...out_ps3devwiki
![]() and yes, its only a console... /me pours a relaxing tea for both greg and defy
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#148 |
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Homebrew Developer
![]() Join Date: Jun 2009
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Anyway, anyway, guys guys guys, come on. I'm in this computer, right. So I'm looking around, looking around, you know, throwing commands at it, I don't know where it is or what it does or anything. It's like, it's like choice, it's just beautiful, okay. Like four hours I'm just messing around in there. Finally I figure out, that it's a bank. Right, okay wait, okay, so it's a bank. So, this morning, I look in the paper, some cash machine in like Bumsville Idaho, spits out seven hundred dollars into the middle of the street.
That was me. That was me. I did that.
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#149 |
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Apprentice
![]() Join Date: Oct 2011
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PS3 SCENE SRS Business. Anyway, thanks El Nomeo more available information and more releases for the scene are always good. Hopefully some devs find this useful and improve upon this scene. |
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#150 | |
![]() ![]() Join Date: Jun 2009
Location: up sh*t creek without a paddle
Posts: 7,642
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Anyway, in the docs for the generator tools there are examples of how to extract ISO images which apparently decrypts the files in the process
Has anyone got a TB image/disc they can attempt this on in order to compare what has been altered from retail disc? I am interested to see if these "disc only" games are simply edited boots or if they do in fact hold other files modified The claims of sprx,s being swapped in order to get the games to boot and the mself format that holds self/sprx's can be checked for validation/debunking. Sure, that alone won't get the games to run but its another avenue to explore
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