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#221 |
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Member
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rapidshare.com
uploaded by Acid_Jack Last edited by akela; 02-01-2012 at 10:03 PM. |
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#222 |
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Senior Member
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Everything's up on ps3devwiki fyi
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#223 |
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Member
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can anybody tell if he has same error/bug running:
- Phyreengine: leveleditor comes up but, fails at this: Plugin initialize failed: PSP2TargetManager - ......................................................: 80040154. - PS3SDK: have an error message saying no acces to components to download: ".........setting Dev proxy connexion...." Thanks. |
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#224 |
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Senior Member
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Might be a silly question but.......
Why is this still listed as a RUMOR ????? |
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#225 |
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Apprentice
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Location: \root\home\VictorCrane
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how about unix based user ?
wine support this aplication ? ( ubuntu 11.10 )
__________________
LeechTurk.com & Ps3Turk.com CO Designer...
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#226 | |
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Member
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Last edited by El Nomeo; 02-02-2012 at 06:05 PM. |
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#227 |
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Member
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there has got to be a way to obtain 3.70 key information from this. i'm interested in the tools in it, seems you can master a disc with it, im wondering if a mastered disc is signed for 3.70. if so that would be awesome.
also its probably worth noting info about the emu_hdd. it sounds crazy as hell. |
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#228 |
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Apprentice
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I got an error "Command Launch Target failed: Failed to launch on localHost - Timed out waiting for Edit Initialized message." when the engine starts up.
How can I solve this problem?
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#229 | ||
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Member
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************* [ - Post Merged - ] ************* Try the documentation there must be something on error codes. |
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#230 | |
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Member
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![]() PC Config. :XP pro, VS 2008 - SP1, DirectX SDK 9-10,... 1) for the SDK: it's ok (i just uninstalled the SDK manager, extracted the offline .exe and it worked) 2) for Phyre Engine: when i run the LevelEditor (in Tools), it still try to run the "ThirdPersonGameTemplate.exe" at start, but hangs on... i have a debug message from vs8 that i ignore, but then in LevelEditor no way to create/edit a new level (green button). Even importing .dae models gives hanging bugs... So i tried loading a sample (from Samples) directly from VS8, chosen the Win32Relase and played it ==> it build all ok without any errors, but the rendering window "ThirdPersonGameTemplate (GL) " hangs on too.... Is it due to a graphical power or ??? Thanks dude for help
Last edited by atupac; 02-03-2012 at 11:43 AM. |
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