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#71 |
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Advocatusdiaboli:
If you still can t access to the link about ps2 games to ps3 you can try from it: http://www.google.co.jp/search?clien...hannel=suggest In the same way, i can not connect to the link of the collection of PARAM (.bin .pfd .sfo .tpf) from the wiki http://www.mirrorcreator.com/files/0...ARAM.rar_links If someone can help me here thanks a lot i have appetit to look at them (for the little i can understand) If you are going to hunt the big brother of param, .pfd, if i m lucky i can have (not yet) may be a little something a bit helpfull. Sandungas, i ll send you fews MS but i wanted to resume fews things before around Attributs and Category( nothing really important, just fews errors code and one possible lead to confirm one flag) and i didn t have the time i expected. (my talk on wiki wasn t so clear but i double checked yesterday that category) Thanks you again for all your efforts, it s really interesting to read.
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Last edited by Lady Anne Blunt; 03-01-2012 at 12:54 AM. |
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#72 |
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Dont you see the links ? both are ok here, i checked the manuall when Advocatusdiaboli said and it was ok... the same with the collection of "PARAM"
I taked a fast look at some of the files and i found nothing new... but there are a lot The link is to a page that makes mirrors.... use one of this http://www.mediafire.com/?a5gy362oin1o54w http://depositfiles.com/files/uygwnhezk -------- All your notes are ok ada, most of rare ones gave me a hint of what to look at, i use to look at all your edits but sometimes i cant confirm it or i cant add more info, so all our notes will be there until this sections are finished The last days my edits in the wiki was a bit random... jumping from one page to another, and reordering the .SFO page, i cant keep looking in only one thing because there are a lot of relations between tables, functions, etc... One new find usually helps to explain other "unknown" function that at first sight had no relationship A good example of this is a friend yesterday passed to me a "Minis Save Data" (MN), its long to explain but for me this file was very important to understand the correct way to order all the CATEGORY by functions (and this forced me to reorder the tables) And maybe will help to understand the "Data_Type" 0400 because it had two new parameters that uses it Edit: The "Most Wanted" PARAM.SFO is the one related with PS2 that can contain a few misterys in his structure There are two more "unknown" yet: PSP & VITA... but i suspect this ones will have a very simple structure (but maybe some new flags) Last edited by sandungas; 03-01-2012 at 07:15 PM. |
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#73 |
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Thanks you again for the files,
I was checking fews shops for the ps2 games, ff11 or Nobunaga online for that purpose. Thoses param are on my top list of hunt for the following days. (not sur if iso format will be usefull?) Something really minor, did you accross an PIC1 loaded by PS3 (full white) when you were playing with BR structure?
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#74 | |
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http://uk.ps3.ign.com/articles/121/1212313p1.html In totall are not more than 15 or 20 titles, so there is a very tiny chance to get one of this PARAM.SFO .... this converts the file in my "Most Wanted"PIC1.PNG is the background image in most categories.... but not for "Save Data" In "Save Data" there is no (full) background image, the name of the file is the same, but has different size ---------------------------------------------------- --------------------------PSP---------------------- The other important ones left (PSP & VITA)... i have some doubts about how the process works (PSN--->PS3--->PSPorVITA) For PSP it seems the PS3 simulates a "preinstallation" in his HDD, and then it sends the "raw" files to the PSP Its a (confusing) feature intended to avoid you wasting space in the PSP memory stick (think in it like in a pc... when you download a compressed .zip and you need at least the same free space to unzip it) In this case the PS3 first installs a PSP.pkg that contains another package (this is when you see the content inside a bubble)... then decompress the content of the inner package... and then simulates an installation on the connected PSP by sending only the "raw" files Im not 100% sure if this explanation is exactly, but something similar, if somebody can help any comment is wellcome, i never seen this process myself --- An important change has been made in firmware 4.00 with PSP content Before 4.00... when you press square in the game column in XMB... the content is ordered by type in subfolders (PS3, Minis, PSOne, PlayStation Portable, etc...) Well... after 4.00 the new downloaded PSP games are not placed inside his subfolder. Are listed as "unknown" This only happens with the new downloaded PSP games from PSN after 4.00... the ones downloaded before 4.00 are correctly ordered inside his folder This (in my opinion) is something not desired that sony will fix in next firmwares But it makes me think if they are using new parameters inside his PARAM.SFO (but using the same CATEGORY)... or.... a new CATEGORY (i doubt it) The only explain i find... this change in 4.00 has some relationship with the "preinstall" process i tolk before, maybe this process has changed too Edit: I have a lot to write here today... by now i will keep editing this message with PSP related stuff...... and my next message with PSVITA stuff to separate them Last edited by sandungas; 03-01-2012 at 08:57 PM. |
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#75 |
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About PIC1, it was when i played with structure related to ps3_extra and i have that PIC1.PNG (full white) "loaded" by the system (like ICON0 corrupted), not from my games folder. I didn t really paid attention at that time but now i just wanted to be sur it was what i described and not from my imagination( i ll try again to trigger this little thing and report more, don t loose your time for answer for this trivial thing)
Thanks you.
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#76 |
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-------------------------------------------------------
--------------------------PSVITA---------------------- The problem commented in the previous message... when pressing square the content is not properly ordered inside his subfolders.... hapens too with PSVITA So... the firmware cant create his subfolder... or lets say his subfolder doesnt exist because is not implemented yet... or there is a bug I think the problem comes from the changes in this "preinstaller" that was used for PSP... and maybe now improved it for vita Well... something has changed for PSP, and there is an obviously bug that affects both formats PSP and VITA... we have no idea what is the cause of the bug but the common functions of this two formats are clear (needs to be transfered to an externall console)... and for sure the change is inside his PARAM.SFO (because the XMB is not able to take a look inside encypted files like an EBOOT.BIN... it can only load .xml .SFO .SFX .HIS and the multimedia files .PNG .AT3 etc...) ------------------------- Both PSP (before and after 4.00) and VITA, has is own "mini icons"... in grey at the right of his title (this tiny icons are part of the firmware btw) so the firmware is identifying both PSP and PSVITA correctly (just fail when trying to place them in subfolders) This is why i said that "old PSP" and "new PSP" probably uses the same CATEGORY, but with new parameters ------------------------- The other day technodon helped me to make some tests, he has a vita and a ps3 (both updated to the last firmwares)... and a E3 chip installed in the PS3 with dual firmware We was trying to find "vita export" and "vita remote play" flags... and the CATEGORY for vita The initiall idea was to make a copy of one PARAM.SFO used by a vita content when is installed in the PS3 (he had angry birds for vita bought)... to take a look at it And the next step to activate the flags in other PARAM.SFO for other of his installed games... by overwriting the file in his HDD... to verify the flags works in 4.11 But sadly... resuming... he doesnt have copy access to his hdd when he is on 4.11, and even if i could get the file and activate the flags for him, he cant paste it in his HDD after the firmware is installed Well... what he does to install this "hybrid firmware 4.11" is needed to be made from 3.55 (he downgrdades to 3.55 when he wants to change the firmware) And he uses 2 ways to "build" the "hibryd firmware"... by making a .pup... or by overwriting files in the flash In both cases, after the installation or the reset there is the same access to HDD than in a officiall firmware ![]() Maybe there is another way to do it, but by now i cant imagine, and this of course must be done in 4.00 or newer firmware, it will not work before them ![]() ----------------------------------- After this i imagined that i only need VITA.pkg to extract his PARAM.SFO (any vita content intended to be downloaded in PS3... and later transfered to vita)... there's no need to be installed And i remembered technodon always plays with a proxy in PC to sniff connections (PS3<--->PC<--->PSN) and i asked him to go to the store to download some content to pass me the links to the packages.pkg Well... here begins my doubts because he (and other friend) was using a PC program ("PC live area"?) between PS3 and VITA that makes the HDD PS3 to work as an "externall store device" for the vita This is when i thought maybe VITA content (when installed in PS3) has nothing speciall in his PARAM.SFO... maybe the system activates an speciall mode for this CATEGORY that manages all the features What i dont know is if there is a way to transfer content with an USB cable and no PC involved (PSN--->PS3--->VITA) ??????? If not, this is a bit weird ------------------------------------------ And to end this wall of text... he passed me some .pkg but im not 100% sure if he entered in the store from the PS3 or from the VITA menu... its very different, because the same content is packaged in different formats in PSN (remember for PSP there is a PSP package inside another PS3 package) Some of them was packaged for VITA (cant be unpackaged), not for PS3... if you open them in a hex editor you can see his PARAM.SFO that is not encrypted, you can even extract it without problems by cropping it looking for his magic byte (.PSF) at the beggining and the "Data_Size_Total" of his last entry In difference, when you open a PS3 package in a hex editor his PARAM.SFO is encrypted and you see nothing, but you can unpackage them One of the packages he passed to me was exactly like this (seemed to be a PS3 package)... but i cant unpackage it This is a new package format... or the tools i have are buged ![]() More interesting... the size of the package is 100KB and his name is NP0001-NPXS10002_00-VTSTORELIVEAREA0.pkg * note the name: VT-STORE-LIVE-AREA ("VT" refered to vita) I suppose this content is visible in PS3 XMB, but i have no much idea of what is it (i could not ask it to him) ------------------END of walls of text----------------------------------- Last edited by sandungas; 03-01-2012 at 11:04 PM. |
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#77 |
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-------------------------------------------2G as PS2 Games----------------------------------------------------------------------
Sandungas was really helpfull yesterday and thanks to him one more discover is done. The FF11 and Nobunaga online (and fews others games) from that document are probably 2G category. My big guess here is the others games Sandungas were refering will go by 2P but need something more than just the edit category ( i tried a little with no luck) So he suspected it can be 2 kinds of hdd ps2 games, the ones from originals ps2 disk and the recents ones release under classic. And if here, with 2G it s fine it s probably because the SFO wasn t so elaborate as that moment ( as contrary with that possible 2P) But still to have more luck, i used an original 1P sfo to keep as possible the "shape" of what can be real 2G sfo. And if i used 2G it s because i was thining about that X0 and X4. I remenber Sandungas went with a pastie showing X0 to X7. In that pastie i remenber it was mentioned ffXI. (i was trying to figure out how old X0-X7 category was and ll try to ad a little infos after) and notice the 2G, so everything make sense thanks to that pastie of Sandungas (and the one who disclose first it but i don t know him/her) and it was easy after to get the ps2 icon appear. ----------------------------------------------------------------------------------------------------------------------------------- ( i tested under 3.15 and can matter because the games are only online and probably online servers are close so Sony can have revoke that 2G after) So now we need to confirm others 2P as Sandungas show the list ------------------------------------------------------------------------------------------------------------------------------------ first test was not succesfull and i not sur why ( if it the sfo to be blame or the game ) but second test with minis games ANgry bird under original 1P sfo (but with category edited for 2G) was fine. -----------------------------------message on XMB-------------------------------------------------------------------------- also it confirm by xmb message error (at that point it s real bonus)
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Last edited by Lady Anne Blunt; 03-03-2012 at 12:16 AM. Reason: tested under 3.15 an others details |
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#78 |
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Nice
![]() I thought in this trick the other day when i noticed the grey "mini-icons", even if there are errors in the PARAM.SFO (parameters missing) the XMB has to load it And it must be done like you did (by modifying a PARAM.SFO from a content that has been previously installed in your PS3)... it can be done too with gamedata (e.g. some games uses gametada to store his setting and you can generate lot of folders with no need to installations) I explain this for others to test, is one of the better tricks to play with SFO's --------------------------------------------------- I added "2P" lot of time ago (when i found "1P") because i assumed sony used intuitive games... thinking in both are loaded by emulators... but i added a question mark just in case But when i saw this pastie i noticed "2D" and "2G" was too close... later i found that "2D" is like "additionall data for the PS2 emulator" (similar than additionall data for games... but loaded by the PS2 emulator)... a bit strange, but had sense This was the first time i though my assumption about "2P" was wrong... but i prefered not to erase it from the wiki just in case Now you are confirmed it, this is the only one CATEGORY refered to a "PS2 Game" I have no idea if the format was chaged at some point like you said (probably you build this idea thinking that my "2P" was right, but i was wrong), but the format was introduced few months ago, all this ones are from PSN |
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#79 |
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thanks for the informations, i though it was really recent and in purpose for ps vita.
I will check that list more carefully but still i think you are right about 2P since i tried to trigger it in the same way fews days before but only corrupted icons. I don t edit the gamedata because i still want to see if the game really boot or not (and possibles others flags). Not sur if i understand the last part about folder and no need to be install. I still think you are right about 2P. The xmb message said it indirectly (2G as disc games so there are something else, and probably as 2P) ------------------------------------------------------------------------------------------------------------------------------------- Also 2G is something really different from others because they allow (with more dissection than i can do and if the region part and model part of the ps3 is for a while by magic not a problem) to use ps2 emulators (i guess) and can be installed from something differents than ps3 disc or classic pkg ( i guess)
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Last edited by Lady Anne Blunt; 03-02-2012 at 11:12 PM. |
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#80 |
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The trick with gamedata is because the other day while playing with PARAM.HIS i was doing it in "Game Data Tool" because i thought the .HIS ony worked for "GD"
The less important folder i found is one that uses the game "eye create" to store photos and videos, i can erase the folder (or experiment with it) and create a new one by making a new photo, is very fast because i had "eye create" installed as a "HG" (i dont need a backup manager to run the program) The same can be done with the games that uses a folder for his "game settings"... or probably other ways, it has not much importance but i found it usefull Think in it like most of the categories are sharing the same path: dev_hdd0/game/... you just change his PARAM.SFO and the content changes his position in XMB -------------------------------------- This error message makes me doubt if the last things i said about PS2 are right http://www.ps3devwiki.com/index.php?...30&oldid=10529 There is another detail related i didnt say... and is this feature that allows some PS2 DVD games (very few ones) to install part of his files in the PS3 HDD You only have this feature when you install the mysterious "additionall data for the PS2 emulator" package This package is installed as "2D" as i said... but it creates a new partition in the PS3 HDD to store the game files (explained in the officiall manuall) I doubt this new partition has similar subfolders than the ones in dev_hdd0/game with PARAM.SFO and so on... but it can be Im not sure, but your error message seems to talk about this partition... Mmm, i think i got the solution (just theory) ------------------------------------------ Its clear that there are 2 types of installation for PS2 games: -PS2 classic installs in path: dev_hdd0/game/TITLE_ID -PS2 DVD's (only a few ones and only intended for retrocompatible PS3's) installs big files in his own partition We know the ps2classic installation is the "normal one" that can be managed by XMB (with a PARAM.SFO etc...), so the problem is what does the other one ? Maybe the other one makes a double installation: -Installs the big files to the mystery partition -Makes a "normall installation" of a little folder to be managed by XMB that points to the mystery partition This way both can be managed with the same CATEGORY.... but the parameters contained in his PARAM.SFO probably are different ??? Just found this message about ffx1 online (the PS2 DVD)... it seems after the installation there is no need to insert the disc to play ---> http://community.us.playstation.com/...96563#25296563 --------------------------------- I like to come here sometimes to write this walls of text, its really usefull to put a bit of order in my ideas (i read and edit my own messages like 10 times each) Last edited by sandungas; 03-03-2012 at 03:02 AM. |
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