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#31 |
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Homebrew Developer
![]() Join Date: Oct 2010
Location: Chester
Posts: 100
Likes: 13
Liked 205 Times in 48 Posts
Mentioned: 39 Post(s)
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@ GregoryRasputin
Do u care lol? Thanks for adding to coldboots.net man ![]() ************* [ - Post Merged - ] ************* @ mofa You can't resize the png fella. When testing why I couldn't re-size I checked out the custom_render_plugin.sprx and it's seems most .xml commands have to marry up with the rco. The size of the gameboot logo seems to be set within a module just like when you change ICON0.PNG it has to be 320x176 man. My evidence and findings are rather simple to explain. You can have an animation called SlideOut in an rco. SlideOut is basicly move fella. So you tell the rco to load the gameboot logo then move to a new position say top of the screen but as it moves it begins to dissappear. Just like a balloon floating in the air but your looking through a window if that makes sense. You can have a re-size animation that works though. I will add that in when I update the files again lol. |
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#33 |
![]() ![]() Join Date: Jan 2008
Posts: 14,482
Likes: 8,240
Liked 14,607 Times in 5,596 Posts
Mentioned: 1335 Post(s)
Tagged: 3 Thread(s)
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Of course, that's why i front paged it.
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#34 |
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Member
![]() Join Date: Oct 2011
Posts: 167
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Liked 41 Times in 29 Posts
Mentioned: 6 Post(s)
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can somebody post the original ps3 gameboot. or is there a way to restore it on the ps3 itself?
__________________
80GB PS3 - REBUG 4.30.2 REX
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#35 |
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Homebrew Developer
![]() Join Date: Oct 2010
Location: Chester
Posts: 100
Likes: 13
Liked 205 Times in 48 Posts
Mentioned: 39 Post(s)
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@ statizz
I have update it now fella thanks for remind me lol. Here is the rco link http://www.mediafire.com/download.php?r8tfdup9sxlven6 |
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Likes: (1) |
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#36 |
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Senior Member
![]() Join Date: Aug 2011
Posts: 1,270
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there is some awesomeness in this thread, I wish I had some gfx skills. :P
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#37 |
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Homebrew Developer
![]() Join Date: Oct 2010
Location: Chester
Posts: 100
Likes: 13
Liked 205 Times in 48 Posts
Mentioned: 39 Post(s)
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@ samson
Didn't mean to miss ya fella lol. Well I have spent 4 hours doing part 1 video tutorial of the coloured wave man so should be up and running at the end of the week. As for sounds in themes man it's quite easy. Within the theme .xml you need to add a setable like this <setable> <se id="se_decide" left="se_decide_2.vag" right="se_decide_1.vag"/> <se id="se_cursor" left="se_cursor_2.vag" right="se_cursor_1.vag"/> <se id="se_cancel" left="se_cancel_2.vag" right="se_cancel_1.vag"/> <se id="se_system_ok" left="se_system_ok_2.vag" right="se_system_ok_1.vag"/> </setable> You will need to create short .wav sounds then convert them to .vag and re-name them. It doesn't matter about the left and right channels you can just copy use the same .vag for both man. You can always edit the sounds permantley by editing the system_plugin.rco with rcomage.exe fella. That way you can change your trophy and fatal error sounds. |
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Likes: (1) |
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#38 | |
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Member
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and keep it up btw how do you get those colored bubbles in the beginning and the sounds Last edited by statizz; 03-27-2012 at 05:15 PM. |
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#39 |
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Homebrew Developer
![]() Join Date: Oct 2010
Location: Chester
Posts: 100
Likes: 13
Liked 205 Times in 48 Posts
Mentioned: 39 Post(s)
Tagged: 0 Thread(s)
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@ pSydeFX
Added restore to youtube and here. Download - http://www.mediafire.com/?g49azsbz4lqqyzq Copy the customize folder to your usb and install with XMB Customize to get back to the original gameboot. ************* [ - Post Merged - ] ************* @ statizz The coloured bubbles (particles) automaticly show when you are using the original wave background. In part 2 of my coloured wave tutorial I will show you how to change the colour of them. Also just for fun you can shake your wireless controller and watch the bubbles go crazy lol
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#40 | |
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Member
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![]() i hope ( if you have time and if there's a way to add the old sound to it ) |
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