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Old 04-02-2012   #61
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Not sure if this has been suggested already: Perhaps an alternative to PSN would be better. Kind of like a built in xLink? Atleast you could possibly have peer to peer sys-link or something without the need for a computer in between.
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Old 04-02-2012   #62
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all i want is homebrew,i couldnt give two ****s about SEN/PSN.
if i want those kinda games i will wait for team duplex.
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Old 04-02-2012   #63
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Originally Posted by defyboy View Post
Quite a mountain to climb here.

As far as I know, and please do correct me if I am wrong, PSN uses SSL/TLS. In order for you to have PSN on 3.55 you will need both the cert from 4.11 and the passphrase (which we can't get).

If the packets have changed (which they likely have) then you are going to have to either reverse engineer 4.11 (which we can't) or insert a different certificate and use a man in the middle sniffing SSL proxy on 4.11 (which we also can't do)

Then once you have done this, you will have PSN access by using a man in the middle SSL proxy packet translator. It still requires we have the keys for 4.11, if we have those then why the hell would we bother with getting PSN on 3.55?
I see were you are coming from here there are ways to do it I mentioned something similar in an earlier post i made. I too can't understand why people would want psn on cfw other than the obvious reason to play cod mw3 and have modded lobby's but I'm sure this has been done already I noticed Robert bowling tweeted it before he resigned.
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Old 04-02-2012   #64
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Originally Posted by mirkie View Post
First of all PSN packets are 100% decryptable.

Now you ofcourse ask, how you know that?

Well, the only thing that is not decryptable is, packets that NEVER change.
Because those packets will probably be stored in their database.
The PSN packets always change, because of example: logins and passwords.

So the first thing: PSN is definitely decryptable. If you can decrypt something, then you can also
encrypt it.

Lets talk about the facts:

- The encryption method is different on 4.11 then 3.55

So what do we have to do to let this work?

We need to decrypt 3.55 psn and 4.11.



What is the exact plan?


Coding a "middleman". So I mean a computer application that decrypts and encrypts in this format:

3.55->application decrypts it-> application encrypts it to 4.11-> PSN server
PSN server-> application decrypts it-> application encrypts it to 3.55-> PS3

This will work if only the encryption method has changed.


Where do you want to log packets?

I want to log the packets from the login on 3.55 and 4.11.
I expect that the login data will be the same but only the encryption is different.

What is also needed?

I don't know what we can access on 3.55 custom firmware, but I hope to see the login data in plain text, before it sends it to the PSN server.
If anyone is capable of doing that, then your help is welcome!
If thats possible, then decrypting will be done.

With that plaint text, we can also decrypt the login data (encrypted) from 4.11.


So a very important question is does anyone know how to packet log on the PS3?
Maybe trough a proxy server is a possibility.

I have thought of changing the PSN ip to your computers IP in the router.
And redirect the packets to Sony. This will most likely work.

So I need a team of developers.


- A packetlogger
- A developer(s) that knows much about the PS3. You must be able to get the login data in plain text (see above).


What am I gonna do?

I am gonna write the "Middleman" program. Encrypt and decrypt the packets.



What is important to know before you are going to packetlogging the login?
It is very important to use as much as characters as possible. From a-z 0-9. They probably must be allowed characters.


Also before you're going to troll. The packets are 100% decryptable.
Why? Because the PSN server can decrypt it. It's not like the encryption of the lv0 (or someting).
give up and move past 3.55
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Old 04-06-2012   #65
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I am not going to get in the business of attacking one person or the other, but Evilsperm has been a competent developer in the scene, and if he is giving you advice or suggestions, he would be a good person to listen too. Evilsperm isn't just a random person posting that your idea won't work.

Evilsperm worked on Team Rebug. Rebug have done a lot of work in bringing some of the features of debug consoles, to be used on regular consoles, among other things. A lot of the work has been associated with PSN, even to the point of rebug allowing access to PSN for brief periods of time at 3.41 and 3.55.

The team has knowledge of PSN, sp-int, prod-qa, np, among other things, so while you do not have to accept what he says as "Fact", he is guiding you in a proper manner. I'm sure they have a great deal of knowledge that hasn't been publicly documented, much like other developers. Just Google around evilsperm and rebug, and look at any posts on various scene sites to get a general idea. While not necessarily on this forum, he's been very helpful in development and regular trouble shooting since the release of the original hardware dongle PSJAILBREAK. I believe I still even have old compiles of his for my development board.

Yes, maybe he could of given you a better, or "nicer" explanation, as he did not come across as the nicest person in the world, but that is not an internet necessity. With legitimate, deep, technical questions, I would be shocked if he wouldn't of divulged a little more information on why specific theories you try will not work. He may have tried it himself, or talked with others who have.
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Old 04-06-2012   #66
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To be honest, I agree with @himshie ; PSN and CFW is a big no in my opinion. Overall, this would ruin the online gaming experience for many by allowing CFW users to create mods, hacks, etc.
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Old 04-07-2012   #67
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Originally Posted by mirkie View Post
Lol dude, before using bigger sizes. Read again. I did not say the spoofer will run newer games, it will let the server think you're on 4.11
No it wont I am spoofed to 4.11 right now and all that allows is data transfer from ofw 4.11 to spoofed 4.11/3.55 4.11 spoof data transfer back to 3.55 - YouTube
************* [ - Post Merged - ] *************
Originally Posted by anon-2012 View Post
I see were you are coming from here there are ways to do it I mentioned something similar in an earlier post i made. I too can't understand why people would want psn on cfw other than the obvious reason to play cod mw3 and have modded lobby's but I'm sure this has been done already I noticed Robert bowling tweeted it before he resigned.
Yes your right modded games would explode onto psn, theres a lot of them now, hahaha I know I came up with the Black ops bypass. But if you were on a 3.55 the eboots in the updates would have to be different and that would stop other users that are on ofw 4.11 from joining in your games . In short yes psn access but it would be only 3.55 to 3.55 users

Last edited by jr3277; 04-07-2012 at 12:24 AM. Reason: more info
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Old 04-07-2012   #68
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Originally Posted by stock2255 View Post
I am not going to get in the business of attacking one person or the other, but Evilsperm has been a competent developer in the scene, and if he is giving you advice or suggestions, he would be a good person to listen too. Evilsperm isn't just a random person posting that your idea won't work.

Evilsperm worked on Team Rebug. Rebug have done a lot of work in bringing some of the features of debug consoles, to be used on regular consoles, among other things. A lot of the work has been associated with PSN, even to the point of rebug allowing access to PSN for brief periods of time at 3.41 and 3.55.

The team has knowledge of PSN, sp-int, prod-qa, np, among other things, so while you do not have to accept what he says as "Fact", he is guiding you in a proper manner. I'm sure they have a great deal of knowledge that hasn't been publicly documented, much like other developers. Just Google around evilsperm and rebug, and look at any posts on various scene sites to get a general idea. While not necessarily on this forum, he's been very helpful in development and regular trouble shooting since the release of the original hardware dongle PSJAILBREAK. I believe I still even have old compiles of his for my development board.

Yes, maybe he could of given you a better, or "nicer" explanation, as he did not come across as the nicest person in the world, but that is not an internet necessity. With legitimate, deep, technical questions, I would be shocked if he wouldn't of divulged a little more information on why specific theories you try will not work. He may have tried it himself, or talked with others who have.
Nice first post. And yes. I agree, I'm afraid i sounded rude as well, which definitely wasnt't in my right mind, so sorry @evilsperm ...
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Old 04-08-2012   #69
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Originally Posted by mirkie View Post
I was thinking of getting the passphrase by bruteforcing it.
It takes too much time and Sony lawyers.
Since I am on my own... I will not continue this.

I will focus my self on the 3,60+ keys.
You make me LOL
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Old 04-19-2012   #70
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Smile

Originally Posted by anon-2012 View Post
If i may jump in on this one i seem to remember a way of being able to get 3.55 online using Charles (web debugging proxy application). It had some success in the circles i was in at the time but i don't recall much of the technical's we used to host another updatelist.txt on Charles to make the ps3 think it had the same version perhaps this would help now? I'm not saying it would still work but i don't recall if Sony ever patched this method and it was quite complicated to do. Maybe some Google searching would shed more light on this.

Hope this helps
Did anyone try this?
One idea I have is that if we can install xlinkkai on our ps3 and maybe they could make their own servers ( so that we don´t need pc). This for me would be nice ( better than nothing (: ).
One question I have.. Can you connect your cfw 3.55 to a "legit" 4.11ofw and use the files from 4.11 everytime you log on to psn, making it think its on 4.11.. Or would this require 4.11 keys ?
3.55-->4.11--->3.55 with 4.11 psn files/info/cert..---> psn
Dont yell at me if I´m totaly wrong.. just trying to come up with some ideas as I am one of the peoples who wants to enjoy psn without having to upgrade every week :D
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