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#51 | |
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Homebrew Developer
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Location: Super Mario Land
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For the missing parts is no help needed just my time. I got alot in anergistic and Memory Management and DMA Functions, I already read all about it in the IBM docs. PS: RPCS3 is way oversized and not for my needs . I need a supreme SPU Debugger and really don't need any PPU stuff. For my purpose. But that is a great project too. And it looks like alot SPU commands are missing for example shufb, which I need for the metldr for sure!Conclusion: I can't use RPCS3 for my needs and the need of many other devs and the tool focus on something completly different! Last edited by KDSBest; 05-08-2012 at 09:13 AM. |
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#52 |
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Apprentice
Join Date: Feb 2012
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Hi
Guys wow we have a lot of opinions here. If you are willing to read you can follow me in the realm of emus. First things first I use a lot of emulators over the years from my old PSX emu over a kind of different Nes and Snes emus. I also use Dolphin and three different PSP emus. Well in general if you look at all these emus on thing is in common, you need nearly 3 times the power of the original system to run them at full speed here 30 FPS One thing is fact even the best PS2 emu out there still has trouble emulating games for PCSX2, http://pcsx2.net/compat.php?c=key Dolphin still struggles too and you need a realy realy potent machine to get these emus on decent FPS, and most PSP Emus have evident problems, like sound bugs and so on and so on. So a PS3 emu well is relay not possible in the next 3-5 years for sure, to the RPCS3 well at the moment it is more a PSP emu than anything else a PSN game (an in this case too) you only need the power of a PSP/PS2.For the Marvel vs. Capcom 3 on RPCS3 they only get the first frame and that’s it over and out. RPCS3 isn’t even close to what KDS emulator can do today sorry to burst you bubble. If you want more insight on the topic pls don’t hesitate to ask, I wanted to keep that short as possible. |
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#53 | |
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Homebrew Developer
![]() Join Date: Mar 2009
Location: Super Mario Land
Posts: 160
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#54 | |
![]() ![]() Join Date: Oct 2010
Posts: 832
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Liked 525 Times in 281 Posts
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God of War 3 running at 60fps in the next few years? LOL, call me when it happens!
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#55 |
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Hired Gun
![]() Join Date: May 2011
Posts: 6,781
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PS3 emu? Stable? 30FPS?...*Was upon a time..a tale..* Day dreaming again.
__________________
Check Blacklist of FAKE devs
Check Whitelist of TRUSTED devs Tutorial : DEX conversion (TEST-DEBUG) One thread with all DEX information published so far. One thread with PS3 LV0 keys, CFW'S and many more. PS3devwiki your number 1 source. Check it. Console ID's Market Warning thread PS3 Ban, CFW, Unban. How to avoid it. |
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#56 |
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Member
![]() Join Date: Sep 2011
Posts: 101
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I don't think this emulator has much to do with playing games on your pc. There are a lot of things that can be learned if one is able to emulate this process. I could not link to the devwiki right now, I was getting a 504 error when I was trying to log on, but if I could I would link you to some of the processes that we can better understand with this emu. I believe something to do with metldr.... AES is handled by spu..
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#57 | |||||
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Member
![]() Join Date: Apr 2011
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************* [ - Post Merged - ] *************
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Oh well, I will see if I can post my specs and a vid or something.************* [ - Post Merged - ] ************* ************* [ - Post Merged - ] ************* ![]() By the way, I liked your open letter to Sony, would you mind if I went through and proofread it? Last edited by vgturtle127; 05-12-2012 at 02:31 AM. |
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#58 |
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Hired Gun
![]() Join Date: May 2011
Posts: 6,781
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@vgturtle127
be my guest
__________________
Check Blacklist of FAKE devs
Check Whitelist of TRUSTED devs Tutorial : DEX conversion (TEST-DEBUG) One thread with all DEX information published so far. One thread with PS3 LV0 keys, CFW'S and many more. PS3devwiki your number 1 source. Check it. Console ID's Market Warning thread PS3 Ban, CFW, Unban. How to avoid it. |
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#59 | |
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Member
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Location: helmond.nl
Posts: 508
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#60 | |
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Member
![]() Join Date: Apr 2011
Posts: 175
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Liked 83 Times in 38 Posts
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If you unpack/UnECM your iso's it makes all the difference. Just like in the PSP emu thread, everyone who unpacked and decrypted their iso's had much better results. Make sure to update your drivers and run the latest SVN build as well. Make sure things in the options like the dynamic recompiler and shaders are set correctly for your system.
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