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#21 |
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Member
![]() Join Date: Jan 2011
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I'm having some issues saving savestates. Haven't changed default paths (USR directory), and I just loaded Super Mario Kart, saved to state #0, then quit RetroArch. Looked at the USR directory for RetroArch and couldn't find anything but the "cores" folder. What's the deal?
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#22 |
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Member
![]() Join Date: Oct 2011
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Smile failed on first post
![]() BTW cool, but idk... we already could do this. |
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#23 | |
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Homebrew Developer
![]() Join Date: Sep 2010
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#24 | ||
![]() ![]() Join Date: Nov 2011
Location: Sao Paulo, Brazil
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Don´t know if it's relevant, but I changed the default rom and savestate directory. Road Avenger(Road Blaster) Play-thru Part 3 - YouTube Last edited by LoboGuara; 06-04-2012 at 11:37 AM. |
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#25 |
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Member
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hmm can i get help i cant seem to be able to play 2 player, using the sega emu and game is the adventures of batman and robin, does anyone know y apart from that i love the rewind and save states XD thx for this
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#26 |
![]() ![]() Join Date: Jun 2012
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There is ZIP support - if you press X on a ZIP file in the Filebrowser, it will extract the contents of that ZIP file to the cache partition.
Go back in the Filebrowser to the root, and select hdd1 (the cache partition). The contents of the ZIP file should be there. You can then start your ROM from there. NOTE:There's currently the issue that if you load zipped ROMs this way, and if you did not set a custom savestate/SRAM path, it will save the SRAM and/or savestates back to the hdd1 partition, which will be 'cleared' when RetroArch is stopped. I will fix that in the next release so that it will never save stuff to the cache partition. |
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#27 | |
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Member
![]() Join Date: Jan 2011
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Thanks for the info about the savestate problem though -- just a few posts above I mention this problem and had no idea it's related to the hdd1 partition. I guess I'll just wait for the next release. Thanks for your work!
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#28 | ||
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Does this sound like an idea? I do want to keep the option to extract ZIP contents to the cache partition at all costs (it's about 2GB of HDD space that normally goes unallocated) - and I think this could be a good workaround. ************* [ - Post Merged - ] ************* Also - yeah, when Ekeeke commits the Mega CD code I'll update Genesis Plus GX of course for libretro to support Mega CD/Sega CD ISOs. I quite want to see that myself personally - so that's going to happen. |
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#29 |
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Member
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I'll check that out - thanks for mentioning it.
Thanks for that :D and just to elaborate furthur i tried 2 more games, uh doubledragon and a sonic game both dont let the 2nd controller join. the 2nd controller can not even acess the quick menu with R3... I tried to change options and stuff but to no avail.. but thanks for looking into it :D |
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#30 | |
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Member
![]() Join Date: Jan 2011
Posts: 278
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Btw, why the caching, i.e. why can't RetroArch do direct zip support? I only ask because I know SNESNext *did* allow direct loading of zipped roms, which was very nice. Anyway, I hope you know that most of us are IMMENSELY thankful and appreciative of this great work. Minor complaints like mine are pretty trivial. Thanks so much! |
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