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#11 |
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Hired Gun
![]() Join Date: May 2011
Posts: 6,775
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Sorry im colorblind so i have to do a massive remark with colors (that's why the bolds).
Anger Management (HQ) - YouTube It's impossible to be objective marking the *good* guys from the *bad ones*. Im not the one to judge just to list them as i see fit. But anyone can add more information to this thread.
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Check Blacklist of FAKE devs
Check Whitelist of TRUSTED devs Tutorial : DEX conversion (TEST-DEBUG) One thread with all DEX information published so far. One thread with PS3 LV0 keys, CFW'S and many more. PS3devwiki your number 1 source. Check it. Console ID's Market Warning thread PS3 Ban, CFW, Unban. How to avoid it. Last edited by hellsing9; 06-16-2012 at 11:20 AM. |
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#12 |
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Member
![]() Join Date: Jan 2011
Posts: 516
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The list is very incomplete.
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![]() Last edited by hamtah; 06-16-2012 at 11:29 AM. |
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#13 | |
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Hired Gun
![]() Join Date: May 2011
Posts: 6,775
Likes: 2,567
Liked 3,304 Times in 1,836 Posts
Mentioned: 980 Post(s)
Tagged: 1 Thread(s)
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Check Blacklist of FAKE devs
Check Whitelist of TRUSTED devs Tutorial : DEX conversion (TEST-DEBUG) One thread with all DEX information published so far. One thread with PS3 LV0 keys, CFW'S and many more. PS3devwiki your number 1 source. Check it. Console ID's Market Warning thread PS3 Ban, CFW, Unban. How to avoid it. |
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#14 |
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Member
![]() Join Date: Jan 2011
Posts: 516
Likes: 32
Liked 198 Times in 108 Posts
Mentioned: 19 Post(s)
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Updated again
Code:
AerialX Ago an0nym0us andoma Belmondo blasty bmx bushing Condor Crashserious DeanK defyboy DeLiGhT’12 deroad evilsperm euss flat_z Glevand graf_chokolo jestero JuanNadie judges KaKaRoTo KDSBest Kmeaw mall0ry marcan mas Miigotu MikeM64 mysis naehrwert nas_plugi NDT NoOne Oct0xor Proxima PsiCoLeo pytey rms robs1 Rogero Sandugas shuffle2 sven Waninkoko xorloser Zadow28 zerkman
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![]() Last edited by hamtah; 06-16-2012 at 12:12 PM. |
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#15 |
![]() ![]() Join Date: Jan 2008
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I don't think deank is a trust worth dev, id rather trust MrJaibreaker
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#16 |
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Member
![]() Join Date: Nov 2011
Location: north east us
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Good post hellsing I just don't understand why it's needed.
If people would just judge for themselves by reading all the info that was provided, then decide. Some people post useless things to those that don't understand it. Just because it's useless at the time doesn't mean it needs to be hated on because the one who posted it is working on something. If everyone starts to spam them with crappy comments that will discourage them. People need to be more supportive of each other and instead of saying yeah thats useless, they should say thats cool but try this or have a look at this file. Most people but not everyone in the ps3 scene thinks they need to keep this top secret. If you check into lets say hacking windows then there is tons of info on it. Right now I am reading a 700 page book on it, how to export recovery keys and exploiting trust to making a key storage because they keys are randomly generated per user. If people would share info like this and not just a general layout then more cool things could be developed for the PS3 system |
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#17 | |
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Homebrew Developer
![]() Join Date: Dec 2011
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Right here ![]() ![]()
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#18 | ||
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Homebrew Developer
![]() Join Date: Nov 2010
Location: ps3devwiki.com/wiki/User:Euss
Posts: 660
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Liked 812 Times in 317 Posts
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ps3devwiki.com/files alone contains 40,3 GB (43.369.031.030 bytes) as 15460 files over 1572 folders. From that, 2,79 GB (2.999.553.998 bytes) are 9938 documents into 659 folders. One single PDF can contain hundreds of pages (e.g. CellBE_Handbook_v1.12_3Apr09_pub.pdf is 876 pages). It is mathematically and humanly impossible for someone to have read and understood them all completely (even for a sauvant).
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So, other than reposting a bunch of random, unrelated stuff from other people, what do you have to contribute?
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#19 | |
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Homebrew Developer
![]() Join Date: Dec 2011
Posts: 158
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Liked 376 Times in 75 Posts
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#20 |
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Senior Member
![]() Join Date: Sep 2011
Location: In a van down by the river
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I think that most, not all, active devs are working for DRM's. Rebug is obviously still bringing us DRM free methods. Outside of that, who should be taken into consideration for the DRM-free scene? Is that what we're assuming this list to be?
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