Go Back  
Reply
 
Thread Tools
Old 07-08-2012   #151
GraVoX959
 
Join Date: Mar 2011
Posts: 463
Likes: 306
Liked 1,114 Times in 307 Posts
Mentioned: 146 Post(s)
Tagged: 0 Thread(s)
Yes you can actually debug with a Dex.
As for horrible, poorly coded PS3 emus? How long has it been since you used Squarepusher's emulators?
They eclipse anything on the PC & XBOX1 (apart from what he ported to both).
Interface.. can use mmCM to launch and the actual emulator menu is more than sufficient.
Mednafen isn't the most usable or pretty but it hasn't been worked on for ages.

Sent from my GT-I9100 using Tapatalk 2
GraVoX959 is offline   Reply With Quote
Likes: (3)
Old 07-08-2012   #152
rrr159
Member
 
Join Date: Dec 2010
Posts: 71
Likes: 0
Liked 29 Times in 12 Posts
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
alright so i know this is good news, but what is this about lv1/lv2 patching. I know what this is but Can we run backs ups on the newer firmwares or not?
rrr159 is offline   Reply With Quote
Old 07-08-2012   #153
Squarepusher2
 
Join Date: Jun 2012
Posts: 104
Likes: 0
Liked 338 Times in 77 Posts
Mentioned: 56 Post(s)
Tagged: 0 Thread(s)
Originally Posted by GraVoX959 View Post
Yes you can actually debug with a Dex.
As for horrible, poorly coded PS3 emus? How long has it been since you used Squarepusher's emulators?
They eclipse anything on the PC & XBOX1 (apart from what he ported to both).
Interface.. can use mmCM to launch and the actual emulator menu is more than sufficient.
Mednafen isn't the most usable or pretty but it hasn't been worked on for ages.

Sent from my GT-I9100 using Tapatalk 2
Yeah it's funny how people are usually saying how horrible PS3 emu's menus look (as if that's important really) - but anyways -

they also tell me how much better the Xbox 1 is at anything.

I'm working on RetroArch Xbox 1 right now. VBA Next doesn't even run Super Street Fighter II Turbo Revival at 60fps - make it more like 40/35fps - that's next to the PS3/360's >60fps.

Seriously, take off the rose-tinted glasses is all I can say to some peeps. The Xbox 1 was a spectacular homebrew console for its time - that is because it was x86 - it was easy to port stuff. And no, it didn't have lots of crazy vector processors to 'take advantage of' - x86 ASM/SSE code is highly prevalent on PC so it was very easy to take existing emulators from the PC and port them to Xbox 1 with great results. To people who are disappointed about the relatively few emulators/games available on PS3/360 by comparison - learn something about machine architectures - the vast majority of code out there on the Internet is x86-oriented - I can't just take a Killer Instinct emu with a pre-written x86 dynarec like what was done on Xbox 1 - the PPC dynarec was never made - so it would have to be made from scratch. A portable 32X emu was never made - so would have to be made from scratch or cobbled together somehow. This all takes a massive commitment of time and most importantly - skill - skill which the average porter doesn't even have or doesn't feel it's worth the time investment.

Also, indeed, RetroArch 360/PS3 have the best graphics available anywhere - I don't think you can find any other emu with FBO/render targets where you can apply two shaders to the screen at once - it's only there in RetroArch PC and that is kinda hard to configure for the lay person. But indeed, there's nothing out there that can even rival it. So to say the emus or the frontend is 'poorly coded' is baffling to say the least. I don't get it either - but I guess a fancypants GUI with lots of JPEG/PNG pictures (which all consume RAM on what are already memory-strapped systems) is much more preferable.

Last edited by Squarepusher2; 07-08-2012 at 09:49 PM.
Squarepusher2 is offline   Reply With Quote
Likes: (3)
Old 07-08-2012   #154
GraVoX959
 
Join Date: Mar 2011
Posts: 463
Likes: 306
Liked 1,114 Times in 307 Posts
Mentioned: 146 Post(s)
Tagged: 0 Thread(s)
Well I'm wrong 90% of the time but don't you just have to fself retail eboots to make them playable on a DEX?
All the homebrew is no problem as its easily decrypted.

Sent from my GT-I9100 using Tapatalk 2
GraVoX959 is offline   Reply With Quote
Old 07-08-2012   #155
Jamaican191
Member
null
 
Jamaican191's Avatar
 
Join Date: Feb 2011
Location: Texas
Posts: 33
Likes: 0
Liked 7 Times in 6 Posts
Mentioned: 1 Post(s)
Tagged: 0 Thread(s)
Send a message via Yahoo to Jamaican191
Originally Posted by Adamsville View Post
meh... I was gonna release this next week but I've been so busy.

Happy Haxing.
I know this is off topic but Hey bro whats the name of that movie with that guy in it?
Jamaican191 is offline   Reply With Quote
Old 07-08-2012   #156
stussy1
 
stussy1's Avatar
 
Join Date: Sep 2010
Posts: 1,032
Likes: 702
Liked 263 Times in 191 Posts
Mentioned: 31 Post(s)
Tagged: 0 Thread(s)
Math already new this
stussy1 is offline   Reply With Quote
Old 07-08-2012   #157
ElSalvatore
Member
 
ElSalvatore's Avatar
 
Join Date: Nov 2011
Location: Vienna
Posts: 239
Likes: 205
Liked 129 Times in 70 Posts
Mentioned: 21 Post(s)
Tagged: 0 Thread(s)
Would be a smart move by Sony not to patch anything that's been discovered lately.

I mean: as soon as people hear that the PS3 got cracked wide open the sellings on PS3 would jump through the roof. (I have to admit that it'd be only because of the piracy)

And that wouldn't be so bad for Sony to bridge the time between now (that more and more rumours about a PS4 appear) and the date they actually release the PS4.
That would be simple but effective strategy... :D
__________________

Join the Straw-Hat Crew
ElSalvatore is offline   Reply With Quote
Old 07-08-2012   #158
Adamsville
Member
 
Adamsville's Avatar
 
Join Date: Jan 2011
Posts: 978
Likes: 210
Liked 784 Times in 377 Posts
Mentioned: 180 Post(s)
Tagged: 0 Thread(s)
Originally Posted by Jamaican191 View Post
I know this is off topic but Hey bro whats the name of that movie with that guy in it?
Class Act with Kid and Play, it came out in the early 90s

Kid 'N Play CLASS ACT Trailer- YouTube
__________________
Adamsville is online now   Reply With Quote
Likes: (1)
Old 07-08-2012   #159
Pockets69
Senior Member
 
Pockets69's Avatar
 
Join Date: Jan 2008
Location: Lisbon, Portugal
Posts: 6,681
Likes: 2,087
Liked 2,449 Times in 1,389 Posts
Mentioned: 138 Post(s)
Tagged: 0 Thread(s)
Originally Posted by GraVoX959 View Post
Well I'm wrong 90% of the time but don't you just have to fself retail eboots to make them playable on a DEX?
All the homebrew is no problem as its easily decrypted.

Sent from my GT-I9100 using Tapatalk 2
yes obviously.
but don't forget it, to fself it, you must be able to decrypt them first
__________________

<eussNL> judge: ´so why did you torrent 5 million AVI of women moaning´
<eussNL> <TizzyT> i dont judge if it sounds good i listen
Pockets69 is offline   Reply With Quote
Old 07-08-2012   #160
Ada Love Lace
Homebrew Developer
 
Ada Love Lace's Avatar
 
Join Date: May 2012
Posts: 386
Likes: 312
Liked 150 Times in 106 Posts
Mentioned: 42 Post(s)
Tagged: 0 Thread(s)
from the wiki:

http://www.ps3devwiki.com/wiki/Talk:...pro_versus_con

CEX2DEX pro versus con

PROS :
Using the features of a debug console
Executing FSELFs

CONS :

PSN not possible
You can't play online
More Stress to the console (Phats prone to YLOD)
You can't play backups (obvious exception of MultiMan 3.55 DEX)


I don t fully agree with somes statements described on PRO and CONS but if someone can detail the one about stressing the console.

Also other argument about releasing it is bad idea is none sense since seculars but it s interesting to see who is saying it.

"free candy but the next will not be."

Also, Hellsing9 spoke about manhunt article but will not be released? Others articles were nice even the riddles are not so easy (and let even may be more speculations), be should continue.
Ada Love Lace is online now   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



PS3Hax.net is Copyright © 2010-2013.
Use of this site is governed by our Terms of Use and Privacy Policy. All Trademarks and images are owned by their respected owners.
Posts and links are subject to each author on this forum and are no way affiliated with the operations and/or opinions of ps3hax.net
All times are GMT -5. The time now is 09:19 PM.