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Old 07-13-2012   #171
dlbogdan
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Does anyone have a mirror for http://gitbrew.org/~rnd/Linux-2.6.39-Rnd.iso ?
I'm struggling since yesterday evening to download it and the connection keeps resetting (with no way of resuming.. )
Have no ideea why this happens. [too many concurrent downloads?]
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Old 07-13-2012   #172
Simonbuck
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Originally Posted by DEFAULTDNB View Post
Interesting.
Ditto " 3 Ways"
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Old 07-13-2012   #173
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Originally Posted by Squarepusher2
before moogie told me about the 'three ways to pirate on DEX'
Originally Posted by DEFAULTDNB View Post
Interesting.
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Old 07-13-2012   #174
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Squarepusher already explained it on ps3iso and was quoted for it:

Last post I will make on this that I was told - keep in mind that I won't be able to help you with this nor have I ever looked into it - unlike a lot of these guys with their holy 'anti-warez' act - I have actually never pirated on the PS3 to begin with - but like I said, that has more to do with me thinking modernday PS3/360 games suck *** - so whatever.

<> Oh no, as I said yesterday, debugs can play retail games, but only in a disc-drive fashion
<> there are 3 ways of pirating on dex
<>make a BD payload to run stuff off the HDD
<> then
<> there is the FSELF method
<> and then there is BD emu
<> BD emu is a bit different
<> you take the dumped files
<> and correctly generate them into an ISO
<> with that, it needs to be encrypted properly and the parameters set to where the PARAM.SFO mirrors that of the game's PARAM.SFO
<> it works
<> but it takes a fair amount of work to pull off
He also felt like responding to one of my own posts I made somewhere -

You'll have to go digging for debug eboots though if you intend on playing anything that is not a retail game on your debug PS3. And those are not easily found. I don't think end-users will get much use out of it - for devs it's a totally different story though.

<> You can just plug the offsets into app_home, debugs can read and play retail discs
<> there is also an unreleased payload floating around for the same thing
<> while you cannot execute SELF's on a debug through traditional ways, it seems that it can play retail games
<> so you would have to make a BD payload for dex
<> PL3 doesn't work in this context
<> anyway
Lastly, all this is not simple or easy like on your 360 -

<> I remember ****ing around with PS3Gen and the master disc algo when TB first came out
<> for me, dex is ****
<> also is a ***** to pirate
So there you go - I don't care about this subject and how you're supposed to pull it off one way or the other - don't bother PM'ing me about it - I can't think of one single modern game I'd like to play using any of these methods even if I succeeded - but let it be clear - those guys that all wanted their DEXs didn't want it because they felt like properly debugging their homebrew - let's leave it at that.

I just get pissed off when I see these guys crawling out of the woodwork and uttering their crap - only reason I feel like making these posts. I hate people being full of **** and having a self-righteous attitude and all that crap. Keep it real mother****er.

So, evilsperm, deank, it might be ****ing time to stop the bull**** act - don't treat the average person like a sucker because most likely you guys aren't 'all that' either. The ONLY reason I come out in public and counteract what you guys are saying is because you guys are telling LIES and MISDIRECTION for your own gain - I hate that - so that is when I come out and do these posts. Don't lie and don't talk crap and you should have no problems with me.
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Old 07-13-2012   #175
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there are 3 ways of pirating on dex
<>make a BD payload to run stuff off the HDD
<> then
<> there is the FSELF method
<> and then there is BD emu
<> BD emu is a bit different
<> you take the dumped files
<> and correctly generate them into an ISO
<> with that, it needs to be encrypted properly and the parameters set to where the PARAM.SFO mirrors that of the game's PARAM.SFO
<> it works
<> but it takes a fair amount of work to pull off
I had forgotten about this. thanks @henterson
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Old 07-13-2012   #176
Mr.ListerTheSisterFister
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Originally Posted by henterson View Post
Squarepusher already explained it on ps3iso and was quoted for it:
IlikewhatI'mseeing.flac

Thanks for the information Squarepusher2. You are a gentleman and a scholar.

1320294302366.jpg

Last edited by Mr.ListerTheSisterFister; 07-13-2012 at 10:03 AM.
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Old 07-13-2012   #177
evilsperm
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Squarepusher2:

I understand exactly where your coming from and yes we did pay $900 but it wasn't a convert, even still that was way too much for what we got ;(

I as well do not play games on the PS3 or 360, there is nothing worth my $ or my bandwidth and yeah lets get real we all pirate I'm no better then anyone else when it comes down to that but like I said im not the internet police and I really dont care what people do. If we give you the tools to do what ever you please do you really think we care what you use them for?
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Old 07-13-2012   #178
mckenziesdaddy
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@evilsperm I only assume you and other dev's know who TB is, Why don't you out them? and Why is it when anyone asks that question everyone avoids it? Please don't respond with the answer it would create drama, Because if that is true. Then it would have to most of the top PS3 dev's behind it.

Last edited by mckenziesdaddy; 07-13-2012 at 10:51 AM.
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Old 07-13-2012   #179
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Originally Posted by evilsperm View Post
Squarepusher2:

I understand exactly where your coming from and yes we did pay $900 but it wasn't a convert, even still that was way too much for what we got ;(

I as well do not play games on the PS3 or 360, there is nothing worth my $ or my bandwidth and yeah lets get real we all pirate I'm no better then anyone else when it comes down to that but like I said im not the internet police and I really dont care what people do. If we give you the tools to do what ever you please do you really think we care what you use them for?
OK, this is a honest response - I can agree with this.
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Old 07-13-2012   #180
evilsperm
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Originally Posted by mckenziesdaddy View Post
@evilsperm I only assume you and other dev's know who TB is, Why don't you out them? and Why is it when anyone asks that question everyone avoids it? Please don't respond with the answer it would create drama, Because if that is true. Then it would have to most of the top PS3 dev's behind it.
umm we have all been working a this for months...
its not our full time job to work on cracking TB only though, we all have other projects that we work on that trump cracking a dongle...
because in the end the drm dongle wont mean ****
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