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#11 |
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Member
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What you mean? Didja notice the quotes? I was laughing at the the fact that he was a lil late about coming off as an A*****e! And by mentioning that his pic and name are..... a lil off!
Last edited by Zorlac79; 07-17-2012 at 07:33 PM. |
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#12 |
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Senior Member
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Your not from before me..........thats just what it looks like, but not that that matters to me. I speak of the way you talk to people.
Nevermind.........I read your post out of context and thought you were speaking to the original poster and not to the one who responded to the original poster............The Sister Fister. My appology for the confusion. Last edited by donglehater; 07-17-2012 at 07:28 PM. |
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#13 |
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Member
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All good my friend! I was wondering "why me"! lol
No harm done! Last edited by Zorlac79; 07-17-2012 at 07:32 PM. |
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#14 | |
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Senior Member
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#15 |
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Homebrew Developer
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Can't we all just get along?
Please stop the nonsense, the tool is to allow people to develop faster and easier for the PS3, and non-developers can use it as-well and learn. All the info is well documented, so please read up. Instead of bickering, please use it to make the scene stronger than what it is. Things like this get burried all the time in useless posts, and then people say things like "the scene is dead" or "devs are holding back". I wish all of you the best. PS, I will try to develop more tools alongside my baby Solar, as time allows.
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#16 | |
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Member
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And sorry to you as well Condor, and thanks for the share! |
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#17 | |
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Member
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#18 |
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Homebrew Developer
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If the given application has a respawn point to PS3LoadX.SELF attached to a button press, then the app will return to PS3LoadX, not xmb.
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Last edited by condorstrike; 07-18-2012 at 02:17 PM. |
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#19 |
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Member
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Ah you mean, I have to restart PS3LoadX from the app itself when I close the app. otherwise I don't understand what you mean with respawn point.
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#20 | |
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Homebrew Developer
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basically one loads the other and vice versa.
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