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Old 07-17-2012   #11
Zorlac79
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What you mean? Didja notice the quotes? I was laughing at the the fact that he was a lil late about coming off as an A*****e! And by mentioning that his pic and name are..... a lil off!

Last edited by Zorlac79; 07-17-2012 at 07:33 PM.
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Old 07-17-2012   #12
donglehater
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Your not from before me..........thats just what it looks like, but not that that matters to me. I speak of the way you talk to people.


Nevermind.........I read your post out of context and thought you were speaking to the original poster and not to the one who responded to the original poster............The Sister Fister.

My appology for the confusion.

Last edited by donglehater; 07-17-2012 at 07:28 PM.
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Old 07-17-2012   #13
Zorlac79
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All good my friend! I was wondering "why me"! lol

No harm done!

Last edited by Zorlac79; 07-17-2012 at 07:32 PM.
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Old 07-17-2012   #14
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Originally Posted by Zorlac79 View Post
OK, lol. Mine was not half as straight forward as:

Originally Posted by Persian McLovin
Dude calm the f**k down.

Seriously. Too many red bulls?

But you go after me....... hmmmmm...... OK. lol

And my post was to point out his ignorant tone. Sorry if I slammed your buddy!
I totaly understand now..........like I posted, (probably same time as your response here) I was wrong and am sorry.
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Old 07-17-2012   #15
condorstrike
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Can't we all just get along?

Please stop the nonsense, the tool is to allow people to develop faster and easier for the PS3, and non-developers can use it as-well and learn. All the info is well documented, so please read up. Instead of bickering, please use it to make the scene stronger than what it is.

Things like this get burried all the time in useless posts, and then people say things like "the scene is dead" or "devs are holding back".

I wish all of you the best.

PS, I will try to develop more tools alongside my baby Solar, as time allows.
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Old 07-17-2012   #16
Zorlac79
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Originally Posted by donglehater View Post
I totaly understand now..........like I posted, (probably same time as your response here) I was wrong and am sorry.
Its cool, I'm sorry too and for the been here longer part as well. I see people joining and chiming in with their ignorance that same day, and I have been coming to this site a few times a day for a year n half to at least check the news and always sit back quietly and listen, read things a few times to fully understand and search if I don't. I deleted most a my posts so others wont have to see it.

And sorry to you as well Condor, and thanks for the share!
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Old 07-18-2012   #17
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Originally Posted by condorstrike View Post
thanks for posting.

a little correction though:
The app was originally created by Hermes, and an0n made PS3load, they're not the same app.

I modified Hermes' version to run on 3.55 CFWs, which allows SELFs and .ZIP
files (install/launching/deletion/copying) of (NETWORK/USB/HDD) apps via the UI and much more.

Here's hoping to it willl be useful for new and old developers to jolt the PS3 scene back to life.
So this is just a newer version of the PS3Load that came with PSL!GHT v2 SDK? I'm already using that one, but I guess that you still have to reload it after you quit your loaded content?
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Old 07-18-2012   #18
condorstrike
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If the given application has a respawn point to PS3LoadX.SELF attached to a button press, then the app will return to PS3LoadX, not xmb.
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Old 07-18-2012   #19
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Originally Posted by condorstrike View Post
If the given application has a respawn point to PS3LoadX.SELF atached to a button press, then the app will return to PS3LoadX, not xmb.
Ah you mean, I have to restart PS3LoadX from the app itself when I close the app. otherwise I don't understand what you mean with respawn point.
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Old 07-18-2012   #20
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Originally Posted by SuperDre View Post
Ah you mean, I have to restart PS3LoadX from the app itself when I close the app.
in a nutshell yeap...
basically one loads the other and vice versa.
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