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#51 | |
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Member
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Sorry for sounding like a caveman, typing on phone and chasing after a toddler at the same time. :D
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PS3 CECHA01 REX 4.30.2 CFW 500GB Internal + 9TB/3xHDD; PSP-1001 6.60CFW; PS2 SCPH-3001 160GB FMCB / 3x XBOX XBMC 1x320GB; XBOX360 iXtreme 1.4; Wii 4.3E HBC... ALL thanks to community forums like PS3Hax!!
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#52 |
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normally drag the selfs sprxs and eboots into ebootmod, but for some reason they dont work for MW3.
@TheWhiteTyger http://www.ps3hax.net/showpost.php?p=403217&postcount=2 UNIVERSAL fix: working on UK copy ripped from my disc, no need for bd mirror or anything. @TitaniumL http://www.4shared.com/zip/ia6ENZDH/stg.html SCEtoolGUI with keyset.
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Last edited by DEFAULTDNB; 08-02-2012 at 08:46 AM. |
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#53 |
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Header fail is because unself from ebootfix and friends cannot handle npdrm i think.
You can see here for more details. Except, i cannot find the package to download anymore. unself2 and unself3 are included in ps3tools these days. Unsure about the npdrm keys. http://www.ps3hax.net/showthread.php?p=266475 I have setup ebootfix with unself3.exe renamed to unself.exe, and i keep getting the same header errrors like you guys. SCEtool will unpack those eboots for me just fine though. So why not use that instead of the (older) f0f tools? Didn't test it with sprx yet myself.. |
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#54 | ||
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sce tools gui
I dont really get SCEtool i think i need a tut no how it works.
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#55 |
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Ok to confirm what doesn't work. Testing with RAGE 3.60 update.
usrdir has eboot.bin and patch.self From f0f tools, none of the unself.exe, unself2.exe or unself3.exe can unpack the eboot.bin This also means deank's ebootmod/fix can't do anything with it. Scetool can unpack (and repack) the eboot.bin with no problem. But, scetool has "[*] Error: Could not decrypt header" problem with patch.self. Taking a look at portal 2 next. Edit Same story for portal 2. Eboot.bin can be decrypted with scetool, but the sprx files.. not decrypting. (Obviously it must be possible to decrypt the files, since there is working fix for portal2.) Last edited by Asure; 08-02-2012 at 01:31 PM. |
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#56 |
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So we know we can decrypt, we have the 360 keys, we supposedly have the tools, yet we still have problems. And we still see some people decrypting games like Portal no problem. What are we doing wrong? Haven't others noticed problems too and therefore leading to the ones who could decrypt show the right way of doing it?
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#57 | |
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#58 | |
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#59 | |
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thanks for the clarification dude, your a legend I freaking love portal 2
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#60 |
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just saying, if you look on the fix sprx, they have np header, which is not typical for sprx/selfs (but maybe these need it for repackaging?)
or maybe we need 3.56+ npdrm keyset Last edited by haxxxen; 08-08-2012 at 01:31 PM. |
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