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#41 | |
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Member
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Posts: 245
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![]() (notice how every die hard is scouring all the forums everywhere for info on SPRX, i see kgb pop up in all the same places, etc. etc. hehehe) |
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Likes: (1) |
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#42 |
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Member
![]() Join Date: Jan 2010
Location: Belgium
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Yeah i got it working using your files :-P But i want to know what i did wrong
![]() Making my own eboot. Decrypting will not work correct if i decrypt and try to read the created file. scetool 0.2.7 <public build> (C) 2011-2012 by naehrwert NP local license handling (C) 2012 by flatz [*] Loaded keysets.[*] Loaded loader curves.[*] Loaded vsh curves.[*] Using keyset [appldr 0x0010 03.60][*] Header decrypted.[*] Data decrypted.[*] ELF written to C:\scetool\EBOOT.BIN.elf. scetool 0.2.7 <public build> (C) 2011-2012 by naehrwert NP local license handling (C) 2012 by flatz [*] Error: Could not process C:\scetool\EBOOT.BIN.elf Or can´t i never show file info on a decrypt file?
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#43 |
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Member
![]() Join Date: Jul 2012
Posts: 43
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Liked 28 Times in 15 Posts
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I tried to patch Tekken Tag HD and Tekken Tag 2 Prologue as they have 3.60 eboots but despite npdrm patching the eboots with scetool 0.2.7 to fw 3.55 succesfully and patching the param.sfo's to 3.55 too, it still says I need to update to fw 3.60 to play the games in the XMB. The game doesn't have any sprx etc files.
What did I do wrong? Last edited by Eiji; 08-02-2012 at 06:13 PM. |
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#44 |
![]() ![]() Join Date: Mar 2012
Posts: 8,940
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Tekken tag would be ace!
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#45 |
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Member
![]() Join Date: Jul 2012
Posts: 43
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Here is the original 3.60 eboot and param.sfo from Tekken Tag HD (NPUB30590) if anyone wants to try to fix it. You can get the games from ps3 iso dot
user PSN thread is Blackotoo.http://www.sendspace.com/file/nvo22d http://www.sendspace.com/file/tdncvh Original 3.60 eboot and param.sfo for Tekken Tag 2 Prologue (NPUB30591): http://www.sendspace.com/file/h9cxop Last edited by Eiji; 08-02-2012 at 06:36 PM. |
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#46 | |
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Homebrew Developer
![]() Join Date: Jan 2011
Location: dev_hdd0/game/BLUS31011 :)
Posts: 1,829
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About the np key i have in code format, i am looking for the already converted key to use with cygwin cause, i know if i have them i know i can fix patches properly .. The sce tool will not do the job when needing different unself .. If i dont figure out how to convert the key i will try & find out or wait for E3 if they give that out then i know exactly what to do until then i need the key to use with the tools i use.
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#47 |
![]() ![]() Join Date: Mar 2012
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Mentioned: 950 Post(s)
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Mate if you can figure out MW3 patch you will be a legend
![]() Wish eboot mod had your code in it to deal with up-to-date sprx/self/eboot.bin.
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Likes: (1) |
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#48 | |
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Homebrew Developer
![]() Join Date: Jan 2011
Location: dev_hdd0/game/BLUS31011 :)
Posts: 1,829
Likes: 1,026
Liked 1,367 Times in 629 Posts
Mentioned: 374 Post(s)
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************* [ - Post Merged - ] ************* I can still try to do the mw3 patch that is not properly fixed .I will look tomorrow in to that .If i can, i can make all conversions..
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Last edited by ZOMBIEKILLAH; 08-02-2012 at 07:03 PM. |
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Likes: (3) |
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#49 |
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Member
![]() Join Date: Jul 2011
Location: Portugal
Posts: 223
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Liked 156 Times in 85 Posts
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Its npdrm sprx, they are from game updates. I'll download magic_pkg and i'll also look into some pointers given on another forum later on, thank you for your time, if anything new does come up please do share, thank you
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#50 | |
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Member
![]() Join Date: Oct 2011
Posts: 427
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Here,i converted the keys for you. I tried them with the CoD update eboot and they worked fine. Since unself was asking for the private key too i just renamed the 3.55 one and it worked(so people don't go thinking that i have the 3.60 private key) Code:
http://www.mediafire.com/?wh6opm3oqed4z9z |
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