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Old 08-06-2012   #41
flatz
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SuperDre, yeah, I can make the conversion process in one-click. CEX2DEX code is not needed for me because I know how to encrypt and hash the EID0 section. But there is one another problem - the keys that I should embed into the application. It is not the technical problem but it can make legal troubles. So I don't wish to be sued. I think you can understand this point.
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Old 08-06-2012   #42
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Originally Posted by flatz View Post
SuperDre, yeah, I can make the conversion process in one-click. CEX2DEX code is not needed for me because I know how to encrypt and hash the EID0 section. But there is one another problem - the keys that I should embed into the application. It is not the technical problem but it can make legal troubles. So I don't wish to be sued. I think you can understand this point.
You could leave the copyrighted keys out of your app. Maybe make the app so it gets the keys from a USB stick, so users have to provide the keys themselves. That way you can avoid any trouble. I'm not sure if it's possible. Just throwing out ideas
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Old 08-06-2012   #43
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Originally Posted by flatz View Post
SuperDre, yeah, I can make the conversion process in one-click. CEX2DEX code is not needed for me because I know how to encrypt and hash the EID0 section. But there is one another problem - the keys that I should embed into the application. It is not the technical problem but it can make legal troubles. So I don't wish to be sued. I think you can understand this point.
Awesome work @flatz , I am very appreciative of your work
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Old 08-06-2012   #44
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Originally Posted by flatz View Post
SuperDre, yeah, I can make the conversion process in one-click. CEX2DEX code is not needed for me because I know how to encrypt and hash the EID0 section. But there is one another problem - the keys that I should embed into the application. It is not the technical problem but it can make legal troubles. So I don't wish to be sued. I think you can understand this point.
I hadn't even thought about the needed external keys, but you're right and I wouldn't do that either.. But Pingoo makes a good point, because an USB-stick is already required, it could have the keys on in a formated textfile (which also makes it future proof when newer keys are available/needed). That way it circumvents any distribution of copyrighted material.
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Old 08-06-2012   #45
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You are right. I'll try to implement this feature as will be free time.
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Old 08-06-2012   #46
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Thanks for this great tool
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Old 08-06-2012   #47
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great news! i guess no one noticed that we can now play our original ps2 games on 3.55 CFW lawl.
http://www.ps3devwiki.com/wiki/Emula...ulator_working
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i could have done it and released it but forget it! i guess its stays in my vault. anonymous
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Old 08-06-2012   #48
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Originally Posted by quincy View Post
great news! i guess no one noticed that we can now play our original ps2 games on 3.55 CFW lawl.
http://www.ps3devwiki.com/wiki/Emula...ulator_working
Why post it here? we can read the frontpage too.. please keep from hijacking threads..
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Old 08-06-2012   #49
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Originally Posted by SuperDre View Post
Why post it here? we can read the frontpage too.. please keep from hijacking threads..
i didnt hijacked the thread,it was just like in a book or a paper it was just a side note dont act like you started this fine thread and i ruined it "fiasco", sorry you felt like that.
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Old 08-06-2012   #50
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Originally Posted by quincy View Post
i didnt hijacked the thread,it was just like in a book or a paper it was just a side note dont act like you started this fine thread and i ruined it "fiasco", sorry you felt like that.
.. but its irrelevant to this thread...
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