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Old 08-11-2012   #1
R3QU13M
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List of PS3 games that allow MUSIC playback?

I was just wandering what games allow music playback (meaning when pressing the home button; going to your music section and clicking on song to play). For example, I know games like TEKKEN 6, BLUR, DRAGON BALL RAGING BLAST SERIES, & MIDNIGHT CLUB: LOS ANGELES (and any rom game launched from multiMAN) allows it. Please provide me with more and it will be much appreciated by me and others to enjoy our personal music while gaming.
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Old 08-11-2012   #2
sandungas
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Originally Posted by R3QU13M View Post
I was just wandering what games allow music playback (meaning when pressing the home button; going to your music section and clicking on song to play)
All games, you need to enable the XMB In-Game Background Music flag inside the ATTRIBUTE section of the file PARAM.SFO in the main game folder

http://www.ps3devwiki.com/wiki/PARAM...otable_content
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Old 08-11-2012   #3
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@sandungas Thankyou for being very informative on concerning this matter and I'll reference the site most definitely.
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Last edited by R3QU13M; 09-05-2012 at 04:53 PM.
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Old 08-11-2012   #4
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Originally Posted by R3QU13M View Post
@sandungas Thankyou for being very informative on concerning this matter and I'll reference the site most definitely.
Want to test some games ?... im used to modify this files by hand with a hex editor... i can do it very fast
If you want you can upload a .zip with PARAM.SFO's from some games you have and i will modify them to show you how is "the correct way" to add this flag
You can compare later the originals with mines to understand it better

Edit: rename the PARAM.SFO's files to differece them, like:
GT5.SFO
UNCHARTED3.SFO
WHATEVER.SFO
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Old 08-11-2012   #5
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One limit of it will be the eboot file. If created with old sdk(for 2.50FW or so) or specific (inclunding ps1lght) the param.sfo will add this function (so you don t get the error message) but il will not work.
So as Sandungas said, it need to be tested per game.
The PSN game also allow it, e.g.: eden of child but the param.sfo will need to be updated (and so edited as Sandungas explained) from pkg (or database rebuilt)

I think it s like similar case than remote play, and i suspect some games don t have this support (either remote play or music in game) not just because old sdk or psl1ght.

May be a list of such games having music in game on the wiki?

edit:

Irrc, there are probably already a list on ps3hax.

Last edited by Ada Love Lace; 08-11-2012 at 08:37 PM.
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Old 08-11-2012   #6
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I didnt tested this too much, but i know the "XMB in-game music" activates an extra SPU (from CELL)
So is a completly separated function .... not related with the game, this makes me think that will work for all games

Also... even if in this old firmwares (that matches the SDK's used when this old games was compiled) had lot of features not present... the new firmwaers have it... by reading the PARAM.SFO the firmware understand what functions must be enabled... and if are present in the running firmware it must work

I think this can have a high chance to be 100% compatibility in cfw 3.55... but never tested myself accuratelly... this is a good moment to report some tests if somebody want to help us documenting the wiki

Edit:
Use this page to search for the oldest games (BLES00001, BCUS00001, BCAS00002, etc...)
http://www.damox.net/

Edit 2:
XMB In-Game Background Music was implemented in frmware 2.40

Edit3:
If somebody has an interesting game to test ready in his hdd (like a very old game... or a game that requires 2.40 firmware) upload the PARAM.SFO renamed to GAME_NAME.SFO and i will activate the flag

Last edited by sandungas; 08-11-2012 at 09:48 PM.
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Old 08-11-2012   #7
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Here's the sfo from Uncharted 1. Needs 1.94 firmware.
http://www.mediafire.com/?jxf2za9fub9ae6e
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Old 08-11-2012   #8
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Originally Posted by sandungas View Post
I didnt tested this too much, but i know the "XMB in-game music" activates an extra SPU (from CELL)
So is a completly separated function .... not related with the game, this makes me think that will work for all games

Also... even if in this old firmwares (that matches the SDK's used when this old games was compiled) had lot of features not present... the new firmwaers have it... by reading the PARAM.SFO the firmware understand what functions must be enabled... and if are present in the running firmware it must work

I think this can have a high chance to be 100% compatibility in cfw 3.55... but never tested myself accuratelly... this is a good moment to report some tests if somebody want to help us documenting the wiki

Edit:
Use this page to search for the oldest games (BLES00001, BCUS00001, BCAS00002, etc...)
http://www.damox.net/
Strictly FW/PARAM.sfo , i t will work but instead of having the music working you will have a message saying the music will start in a while (but will not or need to wait long time)
And it s not just about old game (but mostly).
It s like remote play, not having the message saying "this function is not availabel" but instead crash or black screen.
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Old 08-11-2012   #9
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Originally Posted by v8s10 View Post
Here's the sfo from Uncharted 1. Needs 1.94 firmware.
http://www.mediafire.com/?jxf2za9fub9ae6e
Hmm, this one doesnt have ATTRIBUTE at all (so i cant rebuild it easyly by hand)
It can be added with an sfo editor, please ada do this one
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Old 08-11-2012   #10
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Originally Posted by sandungas View Post
Hmm, this one doesnt have ATTRIBUTE at all (so i cant rebuild it easyly by hand)
It can be added with an sfo editor, please ada do this one
Oops, i never checked it. Here's Soul Calibur 4, it has ATTRIBUTE:
http://www.mediafire.com/?fmz0ya6sny3ru3o
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