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Old 08-17-2012   #61
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Originally Posted by SifJar View Post
The release is source code. Feel free to compile it. (No one else can do it for you, you need to include YOUR console's keys and a list of HDD sectors [I think] to be able to compile it, otherwise it won't work).
:O sifjar from gbatemp?
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Old 08-17-2012   #62
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Originally Posted by hellsing9 View Post
You can clone/spoof the hell you want with the mac address.
************* [ - Post Merged - ] *************


Wrong. If you are using an integrated ethernet, you can change the values of it, even if you are behind a router. Now if the DHCP of your ISP keeps forcing the pron you cannot do anything, hence everytime you change your mac address (if you are behind a router) you will got offline cloning it, etc.
Man...you can even while the whole realteak info and convert it to any brand you want.
If it's legal?, i don't know depends on the laws on each country.
You may be able to do it behind your internet but like you said you go offline(so whats the point?) Also your mac address is physical on you computer and is IMPOSSIBLE to change PERMANENTLY you might be able to do it TEMPORARILY but If I'm right you can't physically change it. Once I am only 15 and a amateur in networking and software. So if you got a link where I can look more into changing it PERMANENTLY then let me know so I can learn from it cause that's what I like to do best
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Old 08-17-2012   #63
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Originally Posted by SifJar View Post
The release is source code. Feel free to compile it. (No one else can do it for you, you need to include YOUR console's keys and a list of HDD sectors [I think] to be able to compile it, otherwise it won't work).
Hi,

I would love too but I know nothing about that. Only if there was some step-by-step tutorial for a dummy like me. That would be great.

Someone else mentioned "an option to put in your PCK0" sounds like it would be much easier. Although I don't even know what a PCK0 is. <-- see dummy.

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Old 08-17-2012   #64
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Originally Posted by gingerbread View Post
You mention that "NOR consoles have a part of their firmware on the HDD".

Could you explain more about it? Is there a link where I can read on it.

Thank you.
NAND consoles have 256MB of flash storage. That is enough to house the whole of the firmware. NOR consoles only have 16MB of flash storage and the average FW update pup is around 170MB. This is the reason why on a NAND console when you exchange HDD's, it only prompts for a format of the new HDD. On a NOR console it also prompts you for a firmware update equal to or higher than the firmware the console had prior to the HDD change. This means that some of the firmware is stored on the HDD and if decrypted, perhaps it could be modified.

This should all be documented on the PS3devwiki.
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Old 08-17-2012   #65
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Originally Posted by Cheesethief View Post
NAND consoles have 256MB of flash storage. That is enough to house the whole of the firmware. NOR consoles only have 16MB of flash storage and the average FW update pup is around 170MB. This is the reason why on a NAND console when you exchange HDD's, it only prompts for a format of the new HDD. On a NOR console it also prompts you for a firmware update equal to or higher than the firmware the console had prior to the HDD change. This means that some of the firmware is stored on the HDD and if decrypted, perhaps it could be modified.

This should all be documented on the PS3devwiki.
Doesn't mean that at all.

We can already access the PS3 file system, by making an FTP connection to your PS3 for example you are already bypassing the PS3 hard drive encryption.
.
There's far more layers than that to get through.
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Old 08-17-2012   #66
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Originally Posted by baargle View Post
Doesn't mean that at all.

We can already access the PS3 file system, by making an FTP connection to your PS3 for example you are already bypassing the PS3 hard drive encryption.
.
There's far more layers than that to get through.
You are talking about what the PS3 lets you see and access. I will not go into details because I have not researched anything of this, but I bet there is a partition of some kind to store the FW files, at least this theory could apply to NOR consoles.

Having access to the RAW hard drive from the PC give us more advantage than accessing it from the PS3 via FTP.

When you access a CD on a system (for example), the contents you see are not all, there is the ISO9660 RAW format that you can access and see many more data, there are variations that specify if it is a BOOT disc, Regular Disc, if it have extra headers, etc...

Anyway, I think @Cheesethief theory may be right.

SeeYa!
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Old 08-17-2012   #67
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PS3 dev wiki has been updated with links to compiled programs for linux. Im going to wait for a tutorial before trying this.

http://www.ps3devwiki.com/wiki/HDD_Encryption

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Old 08-17-2012   #68
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Originally Posted by baargle View Post
Doesn't mean that at all.

We can already access the PS3 file system, by making an FTP connection to your PS3 for example you are already bypassing the PS3 hard drive encryption.
.
There's far more layers than that to get through.
Notice I used the word perhaps. Maybe we can, maybe we can't.

You are allowed to see the dev_flash files on all consoles, nor and nand. I have never seen anyone being able to access actual firmware files of a nor. Heck, you might not even be able to access them from a PS3 using FTP.
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Old 08-17-2012   #69
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Originally Posted by DEFAULTDNB View Post
I think you guys were right, I was wrong, Naehrwert managed to mount a PS3 hdd on his PC! Thats amazing
I hope this will allow us to make 4TB "internal" drives using PS3HDXT, or maybe even SAN volumes for the PS3.
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Old 08-17-2012   #70
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Very interesting.
If we do get access to the firmware files partition we could use this to inject some modded files into 3.60+ firmwares.
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