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#131 | |
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Senior Member
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************* [ - Post Merged - ] ************* void loader_sprx(const char* PATH_PRX) { sys_prx_id_t prx_id ; write_message ("Loading a prx ... "); prx_id = sys_prx_load_module(PATH_PRX,0, NULL); if (prx_id < CELL_OK) { write_message ("Failed LOADING\n"); return; } |
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#132 |
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Suka!!! Poshel Na Hui!!!
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Likes: (1) |
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#133 |
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Senior Member
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^^^ roughly translated..... **** off u Buthole
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Likes: (1) |
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#134 |
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More good stuff 4 the scene! It's been a great two months!
Per developers not releasing everything they make for free so you can pirate games is up to them, but it does not help the 'drama' factor when the developer says "Look what I have, look what it does and I'm not going to release it". Dev's are also nothing special and I fit them into the same category as normal sceners; just because you can code doesn't mean anything until you release something then you get your e-penis enlarged a bit.
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LaStOuTpOsT BBS - SUBMiSSiON DUTCH HQ - AMiGA & CONSOLES / US-ROBOTiCS HST DUAL STANDARD V32/V32b/HST16k8/V42/V42b/ASL AMiGA - SNES/FAMiCON - MEGADRiVE/GENESiS - GAMEBOY/GAMEGEAR/LYNX |
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#135 |
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#136 |
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Senior Member
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can someone take a look at this line in the source code? I don't get what was intended here:
void loader_sprx(const char* PATH_PRX) { sys_prx_id_t prx_id ; write_message ("Loading a prx ... "); prx_id = sys_prx_load_module(PATH_PRX,0, NULL); if (prx_id < CELL_OK) { write_message ("Failed LOADING\n"); return; } I really don't get it. |
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#137 |
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Better translation = f uck off b itch or f uck you b itch
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Likes: (1) |
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#138 | |
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Yes piracy does happen, its a fact of internet life, but that does not mean that everyone who downloaded an eBoot or converted one or dumped one is a pirate. |
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#139 |
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Slightly better
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#140 | |
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Senior Member
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![]() ![]() Just for you - "'tchyo za ga 'lima?" |
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Likes: (1) |
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