|
|
#651 |
|
Homebrew Developer
![]() Join Date: Jul 2011
Posts: 342
Likes: 39
Liked 242 Times in 117 Posts
Mentioned: 104 Post(s)
Tagged: 0 Thread(s)
|
NORway v0.5 final
I've just released NORway v0.5 (see first post for download links).
Changes: + Added block table for Samsung K8Q2815UQB. The programming modes "writeword" and "writewordubm" don't require manual chip/sector erase prior to writing anymore! + Bugfix: "NORway.py COMx release" didn't work. Now you can leave Teensy powered at all times and console will boot up correctly after issuing a "release" command + Bugfix: increased TRANSMIT_TIMEOUT for Teensy's serial device to 10000ms (required for OS X) + Bugfix: disabled DSR/DTR flow control (wasn't working reliably on OS X) + Bugfix: TRISTATE wasn't set correctly + Added additional verification when writing is done. Although each write command verifies each written sector/block, it happened that written bytes weren't persistent + Added "verify" command -- judges |
|
|
|
|
Likes: (3) |
|
|
#652 |
|
Homebrew Developer
![]() Join Date: Jul 2011
Posts: 342
Likes: 39
Liked 242 Times in 117 Posts
Mentioned: 104 Post(s)
Tagged: 0 Thread(s)
|
NORway v0.6b1
New beta version available.. Now the "write" command only takes 4:30 minutes (instead of 6:45) to flash a completely empty NOR.
Changes: + Changed programming modes "write", "writeword" and "writewordubm" to "vwrite", "vwriteword" and "vwritewordubm" + Added new programming modes that skip verification for single 4KB blocks: "write", "writeword" and "writewordubm" Since verification is done anyway at the end of programming, it's not necessarily required anymore to verify each single block individually. -- judges |
|
|
|
|
Likes: (4) |
|
|
#653 |
|
Apprentice
![]() Join Date: Oct 2010
Posts: 15
Likes: 1
Liked 0 Times in 0 Posts
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
|
|
|
|
|
|
|
#654 | |
|
Homebrew Developer
![]() Join Date: Jul 2011
Posts: 342
Likes: 39
Liked 242 Times in 117 Posts
Mentioned: 104 Post(s)
Tagged: 0 Thread(s)
|
|
|
|
|
|
|
|
#656 | |
|
Homebrew Developer
![]() Join Date: Jul 2011
Posts: 342
Likes: 39
Liked 242 Times in 117 Posts
Mentioned: 104 Post(s)
Tagged: 0 Thread(s)
|
Hi!Your mods for Samsung QB might/should be obsolete now. At least the latest beta did work for a few guys on Samsung without your mod. Just give it a shot (power teensy from console). Your feedback is always appreciated! Thanks.. |
|
|
|
|
|
|
#657 |
|
Apprentice
![]() |
Judges ... i have another issue , with a PS3 FAT with RSOD , and OFW 4.21
it have samsung QB, i solder 2 times the teensy... i dumps 14 times the Nor ... and i have different MD5 nors , not all different but like that The last dumps are ... NUEVO1 , NUEVO2 and NUEVO3 ... il try with the latest beta ... with v5 , console OFF , console on ... then i try downgrade a ps3 slim and all the process was Okei, conclusion the teensy is fine .. What do you think ??? EDIT: I compare the 2 differents Dumps and the only difference is in one field MD5:DC7759FAD7D0DE78174F1EB8BF98E820 00EE4940 00 00 00 00 04 00 04 12 00 00 00 00 00 00 04 12 MD5:B52CDFB60A16B4F9EFBE770E01782FA6 00EE4940 00 00 00 00 00 00 04 12 00 00 00 00 00 00 04 12 I compare with others dumps and all have "00" in thats field ..... What do you think , what is the reason ?? Last edited by Bohemio; 09-19-2012 at 10:14 AM. |
|
|
|
|
|
#658 |
|
Senior Member
![]() Join Date: Feb 2011
Posts: 1,586
Likes: 557
Liked 1,046 Times in 526 Posts
Mentioned: 526 Post(s)
Tagged: 0 Thread(s)
|
@judges the guy has p/m'd me asking to take a look. i'm not comming in to step on your toes. ....................................................................................................... ok i have no idea about the creation of the md5 for all i know it could be a date/time stamp. go to my thread and check the dump propperly. dont mess about with md5 check's any further. http://www.ps3hax.net/showthread.php...466#post387466 |
|
|
|
|
Likes: (1) |
|
|
#659 | ||
|
Homebrew Developer
![]() Join Date: Jul 2011
Posts: 342
Likes: 39
Liked 242 Times in 117 Posts
Mentioned: 104 Post(s)
Tagged: 0 Thread(s)
|
Long story short, we discussed this yesterday on #ps3downgrade, and @euss had, as most of the times, the solution to this (thanks again!). To sum this up, the dumps were (probably) valid, the single byte difference was actually caused by the (RSOD) console itself. This makes the console change the cvtrm table in the flash. -- judges |
||
|
|
|
|
Likes: (2) |
|
|
#660 |
|
Homebrew Developer
![]() Join Date: Jul 2011
Posts: 342
Likes: 39
Liked 242 Times in 117 Posts
Mentioned: 104 Post(s)
Tagged: 0 Thread(s)
|
Yes (depending on the model of your console). And you probably won't find it in the news, since this really isn't new anymore.. ;-)
|
|
|
|
![]() |
| Bookmarks |
| Thread Tools | |
|
|