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Old 09-09-2012   #91
gingerbread
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Originally Posted by aldostools View Post
I do not plan to add the comments in another file.

The objective is to have everything in a single text file, that can be converted easily to st.dat and keep adding cheats.

Another objective is to deliver the features without having to invest too much of my time
Thanks for your reply.

The file will become very messy and really will have too much text. It will be very hard to clean up.

I strongly believe cheats should be for one file and comments should be for another file. Once you have done that it will be perfect. Also, to prevent confusion, you should also change the dialog box name to "Additional Information - GameName" and "Additional Information - CheatNumber"

Other than that, your program is now almost perfect!
Don't have to invest too much time anymore.

Last edited by gingerbread; 09-10-2012 at 01:20 AM.
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Old 09-10-2012   #92
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Old 09-10-2012   #93
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Originally Posted by aldostools View Post
"Additional Information" is not per game, is per file.
It is intended to store version information, credits, general information, instructions, etc.

Comments are only supported within the cheat codes. They are optional. If you don't add any comments (or additional information), your database will be clean.

st.dat does not support comments anyway. Thus, there is no way to view them from the PS3, unless you add the comments as part of the description of the cheat. So, "comments" is not a feature in which I would spend much time.
If that is the case, we can leave it as it is.
You have already contributed so much! Thank you!

Also @SkillerCMP from CMP suggested that would it be possible to include a export select cheats to .pkg.

Code:
Content-ID = PS3CHT-CU2300000_00-DATABASEUPDATE00
k_licensee = 0x00000000000000000000000000000000
DRM_Type = Free
Content_Type = Game_EXEC
PackageType = HDDGamePatch
PackageVersion = 01.00
It would it a simple less than 500kb file.
There will only be st.dat in USRDIR.

Thanks.

Last edited by gingerbread; 09-10-2012 at 10:59 AM.
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Old 09-10-2012   #94
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Old 09-10-2012   #95
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Originally Posted by aldostools View Post
You can tell to sKILLER that the requested feature is already implemented in version 1.8. It is found @ Export Selected Games -> Save cheats database as package (*.PKG)
Amazing!!
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Old 09-10-2012   #96
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I just want to say, everytime I think I have run out of things to do on my ps3, I find something like this. Simply amazing. I'm sure this has been around for a while, but I guess I never got I to the whole cheats thing. I am like a kid in the candy store. @gingerbread thanks for the cheats database. @aldostools thanks for another awesome tool. You are a godsend. Hey, one quick question. I downloaded the later 1.8 version and code unique 2. It auto detects games I have on my hdd. When I click on some games, it says "this game doesn't cheat". How do I import cheats from the ps3usercheats database to this program without FTP. FTP is something I have never messed with either, and would like to transfer cheats via USB. Or is this code unique 2 program up to date on all the codes that are available? Thanks
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Old 09-10-2012   #97
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Originally Posted by aldostools View Post
You can tell to sKILLER that the requested feature is already implemented in version 1.8. It is found @ Export Selected Games -> Save cheats database as package (*.PKG)
I notice a few bugs in 1.8.0 during save/export.

Say I have selected New Database, and opened CheatsDB.ps3cheats. Now When I close and reopen, the program remembers it. Great!

1. When I export selected games, to st.dat, the program use the st.dat as the database and not CheatsDB.ps3cheats. This also applies to pkg format. It should still remember last user opened database and not last exported database.

2. When exporting, the program does not use GameName-Date when saving as .p3cheats or .txt. Previous versions had this. I think .pkg should also using the same auto naming format.

3. When exporting, the program does not auto name "st.dat" when selecting .dat from save as type

4. After exporting .pkg, windows explorer opens another desktop window.

5. Sometime, the program crashes when exporting .pkg

6. Sometimes, when exporting a single game to .ps3cheat, the first cheat title goes missing and becomes like this. "------------------------------------"

Thank you!
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Old 09-10-2012   #98
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Thanks for the update.
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Old 09-10-2012   #99
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@aldostools

I am sorry aldostools. There is also a small error in the export of .pkg. My bad. The program exports to "CU230000" instead of "CHET20000"

It should be this.

Code:
Content-ID = PS3CHT-CHET20000_00-PS3USERCHEAT0200
k_licensee = 0x00000000000000000000000000000000
PS3_SYSTEM_VER = 03.41
DRM_Type = Free
Content_Type = Game_EXEC
PackageVersion = 01.00
Thanks.
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Old 09-10-2012   #100
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