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#101 | |
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Senior Member
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Like the "Open Default Database" option! |
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#102 |
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Homebrew Developer
![]() Join Date: Sep 2010
Location: dev_hdd0/game/BLES80608
Posts: 940
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~ Dreams and dedication are a powerful combination.
... multiMAN is a perfect demonstration. Last edited by aldostools; 10-22-2012 at 07:40 AM. |
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Likes: (1) |
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#103 |
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Senior Member
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I notice a bug in Number of Game Count below at the status bar.
When I import 2 games, the game numer count is not correct. I have added the attachment. Last edited by gingerbread; 09-11-2012 at 11:23 AM. |
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#104 |
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Homebrew Developer
![]() Join Date: Sep 2010
Location: dev_hdd0/game/BLES80608
Posts: 940
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Liked 1,227 Times in 482 Posts
Mentioned: 574 Post(s)
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removed post
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~ Dreams and dedication are a powerful combination.
... multiMAN is a perfect demonstration. Last edited by aldostools; 10-22-2012 at 07:41 AM. |
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Likes: (1) |
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#105 | |
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Senior Member
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![]() Thanks!! Corrected it!
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Likes: (1) |
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#106 |
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Member
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nope, that is my fault. as i posted first the codes for Kingdoms of Amalur, i have used that id from prototype 2 in confusion. i have noticed this later on my ps3 as i had prototype 2 codes when there were none
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Likes: (1) |
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#107 |
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Senior Member
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@aldostools
Could this small improvements be possible. 1. Refresh Database. I open a text editor along with this app, and when I made changes and save file via the text editor, the refresh button is not working. 2. I am aware that there is keyboard shortcut Ctrl+A for Select All but it will better if there was "Select All" and "Deselect All". 3. Save Selection and Load Selection. When Users select "Load Selection" the program auto selects the games that the user have select. 4. Set Default Database. The program could write a .ini or a settings file. When user select "Open Default Database", the program load the file written in the settings file. Could also save the selection settings (Simply uses game ID) for 3. Thanks! ![]()
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#108 |
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Apprentice
![]() Join Date: Sep 2010
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Hey aldostools, I've noticed a consistent problem with your program. When manually entering codes, I've seen some errors even in 1.8.1. Sometimes, the program will remember the cheat name but won't save the actual code. Sometimes, after entering a new cheat, then clicking another game, the name of the cheat was changed to the location of the st.dat file or the full title (region, title, version) of the game clicked. There's also an issue where cheat names aren't saved sometimes, so they're showing up blank but still have the codes under it. Then, occasionally, I've had a cheat I just added, then clicked away from or closed and reopened the program, have it's spot replaced by a duplicate of the top cheat on the list. Lastly, I've had two incidence where the code I added isn't the code that was saved.
Hopefully that all made sense (lack of sleep). This hasn't all been in 1.8.1 (a few have), but I'm just sharing my experience. I can get around all this by adding the codes by .txt or .ps3cheat with no problem. Just being nit-picky. Everything else has worked perfectly. Thanks for the great program. |
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#109 |
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Homebrew Developer
![]() Join Date: Sep 2010
Location: dev_hdd0/game/BLES80608
Posts: 940
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Liked 1,227 Times in 482 Posts
Mentioned: 574 Post(s)
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removed post
__________________
~ Dreams and dedication are a powerful combination.
... multiMAN is a perfect demonstration. Last edited by aldostools; 10-22-2012 at 07:41 AM. |
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Likes: (1) |
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#110 | |
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Senior Member
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Posts: 1,400
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Actually st.dat that is included in your 1.8.2 has some error. Example 1942 Joint Strike has got error on cheat title. Thanks for the correct file. http://aldostools.org/temp/CheatsDB.rar Last edited by gingerbread; 09-12-2012 at 08:47 AM. |
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