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#171 |
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Homebrew Developer
![]() Join Date: Sep 2010
Location: dev_hdd0/game/BLES80608
Posts: 955
Likes: 926
Liked 1,245 Times in 493 Posts
Mentioned: 596 Post(s)
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~ Dreams and dedication are a powerful combination.
... multiMAN is a perfect demonstration. Last edited by aldostools; 10-22-2012 at 07:27 AM. |
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Likes: (1) |
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#172 |
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Senior Member
![]() Join Date: Mar 2012
Posts: 1,435
Likes: 291
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#173 |
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Apprentice
Join Date: Oct 2012
Posts: 8
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Hi guys. I'm new here and want to know how to use the program PS3 Cheats Editor... I've created a pkg to the Dragon's Dogma game and installed it on PS3, but nothing happens...
I use the TB dongle 2.7. Sorry the bad english. Tks a lot!
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#174 |
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Homebrew Developer
![]() Join Date: Sep 2010
Location: dev_hdd0/game/BLES80608
Posts: 955
Likes: 926
Liked 1,245 Times in 493 Posts
Mentioned: 596 Post(s)
Tagged: 0 Thread(s)
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removed post
__________________
~ Dreams and dedication are a powerful combination.
... multiMAN is a perfect demonstration. Last edited by aldostools; 10-22-2012 at 07:27 AM. |
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#175 |
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Member
![]() Join Date: Jul 2011
Posts: 251
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What's all the stuff you guys are doing with translating? Are you just trying to change question marks to actual text?
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#176 | |
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Senior Member
![]() Join Date: Mar 2012
Posts: 1,435
Likes: 291
Liked 831 Times in 429 Posts
Mentioned: 304 Post(s)
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Likes: (1) |
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#177 |
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Member
![]() Join Date: Jul 2011
Posts: 251
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Liked 46 Times in 40 Posts
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Ok. I was going to suggest trying JWPce to manually translate if google was way too far off from correct.
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#178 |
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Senior Member
![]() Join Date: Mar 2012
Posts: 1,435
Likes: 291
Liked 831 Times in 429 Posts
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@aldostools
There are some users reporting some game title or cheat title not working for them. I have been thinking for a while on how we could implement this on PS3 Cheats Editor. You have mention couple of times that major addition or modification could break the existing code. I completely understand. We do not want to break the program. ![]() Presently, you have achieved some sort of commenting/info feature via eternal text file means. It is great and it works. On a similar fashion, I was thinking how we could add a game status information to the DB without to much work or additional file support. If it is cheat level, it will become overly complicated. Focusing on game level is seems more easy and logical. Presently all the text is in Blue colour (default).Not Working (NW) - Red Partial Working (PW) - Green Working (Not Needed) - Blue (Default) Unconfirmed (UC) - Orange Code:
------------------------------------------ PSN NPUB30024 <1942 Joint Strike US> 01.00 NW ------------------------------------------ Code:
------------------------------------------ PSN NPUB30024 <1942 Joint Strike US> 01.00 PW ------------------------------------------ Code:
------------------------------------------ PSN NPUB30024 <1942 Joint Strike US> 01.00 ------------------------------------------ Code:
------------------------------------------ PSN NPUB30024 <1942 Joint Strike US> 01.00 UC ------------------------------------------ When users right-click on any Game Title, there will be a "Game Status" with Sub-menu of "Working (Default)", "Partial Working", "Not Working" and "Unconfirmed". When users choose any of those status, the app simply writes, the appropriate status code at the end of the particular title. This is only for .ps3cheats format or text format. Thank you.
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Likes: (1) |
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#179 |
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Homebrew Developer
![]() Join Date: Sep 2010
Location: dev_hdd0/game/BLES80608
Posts: 955
Likes: 926
Liked 1,245 Times in 493 Posts
Mentioned: 596 Post(s)
Tagged: 0 Thread(s)
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removed post
__________________
~ Dreams and dedication are a powerful combination.
... multiMAN is a perfect demonstration. Last edited by aldostools; 10-22-2012 at 07:27 AM. |
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Likes: (3) |
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#180 |
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Senior Member
![]() Join Date: Mar 2012
Posts: 1,435
Likes: 291
Liked 831 Times in 429 Posts
Mentioned: 304 Post(s)
Tagged: 0 Thread(s)
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