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Old 10-15-2012   #31
heywhosjake
 
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on REBUG which setting do you want to be in to not cause RSOD (seeing as REBUG has 3 different vsh.self's)
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Old 10-15-2012   #32
Neural
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I installed and mounted dev_Blind in rebug then connected via ftp on my PC but theres no dev_blind folder to copy the files over to?
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Old 10-15-2012   #33
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Does this work on kmeaw to?
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Old 10-15-2012   #34
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Originally Posted by Hannibal1471 View Post
Does this work on kmeaw to?
I dont see why not but wait for someone to confirm.
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Old 10-15-2012   #35
Hannibal1471
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Ok

/10char
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Old 10-15-2012   #36
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Originally Posted by snkysnake02 View Post
Yes ^_^ the rebug version spoof will be changed to 4.25, cfw will read 4.25

dev_blind / VSH / module / vsh.self
dev_ / blind / etc / index.dat
dev_blind / etc / version.txt
Then reset console and bam its working ^_^ just got done playing online ^_^
Thanks for quick answer In office right now will do right after getting back HOME
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Old 10-15-2012   #37
shini44
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BIGBAWS

U R THE BAWS!!!!! thump up for you man
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Old 10-15-2012   #38
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i confirm it working on my waninkoko v2 cfw very well.
just replaced the files in dev_blind and restarted my ps3 (a 4.25 spoofer i already had installed)
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Old 10-15-2012   #39
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You my friend...are one very useful mammal...itskamel
Thank you!
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Old 10-15-2012   #40
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This is amaizing. Used vsh.self, index.dat, and version.txt on my REBUG CFW and finally PSN IS UP IN THE AIR AND WORKING. No need to spoof, because is included. Hope this method will be used when sony releases another FW. Thanks iskamel for this, is so easy, much better than Fu*kPsn!

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