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#11 | |
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Senior Member
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More: |PS3DEVWIKI|Kiosk Reverters|Jig|Progskeet|E3Flasher|EliteMossy| Index| ![]() |
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#12 |
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Member
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New frontpage headline: "Random pastie saves the scene, anon did what devs couldn't."
But seriously,someone should take a closer look at that metadata exploit, i would do it myself, too bad i don't have a flasher with dual nor setup. |
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#13 |
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Member
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That's the problem with half these theories, they're good and yet no one has the tools to test them. I'm quite surprised the people who know/come up with these theories aren't able to test them themselves. No offense.
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#14 |
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Member
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We don't know who tested it(if anyone) but the problem is that if this is real we would have to do it ourselves anyway since i'm pretty sure that the bootldr keys are unique to each console.
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#15 | |
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Member
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So while it may be true that your bootldr key is console specific, we're really trying to get at a decrypted bootldr to know how it ticks. Once you have that down. There is nothing you can't do on the system in terms of decryption. |
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#16 |
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Homebrew Developer
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You missunderstood. The goal of that is to get a decrypted bootloader which will store decryptet static lv0 key.
This means you then would be able to also decrypt lv0 of 4.21/4.25 FW and get next key for eg. appldr. Appldr then store the app keys which you will need to decrypt any SELF/SPRX/EBOOT. If you have the static lv0 keys you don't need any bootloader, metldr or what ever for exploit. |
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#17 | ||
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Member
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Last edited by ryant001; 10-20-2012 at 10:52 PM. |
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#18 |
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Homebrew Developer
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And what want you to do with a decrypted bootloader with out being able to resing ?
So i mean to get new keys is a bigger deal then to have a decrypted bootloader which we can't use in any form of. ************* [ - Post Merged - ] ************* Don't missunderstood. I haven't meant you with the last post you answered. |
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#19 |
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Member
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if i remember correctly someone leaked(maybe released bu math himself) maths lv0 exploit of some sort long ago but it was only part of the method.could be VERY WRONG though, it could be a metldr exploit or not of use at all i dont remember 100%.but if that was part of this method(cause i think i remember something about replacing lv0 with a custom one or something like that sorry i can remember correctly,plus there was something about the dual nand i think) then it would be of great help i think to those with the dual nand flashers(and there are some that could do it apart from those that have it), i just hope those with the tools wont use it for buisness.
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#20 | ||
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Member
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http://www.ps3devwiki.com/wiki/Dumping_Metldr Here's a REALLY interesting quote about the (possible) metadata exploit:
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