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Old 10-27-2012   #451
blopa
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Originally Posted by MJ999 View Post
Yep, you can ( with progskeet and e3 Flasher also )
Cool!! Are you absolutely sure? :D
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Old 10-27-2012   #452
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Originally Posted by blopa View Post
Hey guys!
Sorry for my noob question.... I have a CECH-2001A PS3 with 3.60 OFW from factory, it's possible to somehow downgrade it to 3.55 using Progskeet or E3 flasher or anyother way?

Thanks!
i spent alot of time doing the guide.
its made simple
so not to sound harsh but go read it.
the first post will tell you if & how & by what flasher.
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Old 10-27-2012   #453
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Anyone that's wondering about the new progskeet? Well, the folks behind it are not in to big of hurry to release a guide; which they did state on their own site that the week of October 22, they would post a more detailed guide. Well, I have had mine since the day after it was released and it still sits. Don't buy and support these money hungry chumps!
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Old 10-27-2012   #454
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Originally Posted by GopherTee View Post
Anyone that's wondering about the new progskeet? Well, the folks behind it are not in to big of hurry to release a guide; which they did state on their own site that the week of October 22, they would post a more detailed guide. Well, I have had mine since the day after it was released and it still sits. Don't buy and support these money hungry chumps!
i dont suppose you bought a nor clip for it did you?
if you did and you have a multi meter you could help me map out the solder points on the v1.2 then the guide is done
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Old 10-28-2012   #455
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Originally Posted by baileyscream View Post
i dont suppose you bought a nor clip for it did you?
if you did and you have a multi meter you could help me map out the solder points on the v1.2 then the guide is done
Solder points are given on the PDF tutorial,http://www.google.com/url?sa=t&rct=j...zBcXTCSMJDFZ7A
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Old 10-28-2012   #456
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Originally Posted by MJ999 View Post
Solder points are given on the PDF tutorial,http://www.google.com/url?sa=t&rct=j...zBcXTCSMJDFZ7A
nope
data and control pads are mapped but NOT the address lines
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Old 10-28-2012   #457
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Hi
Is it possible to use this: http://psx-scene.com/forums/f204/pro...53/#post985253
or a psp with the ps3jig application instead of a downgrade dongle?
thanks!
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Old 10-28-2012   #458
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Originally Posted by baileyscream View Post
i dont suppose you bought a nor clip for it did you?
if you did and you have a multi meter you could help me map out the solder points on the v1.2 then the guide is done
I will have these things tomorrow , already have multimeter, but maybe the nor clip header we talked about earlier is coming later , I'll send you pics tomorrow of the progskeet + multimeter then you tell me what you want me to do .
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Old 10-28-2012   #459
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On a sem-001 is the top the side with the heatsink or is the top the bd side
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Old 10-28-2012   #460
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Originally Posted by aragorn View Post
Hi
Is it possible to use this: http://psx-scene.com/forums/f204/pro...53/#post985253
or a psp with the ps3jig application instead of a downgrade dongle?
thanks!
you need to be in cfw to use the fsm.pkg
the psp is hit & miss 50/50 chance it will work for you
you also need to use psp 5.50cfw i think ?
************* [ - Post Merged - ] *************
Originally Posted by Decoy View Post
I will have these things tomorrow , already have multimeter, but maybe the nor clip header we talked about earlier is coming later , I'll send you pics tomorrow of the progskeet + multimeter then you tell me what you want me to do .
thanks
hopefully we can get the address lines mapped out
************* [ - Post Merged - ] *************
Originally Posted by Sarah1331 View Post
On a sem-001 is the top the side with the heatsink or is the top the bd side
the fan is allways on the bottom
so the cpu / gpu is at the bottom (rule of thumb)

but if its wrong then when you run them in flowrebuilder you do not get the correct files produced.
so just swap the dumps round in flowrebuilder and rename the origional dumps the otherway round (top >>bottom & bottom >> top) so you dont get mixed up when you come to re-flashing them back
************* [ - Post Merged - ] *************
ProgSkeet 1.2 Bitstream [121018.0031]
by uf6667 on Sun Oct 21, 2012 2:38 pm

Hi Folks,

Sorry for delay, I just got the word that not everybody hangs out in #progskeet-support on efnet, so I'll post it here:

http://www.sendspace.com/file/rwz8jx

Here are the new features:

+ Automatic solderless NAND + solderless NOR (no more switching bitstreams)
Use R7 soldered, R8 unsoldered to use solderless NAND (pullup on R/B# of NANDs)
Use R7 unsoldered, R8 soldered to use solderless NOR (pullup on RDY of NOR)
It will work either way to read NOR BUT it may not write, this enables pullups


+ Added dualboot (determines if it's NOR or NAND using R7/R8)
Switch is connected to Actel Pin 100
LED anode is connected to Actel Pin 99

+ Removed need for USB transceiver
DP = Actel pin 95, DN = Actel pin 94

Keep in mind, this is an interim bitstream. I use the A3P250 development board and that's how I forgot that I am limited on half of its resources.
I am still working towards fitting the new core in 125, so please bare with me. The new core bitstream is accompanied with an API (as requested by Abkarino and others).

Kind regards,

Uf6667


EDIT: all pins have changed, I will release a bitstream for 1.0/1.1, had completely forgotten this
EDIT2: I reckon the first edit has been misunderstood: this bistream works fine for 1.2. Only need to wait for 1.0 and 1.1 updates Attachments
ProgSkeet_12_121018_0031.rar
(155.95 KiB) Downloaded 68 times
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