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#11 |
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Member
![]() Join Date: Aug 2012
Posts: 152
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Neat little tool comes in handy did try a game with it but got an error
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#12 |
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Member
![]() Join Date: Sep 2011
Location: Denmark
Posts: 28
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I think this is a great projekt. Cloud calculation would be really cool, more of that please. Dyere can we donate?
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#13 | |
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Homebrew Developer
![]() Join Date: Mar 2009
Location: Super Mario Land
Posts: 160
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Liked 299 Times in 87 Posts
Mentioned: 72 Post(s)
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And to get back to this tool. In my opinion it sounds like complete garbage. Yet another brute force/aes keys are crackable bla bla. The problem is that none of us own a super computer okay. Sad but okay. We can lower the problem easily in key entropy. No key has a repeatable "value". For example no key ever has AA AA or BC BC in it. If we skip such "keys" it might go faster. Now back to reality checking keys against a big ruleset might be even slower than doing the AES calculation that is why any idea in that direction is not given the wanted results. It is hard to understand for many people that if you lower the key count to test and lose performance anyway than the win is nothing. So you still need ages if you don't lucky guess. So why in every ****in' earth can he predict keys? And why can he predict keys now where every ****in' key is available to us. What a ****in' hoax. Got no more interesting news hax? There are less human interested in hackin' their ps3 than you guys belive and more importantly there are even less people who will install any aes cracking tool and let it run all day long. You really waste your time mate. If you want to create some more interesting really good stuff. I can give you plenty I just lack in interested and time, but if you have fun with such stuff I can give you things that really would help the community instead of such things. If it were for your fun to develope and so or for learning purposes *thumb up* but if you really belive that you can crack an aes key with brute force or any of your mathematic genius stuff. Than you did something one of the biggest mathematic professors of this earth failed. Cracking a often used military crypto algorithm is paid badass belive it or not. Alot genius people tried such stuff and if it really is just dumb brute forcing we have thousands of such tools. If you managed to outsmart the best crypto maniacs "I'll lift my hat" but for now it's big talk and nothing behind it. Let's face the numbers since i am bored as hell atm: 32 bytes key = 256 bit key 16 byte IV = 128 bit IV We ignore the IV atm. Let's face the key: A 256 bit key has 1,15792089 * 10^77 possibilities. In optimistical guesses 1000 FLOPS are used as 1 key test in AES. Around 17 Penta FLOPS by a this monster IBM BlueGene/Q, 98.304 Power BQC-Prozessoren (16 Kerne, 1,60 GHz), 1,6 PB RAM. 17 * 1000 * 1000 * 1000 * 1000 * 1000 = 17 * 10 ^ 15 FLOPS one test = 1000 FLOPS means 17 * 10 ^ 12 Key tests per second. An average Year has 31536000 seconds. No. of Years to crack AES with 256-bit Key = (1,15792089 * 10^77) / [(17 * 10^12) * 31536000] = 2,15984886 × 10^56 YEARS so and that is just the key. The IV: Around (3,4 * 10^38) / ((17 * 10^12) * 31536000) = 6,3419584 × 10^17 So let's face it. The fastest super computer of current time can't calculate it in under 1 year = don't even try it at home. So Conclusion why cloud computing doesn't solve everything and key count reduction is not a win in all situations: 1. Try is to reduce the keys to test. Problem is that generating and reading a key list is slow as hell so a faster key check than aes need to pretest the key. Problem most keys have to get tested and they are tested twice now. Let's say you have well rules and removes 40% of all AES keys but needs 50% of the aes calculation time to test against. This means that you have for 60% of keys 150% time calc and for the other 40% of keys only 50% time calc means you lost. all keys * 60% * 50% time lost - (all keys * 40% * 50% time win) = all keys * 20% * 50% time lost Seems complicated hard to explain without pictures. 2. Cloud computing. When I was young and ask my father why we don't just connect or put any number of CPUs on a computer and we have super power performance. He laught at me and said there will be a time where managing the units and synchronizing them needs more time than an additional unit will bring. Wise man my old man and now that I'm a professional software engineer I know that this is true. Did you ever try on a chat server with 100000 Computers send an A. 1 byte and it will take some time... And you need 100000+ PCs to beat the super computer I calculated for you which was several billion years or more to compute anything. I could endless bla bla and rage about this bull**** but I have to make a cut now really. Last edited by KDSBest; 11-03-2012 at 05:55 PM. |
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#14 | ||
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Hired Gun
![]() Join Date: May 2011
Posts: 6,759
Likes: 2,558
Liked 3,295 Times in 1,831 Posts
Mentioned: 978 Post(s)
Tagged: 1 Thread(s)
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Also how many bruteforce tools you have at your disposal if you want to play for a while with facebook/twitter or any other platform. Tons of them 90% of that apps don't work properly. Cain & Abel..to name one. Why? because the user don't know how to use it. Here with AES the *problem* is 10 times bigger because you need to have a serious background and it's not a program that you can download from the internetZ you need a supercomputer to calculate what you said and im not on the mood to start with more equations. You need some SERIOUS piece of hardware and not radioshack one. Think i did not notice about that?, thing is to generate a reaction and you kinda snapped on me, i can understand that. Seeing many POC's with the same pattern, it's like searching some working bruteforce to use when you really need one. I am mad?..nah. Im just shocked that you jump to my neck like that. Regards. Little gift:
![]() http://www.eetimes.com/design/embedd...force-attacks-
__________________
Check Blacklist of FAKE devs
Check Whitelist of TRUSTED devs Tutorial : DEX conversion (TEST-DEBUG) One thread with all DEX information published so far. One thread with PS3 LV0 keys, CFW'S and many more. PS3devwiki your number 1 source. Check it. Console ID's Market Warning thread PS3 Ban, CFW, Unban. How to avoid it. Last edited by hellsing9; 11-03-2012 at 10:56 PM. |
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#15 |
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Apprentice
![]() Join Date: Aug 2012
Posts: 13
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Mentioned: 0 Post(s)
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yes KILL3ER you can do it !
my be after the ps4.
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THANK YOU DEANK !
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#16 |
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Apprentice
![]() Join Date: Aug 2012
Posts: 13
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killer is just a noob wich wants to be a famous dev!
hi had release a FAKE pes2012 fix last year in a french forum dont trust french "devs"!
__________________
THANK YOU DEANK !
Last edited by YOUSS84; 11-06-2012 at 07:24 AM. |
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#17 |
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Homebrew Developer
![]() Join Date: Mar 2009
Location: Super Mario Land
Posts: 160
Likes: 32
Liked 299 Times in 87 Posts
Mentioned: 72 Post(s)
Tagged: 0 Thread(s)
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I already revealed that, a real dev never ever tried such bull**** he did.
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