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#21 |
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Senior Member
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I don't know what your all talking about. I know someone who has coded for wii/gba/ps2/psp/psn. Hell, he has even made an emulator for psp.
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#22 | |
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Senior Member
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I know what I'm talking about, and those criteria are outopic, there will be always a person that will miss atleast one of the criteria because of his focused life business. And I work/worked for Sony and yes it sucks, trust me, these people and Apple are the worst companies you can work with, period. There have been way too many reports the past 4-5 years that I can really relate to the feelings they have against them. These unpleased people are serious businessmen, passionate with their works and have alot of knowledge and they are not silly employees that went online ranting like 5 year olds because they were butthurt of a company dumping them or something... Still doesn't meet the criteria.
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![]() ...and the worlds shall reconnect. Last edited by VIRGIN KLM; 11-06-2012 at 09:14 AM. |
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#23 |
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Senior Member
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He has all the qualifications listed. I'm not sure how familiar he is with Linux however.
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#24 |
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Homebrew Developer
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Location: Super Mario Land
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Knowledge of the PS2 Subsystems ... ?
Who in the world has this skill and job expierience for 2+ years in it? xD I love to read job offer dream for good people xD. |
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#25 |
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Apprentice
Join Date: Sep 2010
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Could be for that external ps2 adapter that they filed a patent for.
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#26 |
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Senior Member
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I think I know which person you are talking about and he is missing 2 of the required criteria.
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![]() ...and the worlds shall reconnect. |
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#27 |
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Member
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But what about the triggers :'(
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#28 |
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Senior Member
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What two criteria?
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#29 |
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Homebrew Developer
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Location: Puerto Rico, U.S.
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Let's not be ignorant, how the hell we can make a statement like "nobody on planet earth meet those requirements" ?, did you evaluate every professional person on the planet to make such a statement?.
![]() No offense intended, just trying to be realistic, just because something seems too difficult for a couple of persons, it doesn't mean its impossible. What some of you are doing is called underestimation and a basic assumption with no facts, it can't even be called a theory or hypothesis. SeeYa!
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gamePKG / FB Alpha RL - [ https://github.com/CaptainCPS ]
FB ALPHA DEV TEAM - [ http://neosource.1emu.net ] [ http://www.barryharris.me.uk/ ] PS3 - [CECH-2501A][NOR][160GB HDD][REBUG CFW 4.41.2 LITE] Last edited by CaptainCPS-X; 11-07-2012 at 02:46 PM. |
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#30 |
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Member
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My point was they set the bar a bit high. Take anyone from our project who have been working on this exact same thing for years. None of them have all the listed requirements, yet all of them have gotten PCSX2 to a level above anything that Sony's done. By putting in place the requirement to have previous experience working on a PS2 title, they rule out anyone who might really be capable of pulling off what they're asking for. They forget the enthusiasts who do this as a passion, rather than just a job. The ones that make it their hobby because they enjoy it and are really good at it. Ahh well, best of luck to them, but at the moment, we do it better than they do.
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Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285 2.5 TB Hard Drive Space | Windows 7 Ultimate x64 Official betatester of PCSX2 |
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