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Old 11-11-2012   #631
kiwitothemax
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Originally Posted by shagratt71 View Post
Looking for 3.55 fix for this myself...
This isn't a request thread guys and if you'd bothered to look at the file structure and read this thread you would have seen it contains an SDAT file aka we can't decrypt them yet. So no fix.
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Old 11-11-2012   #632
PSXJowie
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Little Big Planet Karting USA PS3-dumpTruck-ON DISC - DLC
Code:
http://rghost.net/41512809
Install as you normally install any package ENJOY.

Time Saver is for lazy people who don't want to finish the game in Story
mode.

Kevin Butler costumes and kart, Rare Jersey costume, racer costume .... etc
Too many to name them all .. find out yourself
as they are all unlocked!
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Old 11-11-2012   #633
kiwitothemax
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Originally Posted by Tracey509 View Post
i want to play Sport Champions 2 (NPEA90113 (Sports Champions™ 2 Demo) , how can i do that?
You can't! It's been mentioned hundreds of times on this forum if you'd cared to hit the search button.

P.S. Go spam another forum with your pointless posts
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Old 11-11-2012   #634
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Has anyone got the zone of the enders hd fix to work on 3.55 yet
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Old 11-12-2012   #635
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SDAT decryption

@oakhead69 over at PSX-Scene seems to be onto a winner with the SDAT decryption. Here is some of his posts on the topic.

"For SDAT the key at least for 3.3.0.W is a static key in the LV2, it is loaded as immediate values in the code, I checked it myself this evening just to make sure the key I was using was correct. Then I realised the reason the decryption was not working for me was because I was trying to decrypt a 4.0.0.W sdat. Doh. Anyway do not need it as we can decrypt on the PS3 itself.

Anyway made some good progress this evening on the encryption side for 3.3.0.W, I think I am nearly there in creating my own 3.3.0.W sdat files. Header checks out, but I have the coding incorrect at the moment for the main body data. Will carry on tomorrow.

EDIT:
Done it finally finished my sdat creation code. I have been able to recreate the duplex sdat fixes. I have fixed the sdat for Sports Champions 2 and tested it on 4.21, just waiting on tests on 3.55. The code will needs cleaning up before I can release anything. Job for the weekend :-)."

"Anyway I have finished writing my SDAT creation code and checked its output against the DUPLEX fixes. Also tested an SDAT that I created for Sports Champions 2 and it decodes correctly using cellFsSdataOpen on the PS3 and the game itself now loads and runs (this was on CFW 4.21 still needs testing on CFW 3.55).

Nearly finished tidying the code up, the code is based on a cut down version of Snowydev Port by KDSBest. I will release this code after I have done a few more tests.

Admins - Not sure how I would release this code on the forum. Suggestions would be appreciated . Can I just start a new thread and attach a RAR file containing the code and exe as an attachment?"

Thought I'd post this here to keep PS3HAX members in the loop. @oakhead69 keep us in the loop and congrats on your progress
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Old 11-12-2012   #636
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@kiwitothemax this sounds promising.
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Old 11-12-2012   #637
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Send a message via Skype™ to mrgold76
both Resident evil 6 links doesn't work...
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Old 11-12-2012   #638
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Originally Posted by kiwitothemax View Post
@oakhead69 over at PSX-Scene seems to be onto a winner with the SDAT decryption. Here is some of his posts on the topic.

"For SDAT the key at least for 3.3.0.W is a static key in the LV2, it is loaded as immediate values in the code, I checked it myself this evening just to make sure the key I was using was correct. Then I realised the reason the decryption was not working for me was because I was trying to decrypt a 4.0.0.W sdat. Doh. Anyway do not need it as we can decrypt on the PS3 itself.

Anyway made some good progress this evening on the encryption side for 3.3.0.W, I think I am nearly there in creating my own 3.3.0.W sdat files. Header checks out, but I have the coding incorrect at the moment for the main body data. Will carry on tomorrow.

EDIT:
Done it finally finished my sdat creation code. I have been able to recreate the duplex sdat fixes. I have fixed the sdat for Sports Champions 2 and tested it on 4.21, just waiting on tests on 3.55. The code will needs cleaning up before I can release anything. Job for the weekend :-)."

"Anyway I have finished writing my SDAT creation code and checked its output against the DUPLEX fixes. Also tested an SDAT that I created for Sports Champions 2 and it decodes correctly using cellFsSdataOpen on the PS3 and the game itself now loads and runs (this was on CFW 4.21 still needs testing on CFW 3.55).

Nearly finished tidying the code up, the code is based on a cut down version of Snowydev Port by KDSBest. I will release this code after I have done a few more tests.

Admins - Not sure how I would release this code on the forum. Suggestions would be appreciated . Can I just start a new thread and attach a RAR file containing the code and exe as an attachment?"

Thought I'd post this here to keep PS3HAX members in the loop. @oakhead69 keep us in the loop and congrats on your progress
Now THAT is an awesome news, keep up the good work @oakhead69
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Old 11-12-2012   #639
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i would like to ask if there update for Spec Ops the Line Patch 1.01?

Thanks and more power..
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Old 11-12-2012   #640
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please guys just dance 4 fix please thanks
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