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Old 11-13-2012   #51
bigo93
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Question

OK so ive downgraded to the hybrid cfw, qa is still on, put rogero 3.7 on usb, got into recovery mode and installed.

However when going to sys info it still states 4.25 is installed, is this correct or should it say 3.55???

Well installed 1.04 but still getting "This operation cannot be used during demonstration mode" ....
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Old 11-13-2012   #52
ALDONUM1
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Doesn't let you play Black Ops II online does it?
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Old 11-13-2012   #53
AsSiTcH
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However when going to sys info it still states 4.25 is installed, is this correct or should it say 3.55???


Rogero 3.7 is spoofed to 4.25
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Old 11-13-2012   #54
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Originally Posted by ALDONUM1 View Post
Doesn't let you play Black Ops II online does it?
It looks like you need to have 4.31 to play on Treyarch servers.
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Old 11-13-2012   #55
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@Rogero could you pls make a new DEX firmware
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Old 11-13-2012   #56
AsSiTcH
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Originally Posted by b3wii View Post
@Rogero could you pls make a new DEX firmware
Why would you post that request here?!?!?
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Old 11-14-2012   #57
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Does reactPSN & DLC PKG files work with this? Someone please reply...
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Old 11-14-2012   #58
rAiN mAn 2o0o
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sticking with rebug 4.21.1

mad props to rogero for all his hard work on his versions of CFW. But personally, I will be sticking with the more stable rebug 4.21.1. It has a ton more features, and currently no bugs that I have experienced. Also, have yet to run across a game that doesn't work flawlessly. and for those that are curious, after installing rebug, run rebug toolbox and change from normal mode to rebug mode to spoof the version to 4.31 and PSN and all games work flawlessly without any sort of patching...
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Old 11-15-2012   #59
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The next step would be stealthing PSN access or patching apps like Netflix to work without the PSN check.
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Old 11-15-2012   #60
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Originally Posted by koalz View Post
The next step would be stealthing PSN access or patching apps like Netflix to work without the PSN check.
Or something like team FSD's "LINK" for CFW ps3's:

Well after we released our teaser video for LiNK we got a fa-nominal response from the scene, we were very happy to see that everyone was as excited about it as we were. A couple days later we started reaching out to people and offering them a spot in our closed beta test and we reached a good test group size of about 30 people. Testing has gone greatly and LiNK is performing even better then even we thought it would. Now that being said we still are not ready for release as there are some changes and additions we would like to make before we are completely satisfied that it is ready for the public. One thing that we kept all to ourselves, even from the beta testers, is our LiNK HUD.

The LiNK HUD is the user interface used to navigate through the LiNK network into various rooms and lobbies. The part that excites us the most is that it is all done directly through the Xbox 360 Mini Blades. There is no need to flash your NAND to get this MS Dashboard modification because it is all done in real time by F3.

P.S. I know most of you are wondering about ping, well in the beta we have tested with people all over the world and it is working great. We are hosting a match in Europe and users in North America and South America are able to connect and play with next to no lag.
good connections = no lag
http://www.youtube.com/watch?feature...&v=KUIIGjSk4kE
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