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Old 11-15-2012   #681
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Originally Posted by harryoke View Post
sorry...what firmware are you on....this fix is for REX 4.21..will edit post
This thread is for predominantly 3.55 fixes bro

Need to make it clearer if it isnt, cos people expect 3.55-ability in here
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Old 11-15-2012   #682
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Test.Drive.Ferrari.Racing.Legends.EBOOT.Patch-BLUS30842-Oakhead69

Upped to the link in my sig.

Thanks to Oakhead69.


Originally Posted by Serba View Post
How do you decrypt the .sdat file ??
It's one of Oakhead69's fixes.
He has his own code to decrypt them.

Last edited by JonahUK; 11-15-2012 at 01:16 PM.
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Old 11-15-2012   #683
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Originally Posted by JonahUK View Post
Test.Drive.Ferrari.Racing.Legends.EBOOT.Patch-BLUS30842-Oakhead69

Thanks to Oakhead69.




It's one of Oakhead69's fixes.
He has his own code to decrypt them.
I heard @oakhead69 has an SDAT method, I hope he can share it with us

Sports champions 2 and many more games are crying out to be played here
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Old 11-15-2012   #684
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Originally Posted by Mistawes View Post
Which part? You define the address in the .lst file at hdd0/game/AMSO00001/USRDIR (<input> <output>) for the sdat you want to decrypt - then retrieve once run.. Then run command prompt, then type:

Code:
make_sdata.exe -p --format2 model_shader_pack.dat model_shader_pack.sdat
And test..
totally missed this, thx for sharing this pkg Mistawes, tested some and decrypted without a hitch on rex421
http://forum.xentax.com/viewtopic.php?f=21&t=7610


edit @ DEFAULTDNB.. i'm just testing some stuff with trial and error, tested DOA5 but then again it blackscreens after resigning for 355+fixed sdat, just when i think..yes i get it hehe
if you have any sdat's and like to have them decrypted post them and i'l reup for ya..otherwise sorry for wasting ur time
oh yeah..don't u think it's time to update? ... do it already

edit2
i wish i could help..i'm just another noob..when u think u get it..bam..total f*ckup and fix not working while another goes fine..sonic seems tough..this DLC is for 4.21 correct, is there already sonic 355 fix? it kicks back to xmb eacht time following cod2 example

and i don't have sdk either...google may have it...

Last edited by haz367; 11-15-2012 at 02:03 PM.
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Old 11-15-2012   #685
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Sonic.All-Stars.Racing.Transformed.Bonus.Edition.Unlocker.PS3-DUPLEX

http://www.myupload.dk/showfile/1LwkEKHZv.zip
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Old 11-15-2012   #686
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Anybody tried to fix the sdat files (ASMO) of Epic Mickey 2 and resigned to 355?

This pkg won't do sdat decrypt from 355 cex.
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Old 11-15-2012   #687
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Originally Posted by haz367 View Post
totally missed this, thx for sharing this pkg Mistawes, tested some and decrypted without a hitch on rex421
http://forum.xentax.com/viewtopic.php?f=21&t=7610
Can you please share any decrypted sdats?
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Old 11-15-2012   #688
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Originally Posted by intertweaker2 View Post
Anybody tried to fix the sdat files (ASMO) of Epic Mickey 2 and resigned to 355?

This pkg won't do sdat decrypt from 355 cex.
You decrypt on the intended FW (ie. 4.xx)



Sonic.All-Stars.Racing.Transformed.Bonus.Edition.Unlocker.PS3-DUPLEX

Upped to the link in my sig.

Thanks @SoulR3aper

Last edited by JonahUK; 11-15-2012 at 01:15 PM.
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Old 11-15-2012   #689
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Originally Posted by JonahUK View Post
You decrypt on the intended FW (ie. 4.xx)
************* [ - Post Merged - ] *************
Sonic.All-Stars.Racing.Transformed.Bonus.Edition.Unlocker.PS3-DUPLEX

Upped to the link in my sig.

Thanks @SoulR3aper
Now that I havn't updated yet, can you fix those sdat files (https://www.4shared.com/rar/LbI-gTAM/dis2.html) on fw 4.xx and then reup?
Thnx, I'll test those on my old-dated 355 cex..
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Old 11-15-2012   #690
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@intertweaker2

Sorry mate, I don't have the SDK etc.
You decrypt on the PS3 that's fine but you need the SDK etc for the "make_sdata" part and then resign to 3.55.

@haz367 may be able to help.
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