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Old 11-17-2012   #1
zadow28
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Dumps/Debug off core_os/Devflash files. 4.++

have done some experimenting.

Found out that you can actuelly run the self/sprx (ppc)

From core_os , and Devflash.

from "official" debugger,and dump them.
You have to set up an fake Param.sfo, so the debugger thinks its an executable.

but the result is quite amazing.
You really get an better overview, since you can see al the files it communicates with.


I use Ida pro 64 PPC proccesser to analyze, the dump
Then use Kakarotos scrips analyze_sprx.idc.
Set new TOC, when the script tell you and reanalyze.

the dump is 4mb packed but 250 mb unpacked.

ill give an more deeper, TUT when i have the time.

Works on all files so far i tested PPC ones, so all expect the spu files.

Tested vsh.self/mcore.self/psp_emu.self plus many more.

Well here is the dump, for BDVD.SELF

http://rghost.net/41639087

EDIT
offcoause you can debug all the files, and the embedded spu before dumping
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Last edited by zadow28; 11-17-2012 at 04:00 PM.
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Old 11-17-2012   #2
Hannibal1471
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Nice! As always!

What can we use it for?
I would think you get quiet tired of asking these questions
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Old 11-17-2012   #3
zadow28
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Originally Posted by Hannibal1471 View Post
Nice! As always!

What can we use it for?
I would think you get quiet tired of asking these questions
This really help, when looking for the nieddle in the haystack.
You have all modules the specific self/sprx works with, also.
So for example the BDVD.SELF i uploaded, you can see all the files it loads also.
So Xref to other modules happends, without any trouble.
Offcouse decrypted.
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Old 11-17-2012   #4
Agrippa90
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Zadow you able to transfer the emulator pcsx2 on ps3?
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Old 11-17-2012   #5
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@Agrippa90 Stupid question.What's the point? It's an emulator for a pc,not the ps3.It's will not work.
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Old 11-17-2012   #6
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Originally Posted by Agrippa90 View Post
Zadow you able to transfer the emulator pcsx2 on ps3?
That ain't possible.

The nature of the CPU type pcsx2 is compiled for is wayy to different to the cell processor.

It would have to be completely written and even then, emulating the PS2 would be hard. There is a reason that Sony's people stopped developing the complete software emulated PS2 on the PS3 for a reason and left it disabled by default for non backward compatible PS3's.
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Old 11-17-2012   #7
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Originally Posted by oPolo View Post
That ain't possible.

The nature of the CPU type pcsx2 is compiled for is wayy to different to the cell processor.

It would have to be completely written and even then, emulating the PS2 would be hard. There is a reason that Sony's people stopped developing the complete software emulated PS2 on the PS3 for a reason and left it disabled by default for non backward compatible PS3's.
create a package psn ps2 as in ps store? is possible? thx for reply
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Old 11-17-2012   #8
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Originally Posted by Agrippa90 View Post
create a package psn ps2 as in ps store? is possible? thx for reply
It's not a matter, of whether you can compile the source code into machine instructions that can run on the PS3, as a homebrew/PSN app etc.

It's the fact that the whole architecture of the code is built for x86/x64 = normal computer processor architectures.

You cannot expect that the cell CPU with a completely different design with its SPU's and what not can run the instructionset for another type of CPU succesfully.

Np regarding the reply.
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Old 11-17-2012   #9
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i have a ps2 original disc, how do transform into psn ​​packages and run ? (i have cfw rebug 4.21)

I think that on ps store there are some titles ps2 in pkg format
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Old 11-17-2012   #10
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Originally Posted by Agrippa90 View Post
i have a ps2 original disc, how do transform into psn ​​packages and run ? (i have cfw rebug 4.21)

I think that on ps store there are some titles ps2 in pkg format
Seriously have you not heard anything he said there is no way to run ps2 games on the ps3
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