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Old 11-21-2012   #51
BobbyBlunt
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Originally Posted by darkpower_4 View Post
So it is really the crappy cpu in the wiiu that make multiplatform games run better on the last gen consoles... i need more explaining....
No the GPU is worse in the PS3.... I honestly think this is like the PS3 was at first and developers are having a hard time pushing it. Of course a slow CPU will bottleneck any GPU, but I think things will improve in time. All 3 consoles are PPC based (I believe) so this shouldnt be an issue. Last I looked the wiiu was basically a 360 with a better graphics chip. Give it time and then we can complain about crappy ports, but this is way to soon to even bother mentioning it. It isn't like the PS3 came out of the gate in perfect form.....coughs ****ty Rainbow 6 vegas port.... coughs

If by slow they mean it isn't the cell then I agree, but neither was the 360's cpu and it runs games fine. This console hasn't even been out a week. We can't expect perfection. Also I would say "last gen" consoles considering the wii u is technically a "this gen" console as opposed to the Wii which earned the nickname Gamecube 1.5.

Originally Posted by marty370 View Post
Never even said that sony did Motion tech first(Atari did), my point was you Ninty fanboys key saying that MOVE is a copy of Wiimote. Which is clearly not true as Sony has been working on Motion prototypes for around 10 years be it, EYETOY-MOVE. One clearly evolved into the other from research done over the years.

Atari also did analog controllers first, yet another thing that Ninty fanboys believe Ninty did first(which they didn't).
You keep using the word fanboy a lot when the only fanboy I am seeing here is you. Who said Nintendo had the first analog controller, because I will bash that person with you. I had one on my atari 2600 when I wasnt evn old enough to walk yet

You keep mentioning the motion technology thing being in development before Nintendo, but you have yet to address any of the other points I called you out on for being invalid.

This fanboy **** is stupid, and expecting a console to be perfect on release week is a pipe drean. PS3 was far from perfect for the first year it was out, but we defended it no matter how bad us early adopters were getting shafted.

The fanboyism is stupid. The PS3 is good for BD and has awesome first party games. The 360 is great for the online service and features the PS3 will never see. The wii was fun to play with my kids....which is what it was directed at....family/casual gaming. The Wii U has the game pad (for the love of whatever, dont start yelling remote play because they are not the same). Nintendo will always be a generation behind, but pointing out flaws just days after a console releases is stupid. Give it 6 months, continue to see crappy ports, then start complaining.

Are you mad that you didn't get one? Are you mad that the Wii won this console war with last gen tech? I really don't undrstand why you are so hellbent on bashing this console into the ground. Everyone has different opinions, but you are taking this to a whole new level.

Do you think my kids will really give 2 ****s about what type of CPU it has? Do you think anyone cares about who started shaking sticks at a camera first? Sony may have been developing it, but Nintendo put out a solid product while SOny ****ed off at the drawing board. So are you saying Nintendo and MS should've gotten Sony's permission first? LMAO

I enjoy a friendly debate btw
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Last edited by BobbyBlunt; 11-21-2012 at 02:07 AM.
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Old 11-21-2012   #52
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The guy in that vid hasn't a f#ckin clue, he says SPE's in the PS3 arn't CORES, when even IBM(maker of CELL say they are).

Quote:

Cell is a heterogeneous chip multiprocessor that consists of an IBM 64-bit Power Architecture™ core, augmented with eight specialized co-processors based on a novel single-instruction multiple-data (SIMD) architecture called Synergistic Processor Unit (SPU), which is for data-intensive processing, like that found in cryptography, media and scientific applications. The system is integrated by a coherent on-chip bus.

Based on the analysis of available die area, cost and power budgets, and achievable performance, the best approach to achieving the performance target was to exploit parallelism through a high number of nodes on a chip multiprocessor. To further reduce power, the team opted for a heterogeneous configuration with a novel SIMD-centered architecture. This configuration combines the flexibility of an IBM 64-bit Power Architecture™ core with the functionality and performance-optimized SPU SIMD CORES.

http://domino.research.ibm.com/comm/...nnovation.html
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Old 11-21-2012   #53
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Originally Posted by marty370 View Post
You GUYS amaze me WIKKI as sources....LOL. You do know any TOM, Dick or HARRY can edit WIKKI CRAP.
This is simply not true. I've tested it: editing a random Star Wars article to alter a quotation, caused the article to be reversed a few seconds later and I received a warning for vandalism.
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Old 11-21-2012   #54
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Originally Posted by marty370 View Post
You GUYS amaze me WIKKI as sources....LOL. You do know any TOM, Dick or HARRY can edit WIKKI CRAP.
Sorry, I should have known YouTube is a much more trustworthy source as Wiki ...
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Old 11-21-2012   #55
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Probably best to ignore him now lol.
He clearly makes statements without looking at things objectively.

His little hate campaign against Nintendo won't make any difference to success.

I get all consoles and they are all good/bad in their own ways. Running a hate campaign without owning one is just an act of fanboyism
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Old 11-21-2012   #56
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Originally Posted by japsander View Post
His little hate campaign against Nintendo won't make any difference to success.

His Sony fanboyism blinds him and he twists points to suit his own gain.

Anyhow, just ordered a Wii U Premium.
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Old 11-21-2012   #57
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Originally Posted by Annelies View Post
So in other words, if you don't like Mario or any of Nintendo's first party titles, there's no reason to own a Wii U?
That's always kind of driven me away from them. How many times can you make another Mario, Zelda, Metroid, Smash Bros, Star Fox, and whatever other few things they have that aren't just movie games or boring sports games? I love every Zelda game and the 2 Metroid Primes, but they need more than that. Mario64 had bad controls and that's not fun when the slightest error means failure and death and you running out of lives very fast and getting very pissed trying to perfectly time a very precise jump or some other pain in the butt thing. Same for Mario Sunshine, along with the ability for them to make it so nobody on Earth can determine depth in those tunnel areas so you can't tell if a platform is a tiny 4x4 foot square only a tiny jump away or a 4x4 mile massive platform miles away, so you jump, die, lose lives fast, and need to start over again. The next Smash Bros will probably have the same incredibly dumb controls as they have always gone with.

I can't imagine the brainstorming session behind the guys making the controls for the games going like this:

Employee 1: We'll assign grab to R.

Employee 2: What is block assigned to?

Employee 1: L and R.

Employee 2: So you press them at the same time?

Employee 1: No, pressing either will block.

Employee 2: How do you determine whether you will block or grab with R?

Employee 1: Ughhh...

Yet that somehow happened 3 Smash Bros games in a row and had more than just that for dumb controls.

I'm not going to pay a few hundred dollars just to play a Zelda game or 2 along with a few Mario Party games, they can keep it if that's all they've got. Luigi's Mansion was fun, but there's nothing to unlock and you can easily beat the game on a first try from start to finish in about 7 hours. If I ended up with one of there newer consoles for a surprise Christmas present or something, I'd probably grab a few games. There's a few gems I enjoy, but there's too little I enjoy on their newer consoles. They need some new stuff. Most of the most interesting things I've ever seen on TV and read are anime and manga, so why is it just Mario over and over and over? There 4 pages to this: http://www.gamefaqs.com/search/index.html?game=mario
They must have around 20 different games involving Mario each console. They need some new stuff. Stop recycling the same old few things over and over.


Also...
Originally Posted by marty370 View Post
Atari also did analog controllers first, yet another thing that Ninty fanboys believe Ninty did first(which they didn't).
Have ever played Atari? Their joysticks sucked. Could just as well have been a D-Pad with just 4 extra diagonal directions. The D-Pad on many 3rd party made controllers for any console past the Nintendo were more of an analog stick than those things were. Just because it was a stick doesn't really make it a joystick. Somebody could have modified an atari controller and replaced the joystick with a D-pad and everything would work the same. They didn't have the full 360 degree thing going like how the N64 did, and their games didn't allow you to precisely move in any direction either, just horizontal, vertical, and I can't even remember playing a game that did diagonal.

Last edited by bungholio; 11-21-2012 at 12:20 PM.
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Old 11-21-2012   #58
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Originally Posted by bungholio View Post
That's always kind of driven me away from them. How many times can you make another Mario, Zelda, Metroid, Smash Bros, Star Fox, and whatever other few things they have that aren't just movie games or boring sports games? I love every Zelda game and the 2 Metroid Primes, but they need more than that. Mario64 had bad controls and that's not fun when the slightest error means failure and death and you running out of lives very fast and getting very pissed trying to perfectly time a very precise jump or some other pain in the butt thing. Same for Mario Sunshine, along with the ability for them to make it so nobody on Earth can determine depth in those tunnel areas so you can't tell if a platform is a tiny 4x4 foot square only a tiny jump away or a 4x4 mile massive platform miles away, so you jump, die, lose lives fast, and need to start over again. The next Smash Bros will probably have the same incredibly dumb controls as they have always gone with.

I can't imagine the brainstorming session behind the guys making the controls for the games going like this:

Employee 1: We'll assign grab to R.

Employee 2: What is block assigned to?

Employee 1: L and R.

Employee 2: So you press them at the same time?

Employee 1: No, pressing either will block.

Employee 2: How do you determine whether you will block or grab with R?

Employee 1: Ughhh...

Yet that somehow happened 3 Smash Bros games in a row and had more than just that for dumb controls.

I'm not going to pay a few hundred dollars just to play a Zelda game or 2 along with a few Mario Party games, they can keep it if that's all they've got. Luigi's Mansion was fun, but there's nothing to unlock and you can easily beat the game on a first try from start to finish in about 7 hours. If I ended up with one of there newer consoles for a surprise Christmas present or something, I'd probably grab a few games. There's a few gems I enjoy, but there's too little I enjoy on their newer consoles. They need some new stuff. Most of the most interesting things I've ever seen on TV and read are anime and manga, so why is it just Mario over and over and over? There 4 pages to this: http://www.gamefaqs.com/search/index.html?game=mario
They must have around 20 different games involving Mario each console. They need some new stuff. Stop recycling the same old few things over and over.


Also...


Have ever played Atari? Their joysticks sucked. Could just as well have been a D-Pad with just 4 extra diagonal directions. The D-Pad on many 3rd party made controllers for any console past the Nintendo were more of an analog stick than those things were. Just because it was a stick doesn't really make it a joystick. Somebody could have modified an atari controller and replaced the joystick with a D-pad and everything would work the same. They didn't have the full 360 degree thing going like how the N64 did, and their games didn't allow you to precisely move in any direction either, just horizontal, vertical, and I can't even remember playing a game that did diagonal.
on your last note, wasn't galaga an atari game that used diagonal?
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Old 11-21-2012   #59
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Could have been, it's been over 20 years since I played atari and can't remember anything beyond jumping over alligators. Did any of the games have a cursor that could be controlled very well with the joystick? That would have surprised me a lot.
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