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Old 12-01-2012   #61
bubblious3
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Originally Posted by OoZic View Post
No overkill for gaming, but overkill for my wallet
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Than you didn't read the whole thread.... the Wii-U is running very nicely at my home
No I clearly seen you only.
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Old 12-01-2012   #62
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Originally Posted by hellsing9 View Post
@kiwitothemax Indeed im a hardcore WC fan.

@JustThatDude It's not mine is from some guy from a board im in (All WC related). He achieved to make that WC but you have to put the PS3 all time in vertical position, since the rad/reservoir/etc it's on the bottom.

I will gladly do some tutorials, even with HQ videos on how to do this but i don't see many WC lovers over here :P if 40% of users are scared about getting banned, imagine someone trying to pump refrigerant into the PS3.
Watercooling is so freaking hot it just makes it complete and in all honesty if companies went in a different direction of heat disapastion and went with wc then I could honestly see a huge market in wc and it being cheap
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Old 12-01-2012   #63
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Originally Posted by japsander View Post
you would be surprised how many girls go for the "retro" look

nintendo are not a generation behind lol. it could be argued that sony/ms are trying to rush a generation, creating problems that take almost a generation to fix while nintendo still sell strong as hell.
the ps3 was and still is poorly optimized, especially for multitasking whilst 360 was poorly built creating a couple of years of hardware hell

rushing tech brings ylod/rrod and many other issues like poor ram ala ps3 which ****s over the skyrim lovers. i would rather companies really test and fix their **** before a release instead of bringing a super duper hardcore fast as **** piece of sh*t that breaks on me or simply cant perform

on the girl analogy:
sony/ms = the makeup plastered sluts
nintendo = the pretty shy girl
lolz, i rest my case but nintendo needs to make sure that their boobs are big enough to grab
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Old 12-02-2012   #64
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alright, pay some attention here about clock speed:

(twitter)
Hector Martin ‏ @marcan 42

"If you want more evidence that MHz isn't everything, a little birdie points out that Durango (Xbox 720) is specc'ed to have a 1.6GHz CPU. "
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Old 12-02-2012   #65
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Originally Posted by gangs_08 View Post
alright, pay some attention here about clock speed:

(twitter)
Hector Martin ‏ @marcan 42

"If you want more evidence that MHz isn't everything, a little birdie points out that Durango (Xbox 720) is specc'ed to have a 1.6GHz CPU. "
What?! A 1.6GHz CPU? Bull**** that would be slower than the WII. No company would even consider that low of a GHz in any system now in the modern days where it would still cost around the same amount,
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Old 12-02-2012   #66
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depends on how many cores it has and how well it links to the rest of the system

there is more to power than topline ghz alone.

which has better performance? intel or AMD for like for like ghz cpu's? they should be the same right if ghz are all that matter?

if the wii-u can push out 360/ps3 comparible performance on a 1.25ghz 3core cpu compared to 360/ps3 ghz+cores then why couldnt durango push higher on a 1.6ghz with more cores?
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Old 12-03-2012   #67
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Originally Posted by japsander View Post
depends on how many cores it has and how well it links to the rest of the system

there is more to power than topline ghz alone.

which has better performance? intel or AMD for like for like ghz cpu's? they should be the same right if ghz are all that matter?

if the wii-u can push out 360/ps3 comparible performance on a 1.25ghz 3core cpu compared to 360/ps3 ghz+cores then why couldnt durango push higher on a 1.6ghz with more cores?
^^This and...

There is so many factors which I dont really want to discuss here, since too many people will assume they know better. In a nutshell, using a well designed processor, with optimized transistor layouts, a micro manufacturing process which put these tiny transistors closer to each other so less resistance, and using a RISC architecture, a lower clock speed doesnt mean lower performance. In a nutshell, to execute the same instruction could potentially need less clock cycles on a well designed chip.

The WII U uses the power architecture instruction set, which cannot be compared to what an Intel for example offer. Cycles on instruction fetches and executes are greatly different. This is one main reason why some devs develop stunning games, and others laggy rubbish. The latter uses generic "container" apps which involves scripting, so they cannot optimize for the actual hardware. Crytek is one of the few who spend money on investigating the HW to optimize for it, some others not so much. If you know the hardware instruction set very well, your game will be superior if you know what you do.

So back to my original point, lower clock means lower heat, less chance of failure due to badly designed heat management systems. But also, lower clock DOES NOT mean lower performance.
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Old 12-03-2012   #68
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Let me add one more point to this: The PS3 and the Xbox 360 both use graphics processors based on DX9, the new Wii-U uses a graphic processor based on DX11
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Old 12-03-2012   #69
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Originally Posted by OoZic View Post
Let me add one more point to this: The PS3 and the Xbox 360 both use graphics processors based on DX9, the new Wii-U uses a graphic processor based on DX11
Yet the Wii U is getting none of the good multiplats and games like Far Cry 3 are no where to be seen on the platform. Nintendo is getting the shaft once again.
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Old 12-03-2012   #70
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Originally Posted by Annelies View Post
Yet the Wii U is getting none of the good multiplats and games like Far Cry 3 are no where to be seen on the platform. Nintendo is getting the shaft once again.
Here is the reason why:

Following the publication of this story, a Ubisoft representative confirmed to GameSpot that Far Cry 3 will not be available for the Wii U because the system was not considered at the onset of development.

"We will not be releasing Far Cry 3 on Wii U," reads a line from the statement. "The game has been in development for more than two years and at the time Wii U had not been considered."
source: http://www.gamespot.com/news/no-far-...-wii-u-6396956

You really think the Wii-U isn't capable to run FarCry 3
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