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Old 12-03-2012   #201
kevin_1351
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Well first off all, i didntnsay that the repack and so on was my idea, the usb mode switch either, to use the xmb thingy however yes. And thats cause i installed gta a year ago that way.
But this isnt a question of who did what/discovered what first, thats just childish... And your hypothesis about me are even funnier, the point is; i tried to get it working, thats it... In this scene everyone seems to be like u....
And my idea about the sandbox wasnt as you think of it, it was like booting a complete new section(in linux u would boot a completely new kernel of the system) that has nothing to do with the other one. And when the other one is mounted the first one gets unmounted.... Then they can find anything... But maybe thats not even possible on the ps3....
I know almost nothing about the system itself, im only comming up with a possible solution that would have worked on the iphone for instance(well not exactly like this but almost)


But well, doesnt matter.... I thought that this scene was finally getting big, and that this forum was kinda more productive but i was kinda wrong i guess.... Well cya, and good luck with your "super high (and mature) iq "....

Edit: and btw; sending me the same link as i posted doesnt really help me, and i got it working as i said, but when i install the update i get strange errors and crashes, that what i wanted to solve/know about.....

And my ideas are very clear, just that i may have problems explaining myself, as do the fact that i only speak eng since 3 years, and as i said now at least 1000 times, im not familiar with the system.....

Last edited by kevin_1351; 12-03-2012 at 03:11 PM.
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Old 12-03-2012   #202
Rob1980
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Well, I think my method is the best if your really going to play blops2 on cfw..


Remove all homebrew etc ..

delete MM, restart ps3, run blops2 from disc, running on latest Rogero which is bound to be the closest cfw looking like ofw.
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Old 12-03-2012   #203
kevin_1351
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Originally Posted by Rob1980 View Post
Well, I think my method is the best if your really going to play blops2 on cfw..


Remove all homebrew etc ..

delete MM, restart ps3, run blops2 from disc, running on latest Rogero which is bound to be the closest cfw looking like ofw.
well for now your method is kinda not really needed cause its not gonna find the stealth version anyway (as long they dont improve the scan thingy....)
and when they do u might get banned but if they improve it then they can probably also find the cfw files (or maybe not?)
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Old 12-03-2012   #204
Rob1980
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as long they dont improve the scan thingy
lol, so my method is better by reducing the risks.

The only thing that cannot be done, is remove the changes in the CFW that can be detected, thats just tough luck..

By removing everything else, and running from the disc, the risks are less, still a risk mind you.

It takes seconds to remove MM, and seconds to install it again, quicker than getting up and swapping a game over in fact, so why not do it?

Can they definitely 100% not detect the MM stealth?
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Old 12-03-2012   #205
MRDOCA
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As of right now they are I only looking at game ids logged on your ps3. So with switched stealth game ids treyarch cant stop you playing.

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Old 12-03-2012   #206
donkey-punch
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Originally Posted by kevin_1351 View Post
Well first off all, i didntnsay that the repack and so on was my idea, the usb mode switch either, to use the xmb thingy however yes. And thats cause i installed gta a year ago that way.
But this isnt a question of who did what/discovered what first, thats just childish... And your hypothesis about me are even funnier, the point is; i tried to get it working, thats it... In this scene everyone seems to be like u....
And my idea about the sandbox wasnt as you think of it, it was like booting a complete new section(in linux u would boot a completely new kernel of the system) that has nothing to do with the other one. And when the other one is mounted the first one gets unmounted.... Then they can find anything... But maybe thats not even possible on the ps3....
I know almost nothing about the system itself, im only comming up with a possible solution that would have worked on the iphone for instance(well not exactly like this but almost)


But well, doesnt matter.... I thought that this scene was finally getting big, and that this forum was kinda more productive but i was kinda wrong i guess.... Well cya, and good luck with your "super high (and mature) iq "....

Edit: and btw; sending me the same link as i posted doesnt really help me, and i got it working as i said, but when i install the update i get strange errors and crashes, that what i wanted to solve/know about.....

And my ideas are very clear, just that i may have problems explaining myself, as do the fact that i only speak eng since 3 years, and as i said now at least 1000 times, im not familiar with the system.....
convenient you come out with this pish after others release there methods, and yours are all so similar. stick in at school kid, you're definitely gonna need to
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Old 12-03-2012   #207
MRDOCA
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Theres threads around with everything sony can see on cfw. And its not much. From what ive heard a multiman will be released soon that cant be detected so it will all be fine... just have to wait it out with this method

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Old 12-03-2012   #208
crossover
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With DLC installed i get server error, without DLC it works fine.
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Old 12-03-2012   #209
MRDOCA
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Mine works using duplex dlc zombies nuketown and nuketown 2025

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Old 12-03-2012   #210
barelynotlegal
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still working for me, thanX
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