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Old 12-06-2012   #11
ortis123
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look who is a fanboy now! they both have 512mb only difference is that ps3 shared it 256mb for games and 256mb for other stuff(read it on hax dont remember right now) and xbox360 has 512mb just for games(not shared), thats why a said is 2 times....
someone who greater knowledge can clearefy things because we both cant @marty370
btw pc is the best solution
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Old 12-06-2012   #12
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when Gran Tursimo 6 or MGS 5 come out, i'll then consider buying PS4
that is if it's PS4 exclusive, if not, i'll stick with my PC, play online with steam
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Old 12-06-2012   #13
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Originally Posted by ortis123 View Post
look who is a fanboy now! they both have 512mb only difference is that ps3 shared it 256mb for games and 256mb for other stuff(read it on hax dont remember right now) and xbox360 has 512mb just for games(not shared), thats why a said is 2 times....
someone who greater knowledge can clearefy things because we both cant @marty370
btw pc is the best solution
360: 512 MB UMA (shared access for CPU and GPU), 10MB eDRAM embedded video memory
PS3: 256 MB XDR, 256 MB video memory
http://en.wikipedia.org/wiki/Xbox_360
http://en.wikipedia.org/wiki/Sony_PS3

Check it out.
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Old 12-06-2012   #14
ortis123
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Originally Posted by hypercross View Post
when Gran Tursimo 6 or MGS 5 come out, i'll then consider buying PS4
that is if it's PS4 exclusive, if not, i'll stick with my PC, play online with steam
they are both ps3 exclusive, and dont worry we can play them still on ps3. metal gear ground zero though is a dilema..
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thanks DEFAULTDNB.
it seems Im right, no?
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Old 12-06-2012   #15
marty370
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Originally Posted by ortis123 View Post
look who is a fanboy now! they both have 512mb only difference is that ps3 shared it 256mb for games and 256mb for other stuff(read it on hax dont remember right now) and xbox360 has 512mb just for games(not shared), thats why a said is 2 times....
someone who greater knowledge can clearefy things because we both cant @marty370
btw pc is the best solution
Point I'm making is a unified shared Pool of ram 512mb(700mhz(360), has no advantages over a split ram pool 256Mb(700mhz)/256Mb(3.2Ghz) essential they have still the same 512Mb pool minus what the OS uses.

Everybody tries to make out Unified is better,it isn't. It no better or worse. Remember the Amiga, it had a split memory slow ram/fast ram. Just about how you move stuff around in ram.
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Old 12-06-2012   #16
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Originally Posted by marty370 View Post
Point I'm making is a unified shared Pool of ram 512mb(700mhz(360), has no advantages over a split ram pool 256Mb(700mhz)/256Mb(3.2Ghz) essential they have still the same 512Mb pool minus what the OS uses.

Everybody tries to make out Unified is better,it isn't. It no better or worse. Remember the Amiga, it had a split memory slow ram/fast ram. Just about how you move stuff around in ram.
sony wanted to do a lot of stuff in ps3 with a tiny ram. xbox is only about game and the ram is more than enough
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Old 12-06-2012   #17
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Originally Posted by ortis123 View Post
they are both ps3 exclusive, and dont worry we can play them still on ps3. metal gear ground zero though is a dilema..
************* [ - Post Merged - ] *************


thanks DEFAULTDNB.
it seems Im right, no?

http://www.*******.com/playstation-3...rsx-explained/
************* [ - Post Merged - ] *************
Originally Posted by ortis123 View Post
sony wanted to do a lot of stuff in ps3 with a tiny ram. xbox is only about game and the ram is more than enough
DUH, what 256+256=512, same 512mb:D. What don't you understand?

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Old 12-06-2012   #18
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There has been a lot of talk about the Playstation 3’s Random Access Memory (RAM). Here’s an article to explain the situation of its RAM.

Just so you know that the PS3 has 512MB of RAM (256 for video and 256 for system). The Cell chip has 256MB of completely sharable RAM, the GPU has 256MB of dedicated RAM. Now the key here is what type of RAM it is.

The Playstation 3 has 256mb of GDDR3 at 700mhz and 256Mb of XDR at 3.2ghz. So what exactly is XDR ram? Here are some of the highlights:

XDR makes PS3 super effiecient
XDR aids in faster cache mapping, both direct and indirect
XDR ram works by a pointer to pointer technology and needs very small buswidth for execution
XDR is not just faster than GDDR3 but it is much more efficient
XDR RAM works by breaking down data into several packets which prevents data loss and exceptions

The Rambus XDR™ memory architecture is a total memory system solution that achieves an order of magnitude higher performance than today’s standard memories while utilizing the fewest ICs. Perfect for compute and consumer electronics applications

The PS3 has two times as much cache at 2x the speed, making it way faster for direct/indirect mapping. Not only that but it has 512k of L1 cache + 1.7m of L2 cache for the 7 spes. The PS3’s GPU, RSX was made to work with the Cell processor, it is not some GPU they took and slotted in. It is made to be compatible with the Cell.

More RAM does not mean a faster system it means more data can be stored in a fast access area. Games don’t always need 512mb of RAM.

The RSX can freely use as much of the 512MB total RAM that the PS3 has because the Cell doesn’t need much RAM because its fast enough. And the fact that the PS3 has XDR means that it has faster access to data files.

A lot of people are saying that the RSX only has 256mb of RAM. To make it sound a bit simpler, here’s the real deal. The PS3 has it’s RAM in two separate parts, 256MB for the RSX and 256MB that can be used be either the Cell or RSX.
Nice explanation.
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Old 12-06-2012   #19
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@DEFAULTDNB - Which is what 'I SAID', in a roundabout way. LOL
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Old 12-06-2012   #20
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Originally Posted by marty370 View Post
Remember the Amiga, it had a split memory slow ram/fast ram. Just about how you move stuff around in ram.
Amiga? what's that?

<----------------------------------------

We call that slow ram chip ram

Chip RAM is a commonly used term for the integrated RAM used in Commodore's line of Amiga computers. Chip RAM is shared between the central processing unit (CPU) and the Amiga's dedicated chipset (hence the name).[1] It was also, rather misleadingly, known as "graphics RAM".
http://en.wikipedia.org/wiki/Amiga_Chip_RAM

But you are correct, the Amiga was it's time far ahead

"The Amiga was so far ahead of its time that almost nobody—including Commodore's marketing department—could fully articulate what it was all about. Today, it's obvious the Amiga was the first multimedia computer, but in those days it was derided as a game machine because few people grasped the importance of advanced graphics, sound, and video. Nine years later, vendors are still struggling to make systems that work like 1985 Amigas.

— Byte Magazine, August 1994
http://en.wikipedia.org/wiki/Amiga

Funny thing is I used the Amiga the most for making a kind of advertising machine with Scala MM300, not for gaming
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