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Old 12-26-2012   #231
qorner
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Originally Posted by powerdrome View Post
What about the console_id
how do i get it please?
Here:
http://www.ps3hax.net/showthread.php?t=48542
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Old 12-26-2012   #232
powerdrome
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Originally Posted by qorner View Post
Here:
http://www.ps3hax.net/showthread.php?t=48542
i'm on cfw is there a quicker way, please?
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Old 12-26-2012   #233
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Sure, run MultiMan and select a file within mmOS (where you can access all files not only games).
Insert a usb device in the PS3 then dump NAND/NOR:
mmOS->Select any file->Open in HEX viewer->[SELECT]->[START]->DUMP LV2(NO)->DUMP LV1(NO)->DUMP FLASH(YES)

You should have a file called .EID0.NORBIN or .EID0.NANDBIN, it's your Nand/Nor dump.
Go to offset $2F070 with a Hex Editor to get your ConsoleID.

Otherwise, just get your hands on PSIDPatch_v1.6.pkg, install it, it will display your ConsoleID.
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Old 12-26-2012   #234
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Originally Posted by Kameo View Post
Sure, run MultiMan and select a file within mmOS (where you can access all files not only games).
Insert a usb device in the PS3 then dump NAND/NOR:
mmOS->Select any file->Open in HEX viewer->[SELECT]->[START]->DUMP LV2(NO)->DUMP LV1(NO)->DUMP FLASH(YES)

You should have a file called .EID0.NORBIN or .EID0.NANDBIN, it's your Nand/Nor dump.
Go to offset $2F070 with a Hex Editor to get your ConsoleID.

Otherwise, just get your hands on PSIDPatch_v1.6.pkg, install it, it will display your ConsoleID.
Skip these step go to multiman>>>system information>>it shows you ps3 idps
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Old 12-27-2012   #235
powerdrome
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Originally Posted by rayan2 View Post
Skip these step go to multiman>>>system information>>it shows you ps3 idps
Thank you guys...
... this seems the straightest path...
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Old 12-27-2012   #236
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Total n00b has a question

Dear Flatz,

I just downloaded your tools, and the GUI made by aldostools, and I am currently trying to decrypt and edit a save made by Mass Effect 2.

The bruteforce works just fine, and it gives me the same code that is in the game.conf file.

The issue is with the decryption. I ran decryption on the SAVE0001 file inside the ME2 folder, with the protections gone and the File ID found. No errors to report, other than the Disk hashtag being missing (don't really care about that, as it is optional)

After running the decryption, when I open the file with a hex editor, it is still encrypted.

Is there a way to get past this second layer of encryption, or am I just doing something wrong? The nifty GUI seems foolproof, but alas, here is one fool that managed to break it.

If there really is a second layer of encryption, how can I decrypt it using your tools?

And thank you for taking the time to read these posts, your help is appreciated, along with your amazing work!

If you need/want me to, I can upload the original save, along with the one I tried to decrypt.

Last edited by deathdoomed; 12-27-2012 at 04:40 AM. Reason: **Forgot Something**
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Old 12-27-2012   #237
flatz
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Originally Posted by deathdoomed View Post
If there really is a second layer of encryption, how can I decrypt it using your tools?

And thank you for taking the time to read these posts, your help is appreciated, along with your amazing work!

If you need/want me to, I can upload the original save, along with the one I tried to decrypt.
Hi! It is complicated question because every game can do their own encryption schemas. If you have secure file id key inside a configuration file then you can try to run 'check' option to verify the save game. If it says that secure file id hash is valid and you will see "a garbage" after decryption then there is another encryption level and it needs to be reversed. My tools can only give you an ability to decrypt the first level of encryption which was developed by Sony. All additional levels have different algorithms and leads to new issues.
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Old 12-27-2012   #238
powerdrome
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Originally Posted by flatz View Post
Hi! It is complicated question because every game can do their own encryption schemas. If you have secure file id key inside a configuration file then you can try to run 'check' option to verify the save game. If it says that secure file id hash is valid and you will see "a garbage" after decryption then there is another encryption level and it needs to be reversed. My tools can only give you an ability to decrypt the first level of encryption which was developed by Sony. All additional levels have different algorithms and leads to new issues.
hey flatz, congrats for your work,
anyway i would like to ask you (sorry for the innocent question), what else the decryption procedure is for?
I thought your tools are for resigning purposes, but i understand that something more is all about.
can anyone explain please?
tnx
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Old 12-27-2012   #239
flatz
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Originally Posted by powerdrome View Post
hey flatz, congrats for your work,
anyway i would like to ask you (sorry for the innocent question), what else the decryption procedure is for?
I thought your tools are for resigning purposes, but i understand that something more is all about.
can anyone explain please?
tnx
Many users wants to modify their save games, that's why you need to decrypt them first, modify and then encrypt them back..
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Old 12-27-2012   #240
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Well, there is a second level of encryption that needs to be reversed. Thank you for the response, but I'm not sure how to do the garbage option, so I'll just play the game and give up on editing the save. Thank you for your help though!
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