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Old 12-29-2012   #781
demon cleaner
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Ok, gonna try that, thanks.
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Old 12-29-2012   #782
hass007
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Need for Speed Most Wanted [BLUS31010] plzzzzzzz
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Old 12-29-2012   #783
taminhluan
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any body got cheat editor 2.4.2's backup links
I can't get in to aldo's website
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Old 12-30-2012   #784
crispy81
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Originally Posted by bungholio View Post
@kik4444

What game is it? Those codes look like they aren't memory address codes, especially when I see the value "60000000" which is a no operation code to cancel a line of code.

Whatever your game, download CMP Auto Tools 6.3. Put that in C:\CMPAUTOTOOLS6.3\.

Put the game's files in C:\CMPAUTOTOOLS6.3\GamesSource\.

With a window for both C:\CMPAUTOTOOLS6.3\ and C:\CMPAUTOTOOLS6.3\GamesSource\ open, click and drag your game on the batch file called SELF2ELF2TXT.bat. You aren't going to be finding or making codes on your own so when the batch file asks if you want to generate the text file of the game's, so just pick choice 2 to skip it when it asks. It should only take a few seconds or less and the window will disappear.

There will now be an elf file of the game in the directory C:\CMPAUTOTOOLS6.3\MAIN\ELFS\. Open that file with a hex editor, like HxD which comes with CMP Auto Tools 6.3.

You have these for codes:
00002000 016A8F78 60000000
00002000 016A4360 7D3F0214
Remove the first 8 digits because they are a code type for CodeUnique. You have this:

016A8F78 60000000
016A4360 7D3F0214

CodeUnique codes have things 00010000 higher in memory, so just subtract that and get:

01698F78 60000000
01694360 7D3F0214

In HxD with the game's elf file open, press CTRL+G for the address jump box to appear. Type in address 01698F78 and press enter. Change the value to 60000000. That's one code down. Press CTRL+G again and go to address 01694360 and change the value to 7D3F0214. Save the changes and exit out of HxD.

With both of the windows open that you used to drag the game's files onto SELF2ELF2TXT.bat, drag them over whichever one had "DnD" in the title of the batch folder. It will ask whether you are on 3.55 or lower, or on the 4.30 CFW. Pick your choice. HxD will pop up with the game's SFO file open. Go down to where you will find "DG" in it somewhere and change it depending on how you want it. I always change it to "GD". Go to the very bottom where it has the game name and B??S##### with 4 capital letters and 5 numbers after it. After it should be some number with a decimal point like 1.00 or 1.01. Whatever it is, change it to a higher number. Save and exit. The batch file will continue on and should create a package in the C:\CMPAUTOTOOLS6.3\GamesSource\ directory. Place that on a pen drive, turn on the PS3, and run the package. Now those codes will be in effect every time you play until you either delete the game data or replace it with a different package.
Apologies in advance for this long reply. I've followed the above guide to the letter, and the codes for Resident Evil 6 just will not work. I've downloaded the official 1.02 update package to ensure my game version is at 1.02.

Game: Resident Evil 6 (BLES01465) v1.02

Codes tried to use:

Infinite Ammo: 00002000 00B7F0CC 60000000
Infinite Health: 00002000 007E709C 4082000C

I've removed the 00002000 from the front of the code and subtracted 10000 from the second code, the resulting codes:

Inf Ammo: 00B6F0CC 60000000
Inf Health: 007D709C 4082000C

I've copied the following files from my external HDD to the CMPAutoTools6.3\Gamesource\BLES01465 directory:

ICON0
PARAM.SFO
PS3LOGO.DAT
USRDIR\EBOOT.BIN

As a side note - wasn't sure which source to use, the game on the external HDD or the internal data the game installed, so I tried both.

Next, dragged the Gamesource\BLES01465 folder onto the CMP_SELF2ELFTXT.bat file - the result is an ELF file. Opened that up and searched for the addresses of the 2 codes listed above and changed the values at those locations. Saved the changes.

Next dragged the Gamesource\BLES01465 folder onto the CMPAutoToolDND batch file. The log file has a lot of errors in it.

binrep (binary replace) v0.2 by hyper2k

Replacing "0000000400350001" with "0000000400340001" in file "D:\CMPAUTOTOOLS6.3\MAIN\GameTMP\BLES01465\USRDIR\EBOOT.ELF"...

Pattern 0000000400350001 not found in "D:\CMPAUTOTOOLS6.3\MAIN\GameTMP\BLES01465\USRDIR\EBOOT.ELF"

I've tried everything I can think of and spent a lot of time looking through this forum and the CMP forums.

What am I doing wrong? Does anyone have any idea and can point me in the right direction?

My PS3 firmware is Rogero 4.30. (Please don't tell me that it's this firmware that is the problem).

Thanks for any input/suggestions.

Last edited by crispy81; 12-30-2012 at 02:07 AM. Reason: Typing error
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Old 12-30-2012   #785
ihton
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Is CodeUnique not working with PS3 4.20+ yet?

I've been trying to resign it by myself but it was impossible for me to run it u.u
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Old 12-30-2012   #786
DANNY G
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crispy81 i have had the same problem with res 6.what i do to save time if the games has a update pkg i just install on ps3 the extract the BIN decrypt with scetool apply the code encrypt the replace the BIN back to the directory. games.on ps3 much faster for me.i think its the address of the usercheat codes.without the original game code i cant find a way to check if we are apply in the correct place.
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Old 12-30-2012   #787
Ryuuka
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Hey guys,

is it possible to use Code Unique for PS1/PSN Games? (e.g. Final Fantasy 8 PSN Version)
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Old 12-30-2012   #788
kik4444
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Hey guys, does codeunique work well on Multiman 4.17, cause ever since I went to it, when I activate cheats for a game it either doesn't work, crashes after a few minutes, or both. Do I go back to Multiman 4.16?
************* [ - Post Merged - ] *************
Ok, I went back to 4.16, and some of the cheats (that worked before) don't work now and it crashes and I don't know what caused all this, I already tried reinstalling codeunique with every single multiman update
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Old 12-31-2012   #789
minja
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i i trie to create a codecs for psn games but gives to me this error CMPAUTOTOOLS6.3 could find the keys how i put the keys i trie to put on c:.ps3 CMPAUTOTOOLS6.3\.ps3 and have some in main but dont wor if somebody sai .


thanks
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Old 12-31-2012   #790
kik4444
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Originally Posted by kik4444 View Post
Hey guys, does codeunique work well on Multiman 4.17, cause ever since I went to it, when I activate cheats for a game it either doesn't work, crashes after a few minutes, or both. Do I go back to Multiman 4.16?
************* [ - Post Merged - ] *************
Ok, I went back to 4.16, and some of the cheats (that worked before) don't work now and it crashes and I don't know what caused all this, I already tried reinstalling codeunique with every single multiman update
How do I fix these problems pls
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