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Apprentice
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SCEI SDK vs PSL1ght
Hi guys, i have a jailbroken console on 4.30 rogero and i want to start developing homebrew.
Which SDK do you recommend me ? I've read that PSL1GHT supports SDL and OpenGL but does the SCEI SDK supports them too,or does it have its own libraries? Could you please give me some tutorial on how to set up the SDK? Thanks in advanced. |
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Annelies Marie Frank
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I do not think we can help you distribute homebrew created with the official Sony SDK -- or are we not allowed to link you to the official Sony SDK? I do not know...
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Member
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@CyberDuck
http://thatotherdev.com/ Check out the tutorial section over there in the Categories box He gives insights on both SDK setups |
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This is how I set up the SDK: http://psl1ght.net/wiki/TutorialInstall:Debian
Rautz already gave you link to sample code.
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US 4USB ports OFW 3.15 PS Ubuntu
EU 4USB ports CFW 4.21.1 REX There is only one OS; AmigaOS, the rest are just [l]imitations. |
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Apprentice
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@Annelies
sry disnt know it was ilegal.
@Rautz and @advocatusdiaboli thank you the links. how cant i download the source code from thatotherdev. Everything that i find is compiled or wii version. |
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#6 | |
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#7 |
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Apprentice
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the link that manster gave you is the outdated version 1 of psl1ght
advocatusdiaboli link is the newest version 2 of psl1ght
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#9 | |
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Apprentice
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Strange while looking at Hero City soure code under projectspecific/meshes there are a lot of .h files that i cant open(some strange symbols appear) and in other files the dev includes them, What can it be? |
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#10 | |
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Apprentice
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So I guess rather than saying "the actual executable file" I should say that they use that method in order to read and interpret it directly from the RAM rather than load it from a file TO the RAM and then read and interpret it.
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Hi.
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