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#261 |
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Apprentice
Join Date: Jul 2012
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i'm trying with resident evil 6 and hadn't succeed so far. i'm trying with some other "newer" games, like devil may cry hd collection, and some older games, like castlevania lords of shadow, and still nothing.
actually, when i said "it worked", i was referring to the error about decryption. :P to make use of the cheats, i'm still trying. the region is right, the version is right, the decryption/patching proccess is right. i really don't know what's happening, but i'm gonna find out and let you know. if anyone had the same problems and could help us, thanks. |
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#262 |
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Member
![]() Join Date: Jan 2012
Location: on a building site
Posts: 604
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yep res 6 dont work i put the codes in manually aswel it seem strange to me from what i understand as long as the the code address when converted is with in the bounds of the ELF then the adress should be wright but they dont work.im sure im missing a part of this puzzle im trying some aswell if i have any luck i will post.
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#263 |
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Apprentice
Join Date: Nov 2012
Posts: 6
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Just FYI, I tried patching the ELF for Tales of Graces F (US) with the max gald (gain/use) code using the Cheats Editor 2.4.2 and then opened up the newly created ELF with HxD and wasn't able to detect any differences between the new ELF and the old ELF (didn't find the new value replacing the old value at the CU offset-10000, nor did I find the new value replacing any other offsets).
At this point, I'll probably go with bungholio's method which still works for all CU codes beginning with 00002000 (still waiting on being able to convert 00003000 pointer codes yet). |
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#264 | |
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Apprentice
Join Date: Oct 2012
Posts: 5
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I am trying to make a eboot Patch Inf Gold to Ryu ga Gotoku 4 on my rebug 4.21 After the program generated the elf after patching processs, I have tried to copy the elf file and rename to bin (like in tutorial) to the directory - the game does not boot at all. If I sign the elf to eboot.bin by using 4.21 resigner, no cheats enabled in game found. Did I do anything wrong? Thanks Btw can you also point me to the aforesaid method? Thanks |
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#265 | |
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Apprentice
Join Date: Nov 2012
Posts: 6
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For any code with the format 00002000 00XXXXXX YYYYYYYY, the offset/address in HxD should be 00XXXXXX-00010000. Just change the value at that offset to YYYYYYYY, resign the ELF as BIN and you're good to go. |
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#266 | |
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Member
![]() Join Date: Jan 2012
Location: on a building site
Posts: 604
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i have done many with this method does not seem to work.DID YOU have any success.if so what games did you alter the codes and apply?
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#267 |
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Member
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@aldostools
,Can u add "CodeUnique codes to CMP" ?
go on the game in Cheat Editor and Right click then Select "CodeUnique codes to CMP"? output file can be "MCodes TXT file" and ready for use with CMP AUTO TOOLS 6.3 |
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#268 | |
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Homebrew Developer
![]() Join Date: Sep 2010
Location: dev_hdd0/game/BLES80608
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~ Dreams and dedication are a powerful combination.
... multiMAN is a perfect demonstration. |
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#269 |
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Senior Member
![]() Join Date: Mar 2012
Posts: 1,398
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@aldostools
Aldo, You have implemented Alt+Up/Down to move cheat titles. Will it be possible to select multiple cheat titles and move them up/down together? |
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#270 | |
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Member
![]() Join Date: Jan 2008
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I get an error when i try to open my eboot; Could not decrypt EBOOT.BIN
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