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Old 01-14-2013   #21
Amic3r
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Originally Posted by lilkuz2005 View Post
some of those screen shots look like Wolfenstein Enemy Territory
I think it's port of Enemy Territory, awesome game. If there would be no BOT servers it would be awesome, now i can't find a server without ****ing bots or players who are playing for few years 24/7 becoming machines made to kill.
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Old 01-14-2013   #22
Snake_Plissken_PMW
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not a port of enemy taritory. sorry but i know youll love this even more. if all goes as planed will have 30 minimal online players per open world lobbys
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Originally Posted by Amic3r View Post
I think it's port of Enemy Territory, awesome game. If there would be no BOT servers it would be awesome, now i can't find a server without ****ing bots or players who are playing for few years 24/7 becoming machines made to kill.
not a port of enemy territory sorry. ide say jus wait for the pre release trailers to get a better understanding of it. thnx n srry tho
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Old 01-14-2013   #23
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Once your initial release is out, will there be a chance of a full on level editor?

How cool would it be to have counterstrike or better golden eye levels remade in this thing
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Old 01-14-2013   #24
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May i be so bold as to speak on behalf of all ps3hax members when i say "f\/ckin amazing" & "cant wait for it to be released" ... @DEFAULTDNB a full level editor is a brilliant idea as it would encourage people to use their creative skills and the levels would just keep coming and coming.
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Old 01-14-2013   #25
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Oh man imagine if thatotherdev got his hands on this, with full editor abilities.

The do not die was a sick game, in 3D it could be unimaginably enjoyable.

The possibilities a level editor could bring are too numerous to exhaust, and the ability to re-make popular games (or fave levels from those games) for PS3 would be killer.
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Old 01-14-2013   #26
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Originally Posted by DEFAULTDNB View Post
Once your initial release is out, will there be a chance of a full on level editor?

How cool would it be to have counterstrike or better golden eye levels remade in this thing
oh yes. full on level editing in a lindef vertices up down sector base view with a 3d mode in editor to view ediditing as if in game. with a pc version of the game users can have full game install on there pc to so yes it will be apc / ps3 title. with the level editor one willbe able to make custom maps and then once done in editor the user can simply launch the pc version of the game from the editors interface to see how it will be in game. theengine itself is a highly modifyed hybrid version of the gzdoom engine so much so that it can be considered a whole newengine. plus that were porting it to ps3 alot of changes were made to the orignal gzdoom source code. there will also be a pmw tool to convert bump maps to in game in map terrain. everything in the editor that i used to make the game will be featured in the released editor. further more i jus wanna say that the goal here is to do most of the work for future devs IE produceing the engine and porting / wile providing editor tools toolkits and softwares. leaveing future devs with jus the fun stuff to do like makeing textures meshes and producing the game as the engine would all ready be provided
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lol it seems great minds think alikelol. was already thinking of a 007 game a few months back after exporting models from goldeneye useing a n64 emulator and plugin. ha but now i been loooking at 007 reloaded and legend models would be nice.
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Old 01-14-2013   #27
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Awesome news !

LOL the ability to bootleg character models out of existing games makes this EVEN more appealing for some reason

I look forward to seeing this progress!
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Old 01-14-2013   #28
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Originally Posted by DEFAULTDNB View Post
Awesome news !

LOL the ability to bootleg character models out of existing games makes this EVEN more appealing for some reason

I look forward to seeing this progress!
i will most deff. bundle a model converter and some fav. model tools the all u will needs for getting all sorts of model formats to the games .obj and .md3 formatts. illeven publish a long series of all sorts of tutorials on how to obtain models from your fav. games. hell i may even have a dev that will do requests. pmw will also offer online support to all those who use need help or plan to use this software
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Old 01-17-2013   #29
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today is thursday. this production will have ps move support. as of now we are even looking at trying to get use of kentic xbox camra hand and movment rec. yes ps3 homebrew with kentic support but as we are sure of move support we are not all that sure yet of xbox kenetic support. it would be spiffy tho. with in 10 days we will have published more screen shots right here on ps3 hax and with in 24 days the pre release trailer will most deff. be out. and hopefully with in a months worth of days from today we will hopefully have a compiled demo. these things take some time tho and sometimes dates get pushed back but everything is going smoothly so we should be good. thanks ps3hax4life
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Old 01-17-2013   #30
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Sounds epic, just don't take on too much for the first release.

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