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Old 01-22-2013   #81
Griff
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Is there a feature like "last game" for iris, if so how do you use it?

Last edited by Griff; 01-22-2013 at 04:11 AM.
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Old 01-22-2013   #82
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hi guys
I havent been here for a while now and i m seeing things changed, and it seems for this thread so far that mM is **** now and Iris is the way to go.
so noob question, how do i uninstall multiMan completely? i wanna try iris but want no 'bloat' :D
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Old 01-22-2013   #83
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Originally Posted by khanbot View Post
hi guys
so noob question, how do i uninstall multiMan completely? i wanna try iris but want no 'bloat' :D
Press triangle on the mM logo and delete from XMB.

Use FTP/file manager to make sure the BLES80608 folder is gone.
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Old 01-22-2013   #84
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All the hate is ridiculous.
Deank may have sold something to cobra but he still developed for everyone else too. He has done a lot more then the people hating have done.

"Iris has a feature MM doesn't have, MM is so **** now"...
How old are you?

The mud slinging at long time devs is one of the things that pushes devs away from the PS3 scene, it's sad to see one of the main scene sites is taking part in it. Does more harm then good tbh. It's a shame, I thought ps3hax was better then that.

Back on topic:
Going to download this & try it out. Haven't tried Iris yet but have the day off today
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Old 01-22-2013   #85
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Originally Posted by Griff View Post
Is there a feature like "last game" for iris, if so how do you use it?
Press L1 at Iris startup
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Old 01-22-2013   #86
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My Initial Experience with Iris Manager

Here are my first/initial experience/thoughts with Iris Manager 1.50.2

Wow! I simply love the interface. It is kept at minimum and simple, which is great!. My next goal was to try out PS1 games! I try few titles like - MK Trilogy, PowerSlave, Wild Arms and so on. All worked without any problems.

I like how Iris Manager handles configuration file for each games. For PS3 titles, the configuration file is store in Iris Manager's folder. But for PS1 titles, it is stored in when the image/iso/bin file is placed.

1. Save. Now, my main problem comes with how the PS1 save games are handled. I have created a VMC for PS1 in XMB. And I have also set that VMC in game's setting of Iris. When I launch the game and go to a certain point to save, the save is successful. When I try to reload the save, it is successful too. But When I try to look for the save in XMB, the game title's save is not listed in the VMC of XMB. My question is where is the save is being saved? It definately not saved within psx_config.cfg. It is just a 1KB file which holds simple setting information. If the save is written in "/dev_hdd0/savedata/vmc/P1.VM1" why is the save is not displayed in the XMB? I hope someone could advice or enlighten on this problem.

2. Multi-disc Game or Swaping How do I swap a game. I am trying to use Codebreaker for ps1. I renamed codebreaker as "MKT1.bin" and the actual MKT as "MKT2.bin". Codebreaker loads! After selecting the cheats, when ask to swap for actual game, how am I going to switch to "MKT2.bin".

If the developers can improve or solve this problem, it will be great! I hope someone could send this issue to the spanish site.

Thanks alot!
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Old 01-22-2013   #87
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Originally Posted by gingerbread View Post
1. Save. Now, my main problem comes with how the PS1 save games are handled. I have created a VMC for PS1 in XMB. And I have also set that VMC in game's setting of Iris. When I launch the game and go to a certain point to save, the save is successful. When I try to reload the save, it is successful too. But When I try to look for the save in XMB, the game title's save is not listed in the VMC of XMB. My question is where is the save is being saved? It definately not saved within psx_config.cfg. It is just a 1KB file which holds simple setting information. If the save is written in "/dev_hdd0/savedata/vmc/P1.VM1" why is the save is not displayed in the XMB? I hope someone could advice or enlighten on this problem.
Well, you just nullified my reason to login here today :P I was going to ask whether save-games were visible in the virtual memory cards in the XMB.. I guess they aren't.

I would also like to know where the files are being saved and why the save icons don't show up on the internal memory cards when using emulators...

Originally Posted by gingerbread View Post
2. Multi-disc Game or Swaping How do I swap a game. I am trying to use Codebreaker for ps1. I renamed codebreaker as "MKT1.bin" and the actual MKT as "MKT2.bin". Codebreaker loads! After selecting the cheats, when ask to swap for actual game, how am I going to switch to "MKT2.bin".

If the developers can improve or solve this problem, it will be great! I hope someone could send this issue to the spanish site.

Thanks alot!
Not sure if it works but Simonbuck posted something about swapping discs on the previous page of this thread
Post number 80, I would like to link you to it but I can't because of my low post count :P

Last edited by Kurukurupa; 01-22-2013 at 06:12 AM. Reason: small change in choice of words
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Old 01-22-2013   #88
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Originally Posted by gingerbread View Post
But When I try to look for the save in XMB, the game title's save is not listed in the VMC of XMB.
I had this same problem once, and I discovered that I have to "refresh" the Virtual Memory Card by renaming it, after that, the save files appeared. You could try...
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Old 01-22-2013   #89
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Originally Posted by xtrem3x View Post
All the hate is ridiculous.
Deank may have sold something to cobra but he still developed for everyone else too. He has done a lot more then the people hating have done.

"Iris has a feature MM doesn't have, MM is so **** now"...
How old are you?

The mud slinging at long time devs is one of the things that pushes devs away from the PS3 scene, it's sad to see one of the main scene sites is taking part in it. Does more harm then good tbh. It's a shame, I thought ps3hax was better then that.
Judging by your comment, you don't have the slightest clue on the subject bro.

DeanK doesn't give 2 ****s about the scene, if he did he wouldn't have **** on it by lying about his ties to DRM groups and then leaving out MM features by making them accessible only to those who own Cobra.

Devs don't do what they do for scene appreciation, when they make releases its only right we thank them for their hard work but they don't do it for us.
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Old 01-22-2013   #90
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*nevermind*
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