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#21 | |
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Annelies Marie Frank
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The internal resolution of most console games. Call of Duty Black Ops for example, is running at 544P. Red Dead Redemption runs at 640P. GTA IV runs at 630P. Bioshock runs at 680P. Battlefield 3 runs at 1280x704 for crying out loud. Crysis runs at 1024*720. ALL OF THE ABOVE ARE SUB HD. There is a difference when a game is upscaled, and its true internal resolution...
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![]() Last edited by Annelies; 01-25-2013 at 01:06 PM. |
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#22 | |
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Why don't you do research properly, as i said MOST games are HD which as i said is 720p and above, green is HD, red is sub HD, as you will notice, there is more green 50 Cent = 1280x720 (blur filter) Afro Samurai = 1280x720 (QAA) Alone in the Dark = 1120x630 (no AA) Army of Two = 1280x720 (no AA) Assassin's Creed = 1280x720 (QAA) Batman: Arkham Asylum = 1280x720 (no AA) Battle Fantasia = 1280x720 (no AA, toggable blur filter) Battlefield: Bad Company = 1280x720 (no AA) Beijing 2008 = 1024x768 (no AA) Beowulf = 1280x720 (no AA) Bionic Commando = 1120x640 (no AA) Bioshock = 680p (no AA, blur filter) Bourne Conspiracy, The (demo) = 1280x720 (no AA) Burnout: Paradise = 1280x720 (2xAA) Call of Duty 3 (screenshot) ~1088x624 (2xAA) Call of Duty 4 = 1024x600 (2x AA) Call of Duty: World at War = 1024x600 (2x AA) Cars Mater-National = 1280x720 (QAA), 1920x1080 (QAA) Chronicles of Riddick: Dark Athena = 1024x720 (QAA) Command & Conquer: Red Alert 3 = 1280x720 (no AA) Conan (demo) = 1024x576 (no AA) Condemned 2 = 1280x720 (no AA) Conflict: Denied Ops = 1280x720 (no AA) or 960x1080 Dark Sector = 1152x640 (no AA) Darkness, The (demo) = 1024x576 (no AA) Dead Space = 1280x720 (no AA) Def Jam Icon (screenshot) = 1152x648 (no AA) Devil May Cry 4 = 1280x720 (2xAA, temporal) Elder Scrolls IV: Oblivion = 1280x720 (no AA) FaceBreaker = 1280x720 (QAA), 960x1080 Fallout 3 = 1280x720 (no AA) Far Cry 2 = 1274x692 (QAA, centered on 720p window) Fifa Street 3 = 1920x1080 (no AA) Full Auto 2 (demo) = 1920x1080 (4x AA) Fracture = 1152x648 (no AA) Ghostbusters = 960x540 (QAA) Ghost Recon: Advanced Warfighter 2 = 1280x720 Godfather II = 1200x720 (blur filter) Golden Axe: Beast Rider = 1280x720 (no AA, blur filter) Golden Compass = 1280x720 (no AA) Grand Theft Auto IV = 1152x640 (no AA) GT5 Prologue (demo) = 1080p mode is 1280x1080 (2xAA) in-game while the garage/pit/showrooms are 1920x1080 with no AA. 720p mode is 1280x720 (4xAA) Guitar Hero 3 = 1040x585 (no AA) Guitar Hero Aerosmith = 1040x585 (no AA) Guitar Hero World Tour = 1040x585 (no AA) Haze (demo) = 1024x576 (2xAA) Heavenly Sword = 1280x720 (4xAA) Incredible Hulk = 1280x720 (no AA), 960x1080 (no AA) Jericho (demo) = 996x560 (2x AA) Juiced 2: Hot Import Nights = 1280x720 (QAA) Kung Fu Panda = 1280x720 (no AA), 960x1080 (no AA) Lair = 800x1080 (2xAA) - AA buffers are merged to produce 1600x1080 for further scaling Legend of Spyro: Dawn of the Dragon, The = 1280x720 (no AA) Legendary = 1280x720 (no AA) LEGO: Batman = 1280x720 (no AA, slight blur filter) LEGO: Indiana Jones = 1280x720 (no AA), 960x1080 (no AA) Lord of the Rings: Conquest = 640p (no AA) Lost Planet = 1280x720 (temporal 2xAA) Madden NFL '09 = 1280x720 (no AA) Marvel: Ultimate Alliance (screenshot) = 1920x1080 (no AA) Mercenaries 2: World in Flames = 1280x720 (no AA) Metal Gear Online = 1024x768 (2xAA, temporal) Metal Gear Solid 4: Guns of the Patriot = 1024x768 (2xAA, temporal) Midnight Club: Los Angeles = 960x720 (QAA) Mirror's Edge = 1280x720 (no AA) MK vs DC = 1024x576 (QAA) MLB08: The Show = 1280x720 (2xAA) - The rendering window is adjustable down to 576p without upscaling to 720p i.e. the frame has black borders MLB09: The Show = 1280x720 (2xAA) or 1920x1080 (no AA) Motorstorm = 1280x720 (2xAA) MX vs ATV (demo) = 1024x576 (no AA) NBA07 (demo) = 1920x1080 (no AA) NBA08 (demo) = 1920x1080 (no AA) NBA Live '08 = 1280x720 (no AA) NBA Street Home court (screenshot) = 1920x1080 (no AA) Need For Speed: Undercover = 1280x720 (QAA) NFL Tour = 1280x720 (no AA, poor framerate) NHL '09 = 1280x720 (4xAA) Ninja Gaiden: Sigma = 1280x720 (has weird scaling to support 1080p) Overlord = 1280x720 (no AA) Pirates des Caraibes (screenshot) = 768x1080 (no AA) 960x720 en mode 720p Prince of Persia = 1280x720 Pro Evolution Soccer 2008 = 1280x720 (QAA) Prototype = 1120x640 (QAA) Quake Wars: Enemy Territory = 1280x720 (no AA) Race Driver: GRID = 1280x720 (2xAA) Rainbow Six Vegas 2 = 1280x720 (2xAA) Ratchet & Clank: Tools of Destruction = 1280x704 (2xAA, centered on 720p output) Red Faction: Guerrilla = 1280x720 (no AA) Resident Evil 5 = 1280x720 (dynamic 0-QAA) Resistance: Fall of Man = 1280x720 (QAA) Resistance 2 = 1280x720 (2xAA - GDC09 slides) Ridge Racer 7 (demo) = 1920x1080 (no AA) Rise of the Argonauts = 1280x720 (no AA) Ryu Ga Gotoku 3 = 1024x768 (no AA) Sacred 2: Fallen Angel = 1280x720 when sub-HD output selected, 1920x1080 for any HD output (no AA) Saint's Row 2 = 640p (QAA) SCORE International Baja 1000 = 1280x720 (no AA) SEGA: Rally Revo = 1280x720 (4xAA, alpha blend) SEGA: Superstars Tennis = 1280x720 (QAA, 30fps) Silent Hill: Homecoming = 1024x576 (no AA) Skate = 1280x720 (no AA) Soldier of Fortune: Payback = 1280x720 (no AA) Sonic Unleashed = 880x720 (blur filter) Soul Calibur IV = 1280x720 (no AA), 1280x576 in 1080p mode Spiderman: Web of Shadows = 1280x720 (no AA) Street Fighter IV = 1280x720 (no AA), 630p in up-close character view? Star Wars: The Force Unleashed = 1280x720 (no AA) Stormrise = 1280x720 (2xAA) Tiger Woods PGA Tour '09 = 1280x720 (no AA) Tomb Raider: Underworld = 1280x720 (QAA) Tom Clancy's EndWar = 1280x720 (2xAA) Tom Clancy's HAWX = 1280x720 (no AA, horizontal blur) Tony Hawk's Project 8 = 1280x720 Tony Hawk's Proving Ground (demo) = 1024x576 (no AA) Top Spin 3 = 1280x720 (QAA) Transformers (screenshot) = 960x1080 (no AA) Turning Point: Fall of Liberty = 1280x720 (no AA) Turok = 1280x720 (no AA) UEFA Euro 2008 = 1280x720 (no AA) Uncharted: Drake's Fortune = 1280x720 (2xAA) Unreal Tournament III = 1280x720 (no AA) Viking: Battle for Asgard = 960x720 (2xAA) - AA buffers are merged to a 1920x720 framebuffer, which is then downscaled to 1280x720 Virtua Fighter 5 (screenshot) = 1024x1024 (no AA) 1024x768 en mode 1080p Virtua Tennis 3 (demo) = 1920x1080 (2x AA) WWE 08 (screenshot) = ? 640x720 ? (2x AA) - les edges ont l'aparence du 1280x720 mais d'apres certain artefact il semble que ce soit le resultat de la fusion de 2 buffers MSAA 640x720 translation StefanS: "The edges give the impression of being 1280x720p, but because of a certain artifact it seems that it is the result of the fusion of 2 MSAA buffers of resolution 640x720" WALL E = 1280x720 (no AA) Wanted = 1120x640 (no AA) Wheelman = 1280x720 (no AA) World Series Of Poker 2008 = 1920x1080 (2xAA) X-Men Origins: Wolverine = 1280x720 (no AA) PSN GAMES 1942: Joint Strike = 1280x720 (4xAA) or 1920x1080 (2xAA) Blast Factor = 1920x1080 (no AA) Bionic Commando: Rearmed = 1280x720 (no AA) Calling All Cars (screenshot) = 1920x1080 (4x AA) Commando 3 = 1280x720 (4xAA) or 1920x1080 (2xAA) Echochrome = 1920x1080 (2xAA) Elefunk = 1920x1080 (4xAA) Forbidden Siren = 1024x512 (4xAA) Go Puzzle = 1920x1080 GTHD = 1440x1080 (no AA) - Vehicle selection is rendered at 1920x1080 High Velocity Bowling = 1920x1080 (no AA) Locoroco Cocoreccho = 1920x1080 (2x AA) Mainichi Issyo = 1440x1080 (4xAA) Pixel Junk Monsters/Racers/Eden = 1920x1080 Rocketmen = 1920x1080 (2xAA) Rub'a'dub = 1600x1080 (no AA) Snakeball = 1280x1080 (no AA) Stardust HD = 1280x1080 (no AA) Sudoku = 1920x1080 Super Rub-a-Dub = 1600x1080 Tekken 5 Dark Ressurection (screenshot) = 1920x1080 (no AA), not always? Warhawk = 1280x720 (4xAA) Wipeout HD = dynamic-framerate-dependent 1080p framebuffer (1280x1080 to 1920x1080) Wolf of the Battlefield: Commando 3 = 1920x1080 (2xAA) Source |
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#23 | |
![]() ![]() Join Date: Jan 2008
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![]() And the last one IS HD 1024×768 1280×720 1366×768 1920×1080 1248×702 1888×1062 1440×1080 ALL those resolutions are HD. HD Resolution = 720p, 1080i, 1080p and above. |
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#24 |
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Member
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lol im not putting too much faith into this. sony is infamous for screwing up.. i liked the fat ps3 with bc. i was ok paying like 450 dollars for it. then they yanked a bunch o crap out. took away linux. started using cheaper plastic parts and lame lasers that die after a cpl years. they have proven to me on the phone and via email they dont care about your thoughts or oppinions. they dont even care if they rip ya off... like having a psp and a psp go and making you by the game even if you have the umd... or pay to get a game from psn you own the disk of just to save blu ray life. or using crappy thermal paste in the ps3. the new slim ps3 has just as many damn issues as the fat maybe even more. atleast the fat was simple to fix lol. point is sony does a half azzed job last well.. many years now. dont expect much in the future. it will look awesome. function great. cost ya 500 dollars. and break in a year n a half. simple as that. and my lord sony USE METAL IN YOUR DISC DRIVES NOT PLASTIC. damn... that one bugs me. lazy cheap jerks. and 1.6ghz seems kinda slow.. and i use kind of to be nice. is sony retarded? wait dont answer that lol
************* [ - Post Merged - ] ************* and also 480p counts as hd too according to cable providers and netflix lol. but we all know True hd starts at 780p. im waiting for 1400p |
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#25 |
![]() ![]() Join Date: Jan 2008
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True HD starts at 720p....
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#26 |
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Senior Member
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Not to dispute your overwhelming knowledge I thought 1080i was upscaled (interlaced) thus not realy hd as your source can be lower than 720p
There's a lot of confusion on hd and how to rip films in hd not a lot of people know a good way to rip 1080 and not lose quality Sent from my iPhone 5 using Tapatalk Last edited by Sarah1331; 01-27-2013 at 04:01 AM. |
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#27 | |||||
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1080i and 720p are both HD, many consider 720 better because of the p, progressive is better than interlaced, so yes, regardless of i or p, 720p, 1080i and 1080 are all HD....
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#28 |
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It looks like Sony is following Nintendo concerning processing power in the next gen console. After playing block op 2 on the Wii U, I can say there is nothing wrong with it. The game is up converted to 1080. I'd imagine that Sony is making a choice that involves money, the cheaper the price tag the better the sales. They could go with a better processor but that wont stop the whiners because there will always be something better.
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