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Old 01-16-2013   #11
veclord
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Updates must be installed individually? Like after installing 04.18.00 base you would need to download 04.18.01, 04.18.02 and so on installing them one by one until you get to the latest or can you just install 04.18.00 base and skip right to the latest (which right now would be 04.18.04)?
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Old 01-24-2013   #12
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multiman 04.18.05

fixes problems loading files in different formats

download link
Code:
http://ul.to/ongiwex0
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Old 01-26-2013   #13
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multiMAN 04.19.00 Released - Now Includes PSone (ISO) Disc Image Support





Now you can pull out your PSone disc images, slap them on your memory device and boot them up in multiMAN, thanks to Hermes/Estwald.

DeanK has now added the PSone disc image bootup feature into multiMAN, which was first seen in Iris Manager



DeanK has just updated multiMAN application to version 04.19.00, which now has initial support for booting up single-disc game-based PSone disc images from a storage device (/PSXISO and /PSXGAMES folders), complete with virtual memory card support, although do bear in mind that game compatibility is much lower than booting up PSone backups via an optical disc (PSone game disc or CD-R/CD-RW), and that the disc images will show up in the Retro column instead of the default game column, so having a PSone game burned onto a disc or playing a legitimately acquired PSone game is still advised for those who plan to play PSone games on the PS3 for the time being.e



download
Code:
http://ul.to/he18hn50

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Old 01-27-2013   #14
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@realth Could you please upload multiMAN 04.18.00 FULL version to Mediafire or Zippyshare? It's too big and i can't download it from uploaded.net. And thanks in advance!
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Multiman Latest Version.
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Old 01-27-2013   #15
Simonbuck
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multiMAN 04.19.01 just got Released

multiMAN 04.19.01 and Showtime 04.01.451 are available online and in the web column.

* Added support for multi-disc PS1 ISO/BIN backups
* Added support for flashing FULL 16MB NOR images (when file is named .FULL.EID0.NORBIN) (use with caution!)


links removed: went to .exe file

Last edited by Simonbuck; 01-27-2013 at 08:04 AM.
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Old 01-27-2013   #16
haz367
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the exe is just sendspcae..trying to fool one another to pay...close and re-open the link = download

flashing full NOR option...i'm sire missing something would be cool if it runned on ofw then flash patched NOR
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Old 01-27-2013   #17
Decoy
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so how to use 4.19.01 multiman in "Stealth" mode .. in rogero 4.30 v2.05 could anyone explain??
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Old 01-27-2013   #18
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Originally Posted by haz367 View Post
the exe is just sendspcae..trying to fool one another to pay...close and re-open the link = download

flashing full NOR option...i'm sire missing something would be cool if it runned on ofw then flash patched NOR

multiMAN ver 04.19.01 UPD (20130127).zip (12.54MB) (CEX/DEX/STEALTH updates)
http://www.sendspace.com/file/auy619

Showtime 04.01.451 [CEX].pkg (5.62MB)
http://www.sendspace.com/file/l1j47f

Showtime 04.01.451 [DEX].pkg (5.69MB)
http://www.sendspace.com/file/63oqxi
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Old 01-27-2013   #19
realth
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thanks for updating my thread, heres my secure link

multiMAN ver 04.19.01 UPD


multiMAN 04.19.00/01 is now available online for CEX/DEX/STEALTH:

* Added initial support for single-disc PS1 ISO/BIN backups (/PSXISO /PSXGAMES folders)
* PS1 ISO/BIN backups will show in the RETRO column
* PS1 ISO/BIN backups compatibility is much lower than burned PS1 CD backups

* Added support for multi-disc PS1 backups (in 04.19.01)
* Updated Showtime for mM and standalone to 04.01.451

* Credits for the PS1 EMU patches go solely to Estwald/Hermes

download http://ul.to/xgqw5qhb
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Old 01-30-2013   #20
realth
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multiMAN ver 04.19.02 UPD (20130130) (Includes CEX/DEX/STEALTH updates)

download link http://ul.to/m9au5rlw

* Added support for 4.31CFW
* Added support for creating ISO files from PS1 game discs
* Improved support for PS1 ISO/BIN/IMG/MDF

====

About the PS1 improvement: I have NFS:Porsche and it works fine from disc but not from ISO/BIN. The issue was in the patched ps1_emu.self (ATAPI 0x43 READ TOC) which I believe breaks some games (like because of missing .CUE sheet processing). I hope that this fix (which is included in mM 04.19.02) will fix issues with other games that crashed or had some audio issues.

The original patch from Hermes (in ps1_patch2.S)
memcpy(&data[n - sizeof(ps1emu_patch2)], ps1emu_patch2, sizeof(ps1emu_patch2));
(0x3C, 0x80, 0x00, 0x22, 0x60, 0x84, 0x01, 0x63, 0x90, 0x98, 0x00, 0x00):

lis %r4, 0x22
ori %r4, %r4, 0x0163 // first track / last track
stw %r4, 0(%r24)


My change:
memcpy(&data[n - 20], ps1emu_patch2, sizeof(ps1emu_patch2));
(0x3C, 0x80, 0x00, 0x0A, 0x60, 0x84, 0x01, 0x01, 0x90, 0x98, 0x00, 0x00,
0x3C, 0x80, 0x00, 0x14, 0x60, 0x84, 0x01, 0x00, 0x90, 0x98, 0x00, 0x04)

lis %r4, 0x0A // Correct size of TOC
ori %r4, %r4, 0x0101 // first SESSION# / last SESSION#
stw %r4, 0(%r24)

lis %r4, 0x14 // add correct ADR(1)/CTR(4) info in response = Data track + Copy protection
ori %r4, %r4, 0x0100 // first track# in first SESSION / reserved
stw %r4, 4(%r24)

Dean
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