Go Back  
Reply
 
Thread Tools
Old 02-04-2013   #21
zeruel85
Member
null
 
Join Date: Aug 2012
Posts: 49
Likes: 42
Liked 7 Times in 7 Posts
Mentioned: 4 Post(s)
Tagged: 0 Thread(s)
Yes!!!

I use ProgSkeet 1.2 as the source power supply and magically I have identical dumps, for both the nands!

I verified them and are ok, statistics and all is good, but I have 3 bad blocks in one nand, and 1 bad block in the other.
zeruel85 is offline   Reply With Quote
Old 02-04-2013   #22
3absiso
Senior Member
 
3absiso's Avatar
 
Join Date: Nov 2011
Location: Long Live PALESTINE
Posts: 1,629
Likes: 769
Liked 676 Times in 491 Posts
Mentioned: 223 Post(s)
Tagged: 0 Thread(s)
Originally Posted by zeruel85 View Post
Yes!!!

I use ProgSkeet 1.2 as the source power supply and magically I have identical dumps, for both the nands!

I verified them and are ok, statistics and all is good, but I have 3 bad blocks in one nand, and 1 bad block in the other.
it is your choice to continue with the downgrade or stop.
but i suggest verify every important address in the dump, if you decided to continue with it
__________________
We Will Rise Again
3absiso is offline   Reply With Quote
Old 02-04-2013   #23
Sarah1331
Senior Member
 
Sarah1331's Avatar
 
Join Date: Oct 2012
Posts: 1,718
Likes: 361
Liked 406 Times in 322 Posts
Mentioned: 322 Post(s)
Tagged: 0 Thread(s)
^^ agree or be 100% there correct dumps

They sound rite for a b NAND
I'd continue and hope it works if not flash the orig dumps back

To go down the remap route


Sent from my iPhone 5 using Tapatalk
Sarah1331 is offline   Reply With Quote
Old 02-04-2013   #24
stdule
Member
 
Join Date: Nov 2011
Posts: 226
Likes: 6
Liked 27 Times in 25 Posts
Mentioned: 14 Post(s)
Tagged: 0 Thread(s)
If you remove nands chip you have to watch the temperature and use flux if it is too hot it can damage the chip, so maybe you're different flash because the chip is damaged.
stdule is offline   Reply With Quote
Old 02-04-2013   #25
Abkarino
Member
 
Abkarino's Avatar
 
Join Date: Mar 2008
Location: Egypt
Posts: 124
Likes: 5
Liked 97 Times in 39 Posts
Mentioned: 28 Post(s)
Tagged: 0 Thread(s)
Send a message via MSN to Abkarino Send a message via Yahoo to Abkarino Send a message via Skype™ to Abkarino
Originally Posted by zeruel85 View Post
Thank you Abkarino, I shorted VCC 12 pin with 37, and GND 13 with 36 pin. The nand is fed to both side (I always did that).

Now I want to try with Teensy and NANDway Beta, I'm curious...
You are welcome, i did this also first and NAND does not work fine.
So just use double wire from progskeet to nand socket for both Vcc and Gnd so it must work fine for you.
or try to use another thicker wire and test it.
Another option just try another PC or USB port since progskeet fail in some USB ports.
Abkarino is offline   Reply With Quote
Old 02-04-2013   #26
zeruel85
Member
null
 
Join Date: Aug 2012
Posts: 49
Likes: 42
Liked 7 Times in 7 Posts
Mentioned: 4 Post(s)
Tagged: 0 Thread(s)
I've just sent an email for Dump Checking Thread. I think they are good, but when I use FlowRebuilder to interleave the two dumps into a unified one, it says to me that there is 1 bad block on the first nand, and 3 bad blocks on the second one.

@stdule :
I'm not a newbie...
zeruel85 is offline   Reply With Quote
Old 02-04-2013   #27
underwurlde
Member
 
underwurlde's Avatar
 
Join Date: Nov 2012
Location: S.England
Posts: 492
Likes: 46
Liked 232 Times in 126 Posts
Mentioned: 47 Post(s)
Tagged: 0 Thread(s)
^ the reporting of bad blocks in FlowRebuilder threw me for quite a while. I had 0 bad blocks in NAND1 and 7 (!!) bad blocks in NAND2.

However after having them verified (thanks @Sarah1331 ) they actually proved OK. Then patched and re-programmed them with the patched.bin and now my PS3 lives again!

Andy
underwurlde is offline   Reply With Quote
Old 02-04-2013   #28
zeruel85
Member
null
 
Join Date: Aug 2012
Posts: 49
Likes: 42
Liked 7 Times in 7 Posts
Mentioned: 4 Post(s)
Tagged: 0 Thread(s)
Originally Posted by underwurlde View Post
^ the reporting of bad blocks in FlowRebuilder threw me for quite a while. I had 0 bad blocks in NAND1 and 7 (!!) bad blocks in NAND2.

However after having them verified (thanks @Sarah1331 ) they actually proved OK. Then patched and re-programmed them with the patched.bin and now my PS3 lives again!

Andy
I use FlowRebuilder v4.2.3.0 and the union goes well, but it says to me about the bad blocks.

So, I don't understand if I can continue with patching the unified dump and then de-interleaves it into two separate new ones, or I cannot proceed.

Please, can you give me more details?

I've already tried to patch the unified dump and no errors occured, statistics are very good, and also I can de-interleave it into two new 'flash BIN' files. But I don't understand what happens if I flash the two nands with these two new patched BINs. Do I have to remap the bad blocks or not?
zeruel85 is offline   Reply With Quote
Old 02-04-2013   #29
3absiso
Senior Member
 
3absiso's Avatar
 
Join Date: Nov 2011
Location: Long Live PALESTINE
Posts: 1,629
Likes: 769
Liked 676 Times in 491 Posts
Mentioned: 223 Post(s)
Tagged: 0 Thread(s)
Originally Posted by underwurlde View Post
^ the reporting of bad blocks in FlowRebuilder threw me for quite a while. I had 0 bad blocks in NAND1 and 7 (!!) bad blocks in NAND2.

However after having them verified (thanks @Sarah1331 ) they actually proved OK. Then patched and re-programmed them with the patched.bin and now my PS3 lives again!

Andy
Did you remap bad dumps or what?
since the bad block are a headache if in wrong place.
your help is appreciated?
__________________
We Will Rise Again
3absiso is offline   Reply With Quote
Old 02-04-2013   #30
zeruel85
Member
null
 
Join Date: Aug 2012
Posts: 49
Likes: 42
Liked 7 Times in 7 Posts
Mentioned: 4 Post(s)
Tagged: 0 Thread(s)
How can I verify if my bad blocks are in the CoreOS area or not?

From what I understand, reading some materials found online, if the bad blocks are out from the CoreOS area there is no problem and I can proceed, right?

Inviato dal mio GT-I8150 con Tapatalk 2
zeruel85 is offline   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



PS3Hax.net is Copyright © 2010-2013.
Use of this site is governed by our Terms of Use and Privacy Policy. All Trademarks and images are owned by their respected owners.
Posts and links are subject to each author on this forum and are no way affiliated with the operations and/or opinions of ps3hax.net
All times are GMT -5. The time now is 09:43 PM.