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Old 02-07-2013   #221
ZOMBIEKILLAH
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Real dev/members of the community never ask for donation's. They let people know it is there ,if you want to donate & is your choice. Certain dev / members deserve donations regardless, it shows you care. There were certain people of the PS3 scene stopped releasing a while back because of no donations. I do feel bad if nobody cared to donate, which they defiantly deserved it but hey, if they stopped cause of that then do they have a true passion for the PS3 scene?

It is people's choice & not everyone has money laying around these days. Times are tough for the average person, especially kids who do not have a dime to there name, plus the unemployed.
____________________________________________________________

About OpenCobra - Is Cobra Finally Hacked ?

I do believe it should be released, if not so be it. He may have been contacted by Cobra, it could happen. I am sure Cobra would bribe. It would hurt there Dongle sales. About "against piracy" really again? So yesterday,people who make money off something that can be free is more for piracy in my book. Cobra make "Profit" off the scene with there DRM dongle, allow PS1/PS2/PSP backups => "P2P Downloaders do not make money in any way = P2P are no pirates! That is man made word/law, BS to sue for there poor quality in music, games, movies ,etc" The corporations/industry's failed so they look to sue with a excuse piracy is killing them BLAH/BLAH. .

Getting rich off piracy related products is totally different than PSP/Sharing . Piracy making $$$$ = Motive=DRM dongles=Greed=Money! There is a big difference between P2P & Piracy,enough said.

___________________________________________________________

There are 100+ PSN PS2/PS1 games floating around the scene. You can play them all from XMB. Better then loading from backup. If someone says they did something & do not release on announcement ,don't waste your time/life waiting & hoping, following them in hope they will release or to keep informed. We do not want to make peoples heads explode now do we?

RELEASE THEN SPEAK.

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Old 02-09-2013   #222
KDSBest
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Originally Posted by oPolo View Post
Dear ****ing lord, stop with the whing already. If he doesn't release it, what have you lost? NOTHING. WTF man. Why demand so ****ing much as you do? He is not entitled to give you ****, so if you don't receive anything = Carry on as usual. If you do = Yay, you are in for a treat.
What's up with the "I didn't get enough presents under my christmas tree" attitude? Geez man, its ****ing too much. It's ****ing immature and a ****ty attitude.

No offense, but try to see it from his picture, before you go offensive of him, it sounds as if NONE of you has done that. Really.

1. First of all, there is always a risk for a dev to release something. And consider the fact, that there are actually dev's that works, releases and run a risks for others for free. Thats pretty amazing.
This case is no exceptioj. Even though it it's Cobra's code for the most part, It's still Sony's proprietary code he is reversing - and changing as well, if he decides to release an open version. It DOES step on Sony's toes. Those that come with claims about Sony supporting Cobra since they have not done anything against them, really haven't got an idea about the things work. Believe me, Cobra have no doubt have attempts at being tracked/discovered, but every ****ing trace ends in a ****ing empty apartment in a poor neighbourhood in China most likely. That's scarily (I think that atleast myself) how it works when China is involved. I remember TrueBlue trying to be backtraced as well... It couldn't. All the Clues ended at strange blind alleys in China so to speak (if you know what I mean.. )
2. He showed doubt about releasing the PS2 side of the payload only. He hasn't shown doubt about releasing anything else.
If we look at his deepening arguments for why he wouldn't release the PS2 payload (sorry - again no offense, but none of you has mentioned his actual reasoning he wrote... To be honest it's scary that you rather assumes than look at his actual following twitter statements as to the reason as), he had a very good reasoning. He said that @flatz had already released a way to run PS2 on non BC consoles.
IIRC @flatz and @euss indeed did post how to run PS2 backups on both BC and non BC consoles. All it required was that you entered service mode I believe on your PS3 before running their method/program, to circumvent the checks that is done on some flags in LV2/GameOS that indicates whether the console is a BC model.
What he would have released, if he decided to release the PS2 payload, was a method for BC compatible consoles mainly to run PS2 ISO's, instead of PS2 gamediscs only.
While ISO loading is fantastic (I would die without multiman... Seriously I would), I understand and respect his concern for piracy there, as normal PS2 game loading is already made possible, though its a big shame. But I see what he is thinking here. It is already possible.
Maybe I don't take it as seriously, because I don't have a BC console, only 2 non-BC CFW consoles, and lets be honest.... running PS2 games on a non-bc console - whether possible or not - yields mostly ****results. But as of now, I understand his reasoning, since he wouldn't bring anything new to the table in terms of game compability etc.
2. On the other hand, he has never mentioned anything about not releasing the PSP payload (although he most likely never will, if people keep moaning and crying about it.... and no, it didn't help moaning and crying in Deank's case... that SURELY wasn't what made him decide to make MM opensource again.... If you noticed, he used something from Estwald/Hermes a few days before that Estwald/Hermes had released under the GNU General Public License (I recall it was that one... Not sure, but it fits atleast ), which basically states that all derived software are allowed to freely use and modify the code, as long as the "derived" work is released under the same condition. Multiman is free, but it is not open source, which Estwald/Hermes also commented on, when Multiman used the payload. He decided in response to that to make his manager open source a few days later. You could say, Deank decided on doing the right most respectful choice there to Estwald/Hermes. (I cannot wait to see, how the future is going to be, when the managers can study its others optimizations and small quirks. I'll most likely keep using multiman anyway, even if just because that is what I am used to, and I like it, it has done for me pretty much all I have had a need to do - my own personal choice).
So basically, being a douché or teabagger will not provoke someone to release something.
3. The reason he probably hasn't mentioned anything about the PSP payload, is because he IS going to release it. The difference between the PS2 payload and the PSP payload, is that no CFW console can play (AFAIK) any PSP games, unlike the BC consoles (and non-BC consoles due to flatz) that can play PS2 games already. He will be bringing someone totally new to the scene to us non cobra users with that payload. He will be bringing us PSP game playback on our CFW consoles, which none of us has been capable of doing before. Therefore I understand it is more justified to release that payload in that sense - and I hope he does it But we will see. There is no doubt he is a sharp person, and he probably turns every argument, before he does anything.
But there are far bigger and more reasons and arguments that talks for releasing the PSP, than there ever was for releasing the Cobra PS2 payload IMHO, and that is most likely, why he hasn't come with a statement on it.

Finally:
4. Back in time, at the moment where he initially broke and reversed the Cobra dongle and thus payload, Cobra was only released for CFW 3.55. I actually believe he either asked or stated, whether he should just release it now and screw Cobra over, or if he should wait till Cobra had released their 4.30CFW so he could reverse that and get 4.30CFW capabilities... Something I believe would make most of us prefer that he waited. Had he released it beforehand, Cobra had either stopped releasing (just as Trueblue stopped, when they were reversed), or they would have taken countermeasures (such as releasing a new dongle........), which perhaps would have made it more difficult for him to reverse the 4.30CFW payload.
Who knows, maybe they would also have added more functionality to the 4.30CFW.
Anyhow, I don't think it is a trivial matter of converting the 3.55 payload to the 4.30 firmware, as quite a lot was done to the emulators in the original firmwares between 3.55 and 4.30. That is my understanding atleast.
If we assume that he waited till Cobra had released the 4.30CFW, then the reason he still haven't released anything might just be, because he is reversing that as well now; it could also be that besides that, he is only working on reversing it in his freetime (and we cannot really blame him for that, can we?), something that he might not have in excess lately (which we cannot blame him for either really... Only feel sorry with him for), which he actually stated in another twitter comment, he doesn't have.

I don't think we should fear anything. And even if it never gets released, we certainly haven't lose anything. So being gracious - and perhaps humble and not worship and revere the dev's to celestial positions, only to remove them from that position again as soon as we have an issue with how things are working out, seems to be what equals having the winners dick, in this case.

EDIT: I meant deck in the above line.. not dick. I decided to let it stay now though, for joyous reasons.



QFT.
Even though I probably would only use the PSP backup play on my PS3 to play the final fantasy games released for the PSP (I'm thinking of the FF VII ones here, such as FF VII Crisis Core - yea), and potential Kingdom Hearts game, I'm sure a lot of people would actually use it a real lot, as it's something completely new and untried. I think the one that were closest to unlocking PSP possibilities besides Cobra (and now octox0r) was Snowydew. I don't know if I should credit @KDSBest here as well, as I know he did some work with Snowydew, although I don't know exactly what. Looking at the code he has released though, he is skilled... Them germans. Their craftmanship has always been nice, just look at Mercedes, their WW2 tanks or BMW.... Or Toyota.... That last one was a joke.

Hehee, I also went through the trouble of making my Wii a media center (just for maximizing its potential as you say pretty much.. and trying it), _only_ to get another PS3 next to it due to Andreas Oman's wonderful Showtime app.

EDIT: Changed the names/references into mentions, as it seems kinda rude to mention people in a message without _actually_ mentioning them...
I just ported some code for snowy here, since it was a pain in the ass to compile the other one. And if you think those codes are well , look at my codes I do as professional work ^^. Most codes I release here are roughly just down written with no architecture in it. That's how things work, it is hacking so I hack the code down. I explained often enough why I do it that way.

PS3 developer can be quite happy at the moment. PS3 is not on sony's main scope now. If noone goes on TV and flames them we should be fine. The thing is this, even I have soo much crap I could release, but it wouldn't do you guys any profit. So taking the risk to step on sony because of releasing the KDSBest's bible haha will not happen and I reversed alot, but it's just no end user stuff. Last days I wasted patching eboots to inject code to the PS3. The eboots gets patched properly (IDA shows everything fine). The PS3 *****es... It's just that way, so I went for one of my three alternative ways which works great but is ugly to use. I don't know if I will release it. The "scare" is there with every ****in' release. So maybe I release stuff via my "Team" so tracing back is not possible or some creative chinese hacker does my stuff . We will see.

And really guys, all who complain... You did barely nothing and you got nearly everything. You can develope, debug and play any ****ing game at the current state. Unbanning is even known how it works (I still think this is not okay and donating such crap makes me cry). No matter if true blue, cobra, e3 or anything else (I don't like DRM in a hacking scene), but I understand them too. You guys have nothing to complain about.

To the EDAT thingy, I just ported it. I was not involved in any reversing and stuff about that topic. No need to mention me and no need to ask me about PSP or PS2. I don't care both topics and I got not much knowledge about this two. I reverse the LV2 and other sony code plain for the fun.

There is only one project I would jump in and make with a team, if any team wants me as developer. That is a proper working PS3 emulator. Since no skilled people are working on this (except maybe RPCS3, I don't know those guys), I barely wonder around in the scene do some reversing here and there. Cheat on single player games, which bores me more or less, because this is simple reverse engineering and memory patching. I don't see any point what you guys have to miss. PS2 and PSP backups really if that is your problem you got none. Both work on PC perfectly with a PS3 gamepad plugged in and pc via HDMI on TV you got nearly the same expierence. Yeah yeah you have to get up your couch and stick other things than the PS3 to the TV but really. What are you guys missing?

The request of things has to stop. Learn C/C++ feel free to ask me stuff about that. Read my Reversing is no Rocket Science blog series (which is not finished yet, but provides alot knowledge already... I'm lazy too). And learn todo those things on your own and start realizing that if IDA loads some minuets loading the ****in' lv2 or so. How many time it takes to properly understand what's going on there.

And if you are bored like me but not a lazy *****. Start a PS3 PPU or SPU recompiler project and get in touch with me.

@oPolo thanks for the kudos . Software Development can get into a level, which is more complicated than any reversing task. Even my nearly nothing do it server code for a friends server system shows this. I talk to him, I can release it as LGPL so you can see german craftsmanship in software just kidding. Maybe he allows me to show off, but it has nothing todo with PS3 guys .
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Old 02-10-2013   #223
flatz
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Here is some explanations to make things more clearer.
If you read my twit about ps2_netemu you can see that I reverse-engineered it. It includes almost all things which are required to make custom disc images of original PS2 discs and run them on the PS3 if everything will works fine. So it can lead us to the process of remastering PS2 discs which includes making of ISO.BIN.ENC (the encrypted version of original image which can be read by the PS3), creation and encryption of .VME files (virtual memory cards), ISO.BIN.EDAT (includes the title ID of disc). The only thing which is not currently known is the format of decrypted CONFIG file (I can decrypt the file and encrypt it back but it have a complex format). It is optional and can be empty but I'm afraid that some games requires it to run on the PS3.
My plan was the creation of PS2 remastering tool and I wanted to share it. Although I even not sure will it work or no but there are many chances that it will.
But some **** happened before I started to do it. My HDD on the laptop died and I have all information regarding PS3 on it. Although I was able to restore some important files but not all. So I need a time to buy components for a new computer and build it. For the same reason, I have a delay on my real job (I'm working as a free-lancer) so I will going to do my job before I start to do something new for PS3.
P.S. I see many questions about compatibility. You don't need a backward compatible PS3 console to run PS2 games through ps2_netemu because it is software emulator and doesn't require any PS2 hardware components. Also I think that ps2_netemu is more better and stable than ps2_softemu but this statement requires testing.

Last edited by flatz; 02-10-2013 at 02:18 AM. Reason: Added post scriptum
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Old 02-10-2013   #224
svenmullet
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You got a paypal, @flatz ? Maybe some of us here could chip in to get you up and running.
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Old 02-10-2013   #225
gameboy
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No its not hacked
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Old 02-10-2013   #226
YlodedKing
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Originally Posted by gameboy View Post
No its not hacked
LOL
The topic title is an rhetorical question
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Old 02-10-2013   #227
greenvalor7
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Originally Posted by svenmullet View Post
You got a paypal, @flatz ? Maybe some of us here could chip in to get you up and running.
Id also be willing to shoot you some cash flatz via paypal. Sorry to hear about your bad luck. Its nice to see someone trying to figure out Cobra features. I have one but the cfw is just too restrictive and the 4.30cfw is fudged up in general.
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Old 02-10-2013   #228
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I also would be willing to donate to the cause flat_z, ya zapla4u vam!
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Old 02-10-2013   #229
flatz
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Nope, I don't ask donations. And ps2_netemu is not the thing which done by Cobra. Cobra doesn't support ps2_netemu
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Old 02-10-2013   #230
svenmullet
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Originally Posted by flatz View Post
Nope, I don't ask donations. And ps2_netemu is not the thing which done by Cobra. Cobra doesn't support ps2_netemu
I just meant we could get you up and running computer-wise. A man's gotta eat, right? You have no PC to work on, you can't earn a living (or continue to hack the PS3)
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