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Old 02-16-2013   #31
Mr.Dutch
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Originally Posted by digiprog View Post
bailey had noticed that some liquid is spit inside the ps3.
now who wants to spit in his ps3, someone thats so frustrated that he lost a game?

ooh, you probably mean spilt.
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Old 02-16-2013   #32
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well.. now that we got more info of the super slim... I guess good things are going to come...
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Old 02-16-2013   #33
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Originally Posted by digiprog View Post
hehe :P 16gb well that's a huge NAND

wow.. 16GB NAND .. btw does it have a star chip or even some way to JTAG this baby ? :P
u know old ps3 has no JTAG enabled :P
yep if i can get it to dump then this is not going to be a 20min job lol

star chip? as in starship. i was wondering if the panasonic works like that although it just has 1 nand so no interleaving maybe just bad block re-mapping although this nand has a good write up so it may not need that.

it really needs looking at propperly.
and i can only do the basics
but whatever i can get done will hopefully help the devs in some small way. even if its just to start documenting bits off it.
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Originally Posted by arwynj55 View Post
well.. now that we got more info of the super slim... I guess good things are going to come...
Not really
I'm just looking at how this board is set out.
Mapping test points
And now seeing if the nand can be dumped

If everything is on the nand and not on the panasonic chip then there will be more info there as it will be like dumping the nand on old phat consoles plus dumping the hdd.

But i doubt there will be anything useful.
It will just be worth documenting at the most
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Old 02-16-2013   #34
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@baileyscream

can be interesting trying to read like eMMC on some Corona motherboard in XBXO360
just five solder point and a fake sd card
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Old 02-16-2013   #35
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Originally Posted by guerrierodipace View Post
@baileyscream

can be interesting trying to read like eMMC on some Corona motherboard in XBXO360
just five solder point and a fake sd card
do you have any links for this?
i havent got into the xbox scene so i wouldnt know where to start looking
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Old 02-16-2013   #36
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you can take a look here (using goolge translate)
http://www.consoleopen.com/forum/tut...matizzato.html

or googling for "corona v2 reading nand"

I found also the original guide https://www.dropbox.com/s/ln33bajdgz...ll_Hack_GT.pdf



The controller is different but is always eMMC standard

ps: on xbox you don't need 68ohm resistor and only pads 1,2,3,4,16 to connect

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Old 02-16-2013   #37
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Originally Posted by Mr.Dutch View Post
now who wants to spit in his ps3, someone thats so frustrated that he lost a game?

ooh, you probably mean spilt.
haha :P yea sorry, was drunk or smthn besides im not original english u know :P i still learn english language :P
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Old 02-16-2013   #38
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Originally Posted by baileyscream View Post
do you have any links for this?
i havent got into the xbox scene so i wouldnt know where to start looking
http://www.ps3devwiki.com/wiki/KLMAG2GE4A-A001 already there

using SD reader will only allow for 1 or 4 bit mode, as you wont be using the datalines used for 8 bit communication (dropping to 1bit only, when the reader relies on /CD signal).

Also keep in mind that not all readers can be used. Sandisk seems to be a good choice, also using Linux and not Windows gives you a lot more control over the initialisation/reading/writing process (higher compatibility too).

And yes, this trick also works on Wii-U eMMC and many ebookreaders, tablets, phones etc as eMMC is JEDEC JESD84-A4 compliant, which has a lot in common with MMC 4.x.

With these differences:
  • original MMC: 20MHz
  • SD: 25 / 50 MHz
  • MMCplus: 26 / 52 MHz
  • eMMC: up to 200MHz
"even though the four-bit-wide bus and high-speed modes of operation are deliberately electrically compatible with SD, the initialization protocol is different, so firmware/software updates are required to support these features in an SD reader."

See also:
* http://en.wikipedia.org/wiki/MultiMe..._and_MMCmobile
* http://en.wikipedia.org/wiki/Secure_...Transfer_modes
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Last edited by euss; 02-16-2013 at 08:54 PM.
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Old 02-17-2013   #39
baileyscream
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Originally Posted by euss View Post
http://www.ps3devwiki.com/wiki/KLMAG2GE4A-A001 already there
you have been busy during the night. either that or i need to refresh the page more .

using SD reader will only allow for 1 or 4 bit mode, as you wont be using the datalines used for 8 bit communication (dropping to 1bit only, when the reader relies on /CD signal).

Also keep in mind that not all readers can be used. Sandisk seems to be a good choice, also using Linux and not Windows gives you a lot more control over the initialisation/reading/writing process (higher compatibility too).

And yes, this trick also works on Wii-U eMMC and many ebookreaders, tablets, phones etc as eMMC is JEDEC JESD84-A4 compliant, which has a lot in common with MMC 4.x.

With these differences:
  • original MMC: 20MHz
  • SD: 25 / 50 MHz
  • MMCplus: 26 / 52 MHz
  • eMMC: up to 200MHz
"even though the four-bit-wide bus and high-speed modes of operation are deliberately electrically compatible with SD, the initialization protocol is different, so firmware/software updates are required to support these features in an SD reader."

See also:
* http://en.wikipedia.org/wiki/MultiMe..._and_MMCmobile
* http://en.wikipedia.org/wiki/Secure_...Transfer_modes
thats some nice research.
you really know where to look and how to find anything.

i will start reading this and see what i can do with it
thanks euss
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wait a min
i have an spi flasher
http://www.ebay.com/itm/USB-SPI-NAND...-/110845032395




https://sites.google.com/site/rghnan...i-nand-flasher

never used it.
i was going to try to dump the bdvd drive chip with it but i forgot all about having it.
just going through my box of bits and found it.

im sure these can be used for the same eMMC nand dumping.

anyone know for sure?

Last edited by baileyscream; 02-17-2013 at 06:08 AM.
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Old 02-17-2013   #40
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X360 NAND flashers use the Southbridge of the console in JTAG mode, to access the flash. You cannot use them on PS3 as such.
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