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#81 |
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Apprentice
![]() Join Date: Dec 2012
Location: Portugal
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This is some amazing piece of work and amazing news to poor player like me that haven't purchased GameGenie and Xploder.
I've been doing some tests with the "cheats" window in Bruteforce, just by copy/pasting info from the GameGenie site, and when I press apply cheats, Bruteforce says they were applied... even if I didn't worry about the coding I read in first posts. It decrypts well, it does everything well so only need to place it on PS3 to see. Going to try and test one save (Yakuza 3 in this matter) to see if it works without the needed coding... even if Bruteforce says it applied the cheats. I'm a basic Bruteforce user, so some questions: I need to ask where do I place the cheat files people have been posting (the ones with all the correct coding made)? If I'm applying the available GG cheats to my own saves do I only decrypt, aply cheats and encrypt again? I'm assuming I won't need to mess around with global.conf and my console id for that since they are mine already. Also, I don't know if it matters or is important to anyone but I made a copy of the cheats available in GameGenie's page but I'm not able to post links. Many thanks. Last edited by RuiGr; 02-26-2013 at 05:15 PM. |
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#82 |
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Apprentice
Join Date: Feb 2013
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nevermind. i am stupid
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#83 | |
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Senior Member
![]() Join Date: Mar 2012
Posts: 1,397
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Liked 807 Times in 415 Posts
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![]() Yeap, I am kinda from the future! I reside in asian time-zone.
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Likes: (1) |
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#84 |
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Senior Member
![]() Join Date: Mar 2012
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I have updated the repository.
PHP Code:
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#85 |
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Member
![]() Join Date: Oct 2010
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hehe, these make usage of new functions aldo has added.
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#86 |
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Senior Member
![]() Join Date: Mar 2012
Posts: 1,397
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PS3 Bruteforce Save Data (BSD) Workflow (Cheats)
FlowChart for PS3 Bruteforce Save Data (BSD) Workflow (Cheats)
![]() I hope this flowcharts will help members and bring a better understanding of the workflow & process.
Last edited by gingerbread; 02-27-2013 at 01:22 AM. |
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#87 |
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Senior Member
![]() Join Date: Mar 2012
Posts: 1,397
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I have updated the repository.
PHP Code:
Aldo has updated BSD to 3.4.5 - Bug fix: File pointers now should work like in Game Genie - It now supports 3 new experimental codes which should make that more cheats work: 93000000 <-- move pointer n bytes back (confirmed) [Thanks to @haxxxen ] 94000000 <-- move pointer n bytes forward??? (needs confirmation) 90000000 <-- move pointer n bytes back starting from last byte??? (needs confirmation) - added support for more script commands: These are some examples of the new capabilities: set [hash]:md5 set [crc32_of_file]:crc32 set [myvariable2]:"hello" ;sets hello as text to variable set [anyname1]:read(0x100, (10)) ;read 10 bytes starting from offset 0x100 write at 0x100:[anyname1] msgbox "The CRC32 is:\n" [crc32_of_file] How to use this new commands? Look at Aldo's Post. Code:
http://www.ps3hax.net/showpost.php?p=548759&postcount=232 2. Currently the DB is based on GG's. I am looking forward to more user codes and codes for copy-protected saves. Last edited by gingerbread; 02-27-2013 at 08:36 AM. |
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#88 |
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Apprentice
![]() Join Date: Feb 2013
Posts: 12
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has anyone got max re orbs code to work with devil may cry it says in cheats all other codes dont work with bsd but that one
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#89 |
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Apprentice
Join Date: Feb 2013
Posts: 3
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Thanks everyone who contributed codes and info as well as re-formatting the codes.
I will try to re-formatting Japanese codes as I can read kanji and katakana. ![]() @gingerbread what if I dont know the savedata filename for each game though I can translate all JP codes? new DmC wont work with BSD since Dmc has more than 1 encryption. Last edited by chaoszage; 02-27-2013 at 10:43 PM. |
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#90 | |
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Senior Member
![]() Join Date: Mar 2012
Posts: 1,397
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PM me. Thanks!
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